First timer's review: The Final Scene
Hi everyone! I'm back with my first ever full playthrough of the Nancy games! Since I just had surgery on my foot, I have a lot of time to spend sitting around, which means lots of time for gaming. Yesterday I finished The Final Scene, so I thought I'd write up a few thoughts
- The characters in this one were so fun! I especially liked Brady and Simone: they were hilarious. 'I think your phone's about to ring' and Brady's sketches about standing up to Simone were peak.
- The mystery was really unique. So far I've only played SHA, DDI, and SEA, and none of those were as high stakes. The kidnapping plot was a good set up and the culprit was very creepy
- I wasn't such a fan of this one's location. Maybe it's because my family was very into community theatre growing up but I've been to so many hastily patched-up old buildings, especially living in the UK. It would have been nice to go outside
- There wasn't much guidance which kind of frustrated me. Day One especially took me a long time: you're dropped on the theatre to explore and I didn't have a clue what to do.
- Also, a lot of progression was locked behind talking to people, but all the dialogue options weren't always available to tell them at once. It sometimes felt like I was going around in circles interviewing everyone and then interviewing them again just to make sure I didn't miss anything. However, once I figured out this was how the game worked I could normally get myself unstuck by talking to characters again and again until they told you what to do.
- Puzzles were pretty easy in this one, but I still needed UHS to help me find the door to the basement, figure out the gum and the wand, realize that the code to leave the basement is random instead of a clue hidden in the room, and solve the key puzzle (I could have done that myself but I got inpatient).
- There was a puzzle just like the roadrunners and coyote box in SHA. I HATE that puzzle with a burning passion but this one was a little better--mostly because there was only one level!
- Bess and Ned were helpful when I could connect to them but many times the call just didn't go through, which was frustrating. Also, there were loads of numbers in the game that you couldn't call!
- The timed ending was so stressful--even though you actually had plenty of time it didn't feel that way
Overall, I'd rate this game three stars: it wasn't bad, and I loved the characters, but I found the setting pretty boring and the need to keep looping around to interview people frustrating. Not as good as the other games I've played, but still a fun way to spend an afternoon!