r/DarkTide

Fellow Scum! What are your must have perks?
▲ 783 r/DarkTide

Fellow Scum! What are your must have perks?

Hello, my fellow Scum!

I am taking a break from injecting mountains of skalm to gather my fellow bloody party fanatics!

I want to discuss which perks you feel are super critical to *your* hive scum and really help define *your* playstyle.

For me? It has to be adrenaline. I love going on a rampage and hearing my Scum scream her head off as she is bathed in the blood of the unclean. She's is 1000% gonna be executed after this is all over, so she might as well have fun before the end. It promotes getting stuck in , staying stuck in, and somehow living to tell the tale.

Special mention goes to coated weaponry. I love DoT effects, and it brings a sick pleasure to my heart knowing that even nurgle can't protect them from my toxins!

Pic for attention and cuz funny. Credit in the bottom left of the image.

u/Gooterspooch — 1 day ago
▲ 246 r/DarkTide

Rescue teammates from Nets.

I think new players need to hear this.

Getting someone out of a Net is quicker than resurrecting someone .Get in with shoves and get that reject up. 9/10 you will get your teammate up before taking a hit.

The number of failled missions because someone rather run around thinning the horde when they could have easily gotten you out is almost frustrating.

u/LazyPainterCat — 1 day ago

Thanks darktide community.

Fr thank you guys for being a good community making my disabled ass feel welcome. I came from sm2 and they are pretty toxic and esp to new players so its nice to see you guys be so positive the emperor protects.

reddit.com
u/VowedDante — 1 day ago

Full data slate texture of the Urmal Skarkal report from No Man's Land.

Dug up and originally posted by namz89 on JoPlaysGames' Discord server.

u/Runegorger2 — 1 day ago
▲ 1.2k r/DarkTide

Would an average space marine face any sort of difficulty at all doing our missions? What is the lore for the longest/bloodiest battle fought by a singular space marine?

u/kafga — 2 days ago
▲ 160 r/DarkTide

Why do Havoc players hate Arbitrators so much?

Basically title. When playing my zealot or psyker, I rarely ever get rejected from lobbies. Been trying to get into a game for the past 30 minutes as an arbitrator. Do people just hate this class on their team?

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u/SlowieLowie — 2 days ago
▲ 666 r/DarkTide

What the fuck lmao

my boy literally flew, I'm wondering if this is a bug

u/TheBigSmol — 2 days ago

Whatever happens, GG

Story time......

I was playing vet yesterday after beeing inspired by a fatmangus support vet build that was posted yesterday. The build used a schock maul which i have only played a bit on skitari or arby, honestly can't remember. So i went to the armoury rolled me a good one, slapped some consecrations on my 320 rating maul and started quickplaying into damnation and later switching to auric.

Ive been playing mostly mid havocs lately and auric maelstroms, had a bit of a burnout situation after my climb to H40. So ive just been having fun with all kinds of builds and weapons. The games went fine tried out both marks and decided i like the MkIII better then the Ia. I liked the fact that the heavy started with a sweep attack and that u can get a loop of continuous top down heavies as well.

After a full night of playing i had completed my leveling of the maul and decided to maybe play a single auric maelstrom before i went to bed. It its a weekday after all and its already 23.30.

The mission that was on the board was an excise vault spireside-13, the one with the vaults at the end where u need to slot in 3 canisters. Not my favorite mission but its not like i get to choose anyway. It had a bunch of modifiers, but honestly i dont remember all of em.

Now auric maelstroms are funny, sometimes they are complete cakewalks and sometimes....well....

I load in to the pre-mission screen i notice 2 other people are also full H40's with full i mean their assignment rank and clear is both at 40. This usually means that these players have actively played the difficulty for some time and did not get carried. I was about to make a comment about it but decided against it.

The mission starts, the opening of the first doors goes super quick everything dies within seconds and im thinking that this is going to be a breeze. We make our way down the sloped hallway that leads to a tunnel of sorts. This is where the mission gives its first hint that it will not go as breezy as i originally thought. The tunnel itself was pretty densely packed but im using a plasma gun. So i get my dopamine tickled shooting through a long hallway. But something is wrong, they just keep coming, at this point i have already used an entire clip of my plasma, which if u use the plasma gun, is an insane amount of shots. Specials just keep running out the side doors even when we make our way down to the open area that follows.

