
Commuting is underrated
Nothing beats 1 to 2 hours of commuting to get the opportunity to walk 2 minutes into the office, you know? Moving your body and stuff.

Nothing beats 1 to 2 hours of commuting to get the opportunity to walk 2 minutes into the office, you know? Moving your body and stuff.
Just wanted to put this out there for anyone who is thinking on getting the Platinum Trophy or 100% Achievements in DOOM (2016) and Doom Eternal, but are having seconds thoughts due to the multiplayer tied trophies/achievements. It is possible to be done legitimately, no boosting required!
Doom (2016) took me like 30m or less, and only with two online matches I got to lvl. 5 and won one multiplayer match. Matchmaking was very quick, I had the Region on auto and choose the online playlist where you get to play all modes, didn’t limit to Team Deathmatch.
Doom Eternal was a grind… but it honestly took me like 15 - 20 hours in-game time for Battlemode. Matchmaking is slow, but there are still a few people active. For the 200 player kills, what I did was matchmake as the Slayer only and for every match, I killed one player and let the other one alive. That way, they keep respawning until the round is over in about 15m. Rinse and repeat. I also did let myself get killed to extend the rounds up to 5.
To get the kills with all 8 weapons, it is necessary to reach play round 3, so the Slayer can choose the BFG and kill a player with it to count towards those 8 weapons kills.
The rest of the trophies are just grindy… 25 matches, 50k healing as a demon player, use all demons (except for the Dread Knight which doesn’t count).
As an FYI, for Doom Eternal, you can check your achievements progress in the “Extra” menu option of the main menu, and pick “Milestones” and then go to Battlemode. You’ll see the milestones that are tied to Trophies/Achievements there with their progress.
Good luck for anyone trophy hunting!
With how many ways you can mix & match characters together, now I realize that we don’t have a way to save team compositions to easily redeploy instead of looking for them and dragging them one by one.
For example, we have ways to have up to 3 character presets for skills and equipment (1st pic) and we also have a “expedition fleet” option to edit the characters you want to deploy for the Lighthouse farming stuff (2nd pic).
We could implement a similar system to have save slots for teams, the left to right bring the order of deployment since the game allows you to use up to 7 character, more commonly 5. This option can be added before deployment on maps, such as when you get the chance to choose between Elysium and/or Support characters (3rd pic)
Additionaly, we could have a team synergy system that provides passive and/or active buffs for lore accurate teams compositions such as Convallaria Team, Hanged Men Team, or Iria Royalty Family Team (4th pic).
At this point, I propose we make very ridiculous claims in our posts to see how far these LinkedIn Lunatic influencers go by making their essays.
I always find it funny when I randomly see LinkedIn Lunatic influencers utilizing reddit posts and then writing an essay about it for their LinkedIn social credit lol.