Quick question: how do you beat the blood knights ?

I usually only play Spearhead, but I’ve scheduled a practice game of standard AoS at my local game store for next week. To keep the game from getting too complex, the plan is to field 1,000-point armies. My opponent will be playing a Soulblight Gravelords army with a heavy focus on Blood Knights. Do you have any tips on which SCE units I should field and how best to counter his army?

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u/Haidanaii — 3 days ago
▲ 12 r/SoulblightGravelords+2 crossposts

How do you beat Soulblight Gravelords (DEATHRATTLE TOMB HOST) Spearhead with Vigilant Brotherhood? Got blasted off the table

I play the Vigilant Brotherhood Spearhead (Stormcast) and just got absolutely crushed by the Soulblight Gravelords “DEATHRATTLE Tomb” Spearhead. Looking for advice on how to approach this matchup, because right now I don’t see the path to victory.

What happened: their Deathrider cavalry (the lances) hit my Prosecutors on the charge and wiped them in a single activation. Charge (+1 Damage) plus Crit (Mortal) just punched straight through my ward, and with Move 10 I couldn’t keep my fast units out of reach. On top of that the whole army keeps healing back, the Bonehorde skeletons return D3 models at the end of every turn, the cavalry returns a model too, and one skeleton unit digs itself in from the board edge on turn 3. Their Curse-lord buffs everything with re-rolls and bonuses.

So I’m struggling with two things at once: a fast strike that kills my fragile units, and an opponent who heals back any damage I don’t fully commit to removing in one go.

My questions for people who play this matchup:

How do you handle the Deathrider cavalry ? Do you screen, hold back, or try to kill them first with shooting?

How do you deal with the constant resurrection? Is it worth focusing one unit down completely each turn, or is killing the Curse-lord the priority to shut off the buffs?

How should I deploy my fragile, fast units (Prosecutors etc.) so they don’t just get charged and deleted turn one?

Anything specific to the Vigilant Brotherhood Spearhead that helps here, or units/abilities I should be leaning on harder?

Any help appreciated. I came out of this game feeling like I had no answers, so I’d love to hear from people who’ve cracked this matchup.

https://assets.warhammer-community.com/eng_01-04_aos_spearhead_soulblight_gravelords_deathrattle_tomb_host-yfcq06h2aq-h5hdzqs0hi.pdf

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u/Haidanaii — 9 days ago
▲ 14 r/stormcasteternals+1 crossposts

How do you approach collecting vs. building a playable army? Torn between „rule of cool“ and competitive focus

I'm fairly new to the hobby and I keep going back and forth on how to approach my
collection, so I'd love to hear how you all handle this.

So far I've followed the rule of cool, I buy and paint whatever I like the look of. That keeps
painting fun, but the result is a pile of units that are all over the place. Cool individually, but
they don't really come together into a coherent, playable army.

Then I see people who build their entire collection around the game and the current meta.
Lots of units, often reinforced, optimised for play, but with very little variety. The opposite
end.

And then there's the "collect everything" approach, where you have such a broad collection
that you can always pull whatever you need out of the cabinet and stay flexible.

So my question to you: how do you personally approach this? Do you build toward specific
playable lists, do you collect broadly for flexibility, or do you just paint what you love and let
the army form itself over time? And if you've been in the hobby a while, did your approach
change as you went?

Curious to hear different perspectives, especially from people who play regularly and not
just collect.

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u/Haidanaii — 14 days ago

Finished Bastian Carthalos - honestly didn’t enjoy him for most of the process, but the result made it all worth it

I started painting just 4 months ago, and Bastian intimidated me from the moment I looked at him. I painted him in several sub-assemblies, and somewhere in the middle I completely lost the fun, it just felt like a slog and I wasn’t feeling it at all.

But I pushed through. And the further I got, the more it started to click and the more fun I had. By the end I was genuinely excited, and looking at the finished model now I’m honestly thrilled with how he turned out.

One of the best parts of being this new to the hobby is that I’m constantly learning new techniques. A lot of what I pick up comes straight from this community, and it’s great to try those things out and see them actually work on my own models.

Next up I’m rewarding myself with some terrain pieces.

C&C always welcome.

u/Haidanaii — 27 days ago

How are we feeling about the 5th Edition "Last World" & Sigmar Lore Rumors?