The fighting is intense a boss spawns as well. One of the 40 guys has already gone down, he must of thought screw this because he gets replaced by a bot seconds later. Somebody else joined, we are now 2 psykers a scum and me the supportiest of support vets. One of our psykers is putting in work, it is a flame staff psyker so hes having a grand old time. We are making progress but at this point i wanted a chill game before going to sleep, now im sitting here sweating my ass off in this build i only started playing today.

We make our way down the platform, it is chaos, people are going down left and right and we are kinda spread out. Another boss spawns. Smoke grenades rule btw, u can just throw them on people who are downed so an ally can get them up without beeing lasered down. If i get close enough i can just shout em up, which i did more in this game i feel then my entire night combined.

We make our way to the part where u need to drop down into the tunnel that takes u to a medicae. Things go bad here i get netted and people are unable to get me, misplay by me, should of realized i was too far off. Another goes down and then another. Only the flame psyker left. I am preparing myself for the end but the psyker isnt gonna let it go he fights for a good 10 minutes until he is able to get to us and clutches succesfully.

Everybody is back and we are proceeding down the tunnel again. Constant special spawns from both sides. We push outside another beast of nurgle spawns behind us and we are fighting, the beast dies as quickly as it spawned in but a constant stream of crushers and maulers is coming from the next area. There is a decent choke there but they spill out regardless, i am trying to help one of the psykers whos beeing herded into a corner by 3 crushers while the rest is having their own personal battle. The other psyker is now full dead and we proceed with 3. The next are is pretty open which can be a trap, if u get split up u will probably die. But first there is an intense fight in the corridor leading up to the area to begin with.

As expected, we split up too much, the hive scum pushed forward to get into melee range and a bomber cut us off from him. We are still fighting in the corridor but the clutching psyker from before finally gets brought down by a big spawn of ragers behind us. I am now alone with a bunch of ragers a small horde and a never ending stream of specials it seems. I kite as best i can but in my mind i was clutching. I had already forgot what happened to the scum, he was as far as i knew dead and i needed all my attention to not die. Have i told u smokes are awesome btw, I get driven into a corner but i manage to take down the ragers and horde without taking too much damage. The smokes are just so handy to not get netted or targeted by flamers who are behind them. They just wander into melee range looking for u.

After what feels like an eternity i look down expecting to have to pick everybody up at the totem but to my suprise everybody is up. The scum managed to survive and was living his best life out in the wilderness. I am now very far away still needing to enter the open area while they have already pushed the button to lower the walkway. The fighting is intense as it has been all game but something has changed. We are now glued togheter, we move as one and fight as one. Everybody is afraid for their lives at this point. Beeing on 1 wound or close to 1 hp.

We arrive at the mid point event the big skull pile. Everybody heals up, feels good to have a reset. Back to full strenght......I get blasted in the back by a sniper...... back to half hp.

The event was crazy people are going down left and right, but we hang in there and complete the event. Right before we go up in the elevator i make my way to the room next to it to pick up some ammo, i hear the clicking and howling of specials in the spawn door. I hear the flame whoosh of a flamer that is firing, i jump to the elevator as i see the fire coming up from underneath me. The scum instantly presses the button as i land in the elevator.

We all stand there in the elevator and this feels like the first time the foot has been off the pedal. I look at the scoreboard for a second, the flamepsyker already has 1.2 million damage i am around 700k, with our 2 other ones around 300k. For a maelstrom these are some crazy numbers.

I feel a wave of good feels wash over me like only a good match can. When u have been fighting the entire time and are hanging on by a sliver.

"Whatever happens, GG"

I type in chat, the flame psyker instantly responds with "likewise :)" and the other 2 say gg as well as we stand there looking at eachother.

