

GAUNT MAN NO YOU CAN'T SAY THAT I'M A MINOR
Idea: Condensing scrap into 'scrap cubes' (For reduced lag and organization)
Kind of just a cool idea I had in my head while playing lethal company. This idea tackles two issues: Time waste whilst selling scrap, and lag from a lot of scrap being on the ground.
How it works is either at gordion or the ship, the player can place 4 scrap items of their choosing to be crushed and melded into a scrap cube at a 'scrap-o-fier'
The weight and sell value of the scrap cube is equivalent to combined weight and sell value of all the 4 combined items.
However, if you put too much meat into the scrap-o-fier, then what comes out isn't a scrap cube, but instead a meat cube, which requires at least 3/4 of said items to be 'organic'. (E.G the body parts from dine, which all count as 'organic')
Meat cubes are just visual changes, nothing changes other than that.
The reason this is so effective is because scrap cubes are just that, cubes with textures on them that likely don't even exceed 200-300 tris, helping fix lag issues from excessive item-counts.
That's all, have a good day!
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Edit: Hi all, just returned to this post as of 7/24 and saw that it garnered a lot of attention, thanks for all the kind words.
I myself as a game dev just saw an opportunity to enhance a system and thought why not suggest it.
If you or anyone else would like this idea in the game, you can send Zeekers a quick message (I believe on patreon), mentioning this post. Please be understanding of him, even if he disapproves of it being in the game!