u/HandholdingFetishist

You wake up and you're a dev charged with creating an alternative to ST Prot

Just for fun.

So, a party-wide ward that won't get dispelled like the monk enchants. (Maybe there are more alternatives, I'm a noob)

What class would you give it to, what attribute, etc?

I'm not too in the know about builds, but my gut really wants to make it a nature spirit of some sort.

Turning it into a minion master thing would be cool, like and elite skill to make the minions into 'shelters' that die for it. Honestly might mesh too well with necro, heh.

reddit.com
u/HandholdingFetishist — 18 hours ago

Hive mind "Rogue servitor"?

Has anyone run across a working mod that adds something like this for hive minds?

I really want to play a Hive Mind that loves the fact that there are individual organics after being lonely, and essentially loves and pampers them like children. Turning questionable/evil origins into 'good guys' is one of my favorite.

Best option for now, I suppose, would be guardian of the galaxy hive mind that friendly vassalizes?

reddit.com
u/HandholdingFetishist — 2 days ago

What general pve builds make you 'feel' the dual-classing most?

I'm curious about great/good/decent general use builds that play/feel very much like they rely on the dual-prof setup. A lot of builds seem to use PvE skills more than their secondary class, for example.

Currently playing an E/A Assassin's Promise build, after being pure ele before elite skills, so I was hoping to find a build I enjoy for another character that takes more advantage of GW1's awesome dual-classing.

reddit.com
u/HandholdingFetishist — 4 days ago
▲ 185 r/Stellaris

I want an origin that's mechanically motivated to stop being nomadic

I can't really think of a good reason for a nomad race to go planetside, as you will likely have multiple ships by the time you can, so unless you settle multiple worlds at the same time in the process, it doesn't seem worth. I haven't tried it yet, personally.

That said, an origin where you specifically are looking to settle, like a generational ship or some such, would be cool. It's already something you can rp, but because of the above I feel like you'd miss out on A LOT.

reddit.com
u/HandholdingFetishist — 4 days ago

Looking to burst hard and leave cleanup to others

I'm looking for a potent player build that compliments their hero team by doing the initial AoE burst on a group, possibly even on pull.

I find myself dragging groups to my heroes to wail on often, so I feel like opening with CC over damage isn't as useful as it just causes them to limp to them more slowly (though I guess maybe something could be said for trickling them back that way, but that sounds rather tedious)

OF course I could be looking at this the wrong way and I should be breaking out the hammer and knocking down fools on their way to my backline instead of worrying about opening salvo, etc. I'm pretty unfamiliar with the meta, I'd be happy to hear thoughts on this in general

reddit.com
u/HandholdingFetishist — 5 days ago