The elevator opens, we rush to the medicae but instantly fire is upon us, we get split only by a few meters but its enough, i make a stupid decision to push into a horde to unnet a guy that i shouldnt have. Everybody is down except for the scum. He makes a mad push over all the enemies towards the next totem. But we all see it, he isnt coming there to rescue us he is coming there to die. He starts picking up one of the psykers while he is surrounded by crushers and maulers. By some miracle he gets him up but instantly dies. The psyker jumps a few times, flames spilling out between a mass of crushers before is see the health bar turn red.

I sit back looking at the defeat screen and think of a game well played. I type gg one more time as does the rest and go to sleep beeing happy i could give my life in service of the emperor.

- Fen
Just a pleb

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u/xMoonlightxx — 1 day ago
▲ 698 r/DarkTide

New Launcher?

There was a small update and when I launched the game the launcher looked like this.
It just caught me off guard as I wasn't expecting an update for the launcher nor had I seen any news regarding it.

u/Rexipher — 2 days ago
▲ 517 r/DarkTide

Can Data Interrogators Walk?

Does anybody know if (in lore) the Data Interrogators can walk on the spider legs they latch onto computers with? I saw some art of one crawling on a wall (the image above, which is not my art) but once I googled if they could, I can’t seem to find a consistent and reliable answer. So I thought I’d ask if anybody here knows if lore wise they can walk.

u/Prof_Hemlock — 2 days ago
▲ 330 r/DarkTide

What's the most bizarre, confusing and/or infuriating encounters you've ever had in-game?

I'll start.

Be me as ogryn, decide to play sub havoc 20 to help players, farm the "Havoc on Hand 5" penance (help 100 players with their havoc assignment) and to generally have a chill time.

See a havoc 1 in the party finder and decide to join. It's hosted by an absolute specimen of a veteran. Proceed to have one of the most infuriating and befuddling games i've ever had because of said specimen.

  • First problem: constant "I need Ammo!" spam. If he's using a voice line it's that, with a single exception where he requested healing and followed up with a thanks after a medkit was put down. What's shown in the picture is from just a 30 second window. Annoying, but at first i thought it could be a bug from some mod they have at for something. Except...
  • Second problem: biblical levels of greed. Constantly running through, around and away from enemies, hordes and us to get to every chest, ammo and grenade pickup he could see. I, a Ripper gun ogryn, get a total of 4 small ammo pick ups and one use of an ammo crate the entire game, with the second ammo crate he found seemingly disappearing into the ether at some point. I did not see his ammo go down to yellow even once during the game, which leads me to...
  • Third problem: cosmetic veteran. He had a plasma gun, smokes and an unknown melee weapon. He consistently threw all his smokes as soon as he got some (usually in a direction where the enemies aren't, were or seemingly randomly) and i don't know what his melee was because i never actually saw him use it. I never saw his name in the kill feed. Like, i'm genuinely wondering if i'm delusional, just missed it or if he attempted to take the backline role to some form of illogical extreme.

Like, what was this? I don't know if i've gotten across just how bizarre, confusing and infuriating this game was, but it genuinely made me put my controller down for a solid five minutes afterwards and just think before i closed my game.

Have any of you ever experienced something similar?

u/neolindholm — 2 days ago

Character selection order.

I'm not sure when this was added and not seen it mentioned here (I could've just missed it), but you can change the order of the characters on the character select screen using the small arrows to the right when hovering over them.

I've longed for this since my mains ended up far down the list.
Now I can put them higher up so I don't have to scroll down every time.

u/Rexipher — 1 day ago

What the dog doin?

So ive noticed sometimes the dogs just beeline straight at you and pounce on you without any audio cue or their "charge up" animation thing when they get within range. Why does this happen? Is it after they fail a pounce at someone else but dont get killed?

reddit.com
u/Ok_Contest5881 — 1 day ago

Spearhead Boltgun is a game changer for my veteran

I have to say I was really struggling with my vet before unlocking the spearhead boltgun. All of the usual suspects people recommended like the hellbore / lasgun were really disappointing me.

And I’m sure it was 100% a skill issue on my part. Enter this 15 shot beast. Slow to refill it’s an absolute beast. Why isn’t this in more builds?

reddit.com
u/MassiveBeard — 2 days ago