Hey fellow Reforged,
I’ve been reading a lot about the recent "The Last World" leaks (coming from Boole/Rob the Honest Wargamer) regarding the upcoming 5th Edition, and to be honest, I’m a bit torn and wanted to gather some thoughts from the Brotherhood.
If the rumors are true, we are looking at a massive shift for our faction:
Sigmar going MIA/dying and losing his divine spark.
The Realms collapsing into a single, finite world ("The Last World").
Reforging being gone or corrupted, meaning every SCE death on the tabletop is lore-wise final, leading towards an existential "extinction clock" for our kind.
A massive visual shift towards a grimmer, darker, fanatical "Black Templars-esque" aesthetic (chains, battle-worn armor, relic-worship).
On one hand, I’m deeply shocked. I chose Stormcast because of the epic, hopeful high-fantasy lore and the clean, majestic look of the armor. Seeing GW fundamentally rewrite our place in the universe and making us "hopeless crusaders" feels like a bitter pill. I just bought a Dominion box and now it feels visually disconnected from what the future might hold.
On the other hand... the thought of playing the literal last line of defense—tragic, finite warriors fighting a desperate war of survival where every model's death actually matters—does have a very strong grimdark appeal.
How is the community here handling this?
Are you embracing the potential "Grimdark/Ruination" shift with open arms and planning dirtier paint jobs (more Nuln Oil/Agrax!), or are you worried that GW is throwing away the unique identity that made AoS and the Stormcast great in the first place?
Let’s hear your thoughts. Only in die... well, maybe not anymore. For the Alliance!

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u/Haidanaii — 1 month ago

Just finished my Skaventide Stormcast Spearhead (following Warhipster). Proud, but confused about some tutorial steps. Why do we do this?

Hey everyone,

I started my Warhammer journey back in February with the Skaventide box and I just finished painting my complete Stormcast Eternals Spearhead! I’m super proud to have them fully painted, but reaching this milestone has brought up a lot of questions.

I followed Warhipster’s excellent tutorial videos step-by-step. He’s amazing, but right now, it feels a bit like "paint by numbers." I'm just copying movements without actually understanding how the paints work or why we do certain things. I want to transition into painting more freely, but I feel a bit stuck and pressured by following guides so rigidly.

Two main things I’m struggling with right now:

1. The "Redundant" Step Mystery (Tech Question) In his Liberator tutorial, he paints the metal surfaces with Grey Knights Steel, then shades it with diluted Black Templar. But later on, he layers over the exact same metal surfaces with Iron Breaker / Iron Hands Steel. To my beginner eyes, it feels like the first step was completely painted over and made redundant.

  • What is the trick here?
  • What does that hidden base coat actually do, and can I just skip it next time to save time?

2. How to break away from Tutorials? How do I move from blindly following tutorials to actually understanding paint behavior (transparency, consistency, color choices)? I want to develop my own style without the pressure of matching a video perfectly.

Would love to get some insights on the metal-layering question and any tips on how you guys transitioned from "recipe-following" to "free painting"!

Thanks

u/Haidanaii — 1 month ago
▲ 3 r/stormcasteternals+1 crossposts

ust finished my Skaventide Stormcast Spearhead (following Warhipster). Proud, but confused about some tutorial steps. Why do we do this?

Hey everyone,

I started my Warhammer journey back in February with the Skaventide box and I just finished painting my complete Stormcast Eternals Spearhead! I’m super proud to have them fully painted, but reaching this milestone has brought up a lot of questions.

I followed Warhipster’s excellent tutorial videos step-by-step. He’s amazing, but right now, it feels a bit like "paint by numbers." I'm just copying movements without actually understanding how the paints work or why we do certain things. I want to transition into painting more freely, but I feel a bit stuck and pressured by following guides so rigidly.

Two main things I’m struggling with right now:

1. The "Redundant" Step Mystery (Tech Question) In his Liberator tutorial, he paints the metal surfaces with Grey Knights Steel, then shades it with diluted Black Templar. But later on, he layers over the exact same metal surfaces with Iron Breaker / Iron Hands Steel. To my beginner eyes, it feels like the first step was completely painted over and made redundant.

  • What is the trick here?
  • What does that hidden base coat actually do, and can I just skip it next time to save time?

2. How to break away from Tutorials? How do I move from blindly following tutorials to actually understanding paint behavior (transparency, consistency, color choices)? I want to develop my own style without the pressure of matching a video perfectly.

Would love to get some insights on the metal-layering question and any tips on how you guys transitioned from "recipe-following" to "free painting"!

Thank you very much in Advance!

u/Haidanaii — 1 month ago