I might have messed up and my players have no reason to go to Maelstrom
My players just left the Eye of the All-Father after Iymrith's attack and I may have messed up how much and what information I gave them.
With their questions they found out that King Hekaton was kidnaped and that the Kraken society is involved and now they straight up don't have any interest in going to Maelstrom.
I can just invert the order of stuff and having their first visit to Maelstrom be them taking King Hekaton there (they do want to save him, the group decided to help restore the old Ordning) but I was hoping they would go there before that so I could use more of the princesses, maybe even having Serissa going with them to save Hekaton.
At least they already have a conch (taken from Chief Guh) and as bonus are actively wanting to defeat duke Zalto. But I wanted to find an excuse to convince them to go to Maelstrom before fighting any of the other giants and/or going after the Kraken society. Any ideas? They haven't met either Claugiyliamatar or Klauth but are interested in pursuing both after hearing about them and will probably try talking to the dragons before going after the kraken society, maybe there is something I can do with them?