Ресурсы про линукс
Ребят, скажите пожалуйста, что можно почитать или посмотреть, чтобы освоить линукс на 100%.
Заранее очень признателен, за полезные советы!👍🏻
Ребят, скажите пожалуйста, что можно почитать или посмотреть, чтобы освоить линукс на 100%.
Заранее очень признателен, за полезные советы!👍🏻
Hi everyone,
I’m trying to understand which programming language would be the best investment for the next few years, especially for 2026–2027.
I know that the answer depends on the field, for example web development, DevOps, cybersecurity, AI/ML, backend, mobile development, or game development. But I would like to hear your opinion based on the current job market and future trends.
Which language do you think will be the most useful and in demand in 2026–2027?
For example: Python, JavaScript/TypeScript, Java, Go, Rust, C#, C++, Kotlin, or something else?
I’m especially interested in languages that are useful for real jobs, not just hype. I would also appreciate it if you could explain why you recommend a specific language and in which area it is most useful.
Thanks in advance!
I'm working on a concept for a narrative Linux game where players learn real Linux skills by solving problems, investigating incidents, and interacting with realistic systems.
The goal is not to create another Hollywood-style hacking game where everything is solved with a single button press.
Instead, the game would focus on things Linux users actually encounter:
One of the main design goals is accessibility.
The game is not intended only for Linux professionals. Complete beginners should be able to start with zero Linux experience and gradually learn real concepts through gameplay, documentation, and exploration.
Experienced users should recognize authentic tools, workflows, and problems.
Beginners should finish the game feeling comfortable opening a Linux terminal in real life.
The idea is simple:
Learn Linux.
Solve problems.
Uncover a mystery.
What would you absolutely want to see in a game like this?
And what would immediately break immersion for you?
PS.: One more thing we want to clarify: the game will be made in a 2D / 2.5D style. The reason is simple: we are only two solo developers working on this project in our free time. A full 3D game would require much more time, experience, and resources than we currently have. But we still want to create something memorable — with a strong story, variety, atmosphere, interesting camera work, and unique mechanics.
We also decided to add an engineering element to the game. After the first test version / demo, we plan to introduce a Raspberry Pi-related part: assembling it, configuring it, and using it in a way that becomes important for the main character and the story.
But we want to make one thing clear: we are not going to move away from realism. There will be no “magic hacking”, no overpowered superhero, and no unrealistic power fantasy. We want the main character to feel like an ordinary person — someone real, limited, and human — who has to solve problems with knowledge, patience, and practical skills.
I'm working on a concept for a narrative Linux game where players learn real Linux skills by solving problems, investigating incidents, and interacting with realistic systems.
The goal is not to create another Hollywood-style hacking game where everything is solved with a single button press.
Instead, the game would focus on things Linux users actually encounter:
One of the main design goals is accessibility.
The game is not intended only for Linux professionals. Complete beginners should be able to start with zero Linux experience and gradually learn real concepts through gameplay, documentation, and exploration.
Experienced users should recognize authentic tools, workflows, and problems.
Beginners should finish the game feeling comfortable opening a Linux terminal in real life.
The idea is simple:
Learn Linux.
Solve problems.
Uncover a mystery.
What would you absolutely want to see in a game like this?
And what would immediately break immersion for you?
PS.: Thank you all for the feedback. I'm working full-time and studying at university, so any development would happen entirely in my free time. One of the goals of these posts is to understand whether there's enough interest to justify investing hundreds of hours into the project. The response so far has been incredibly encouraging.
I'm working on a concept for a narrative Linux game where players learn real Linux skills by solving problems, investigating incidents, and interacting with realistic systems.
The goal is not to create another Hollywood-style hacking game where everything is solved with a single button press.
Instead, the game would focus on things Linux users actually encounter:
One of the main design goals is accessibility.
The game is not intended only for Linux professionals. Complete beginners should be able to start with zero Linux experience and gradually learn real concepts through gameplay, documentation, and exploration.
Experienced users should recognize authentic tools, workflows, and problems.
Beginners should finish the game feeling comfortable opening a Linux terminal in real life.
The idea is simple:
Learn Linux.
Solve problems.
Uncover a mystery.
What would you absolutely want to see in a game like this?
And what would immediately break immersion for you?
PS.:Thank you all for the feedback. I'm working full-time and studying at university, so any development would happen entirely in my free time. One of the goals of these posts is to understand whether there's enough interest to justify investing hundreds of hours into the project. The response so far has been incredibly encouraging.
What would make a Linux-focused game feel authentic to you?
I'm working on a concept for a story-driven game where the player performs realistic sysadmin tasks using Linux commands.
My goal is to avoid Hollywood-style hacking and instead capture what actual Linux work feels like.
What would you absolutely want to see?
And what would immediately break immersion?
PS.: Thank you all for the feedback. I'm working full-time and studying at university, so any development would happen entirely in my free time. One of the goals of these posts is to understand whether there's enough interest to justify investing hundreds of hours into the project. The response so far has been incredibly encouraging.
What would make a Linux-focused game feel authentic to you?
I'm working on a concept for a story-driven game where the player performs realistic sysadmin tasks using Linux commands.
My goal is to avoid Hollywood-style hacking and instead capture what actual Linux work feels like.
What would you absolutely want to see?
And what would immediately break immersion?
PS: Thank you all for the feedback. I'm working full-time and studying at university, so any development would happen entirely in my free time. One of the goals of these posts is to understand whether there's enough interest to justify investing hundreds of hours into the project. The response so far has been incredibly encouraging.