u/Haunting_Bad_8987

EU servers are a joke at this point

EU servers are a joke at this point

I am in a 300+ members guild which currently holds #1 spot in the season ladder, so being able to play at certain peak timers is crucial for us. Every single guild member experienced following problems more than once:

  • We get disconnected
  • We get blackscreens while zoning
  • We see enemies disappearing from the game and still receive damage from them (got clips of this) - no, they didn't use invis.
  • Servers are offline outside of regularly scheduled maintenance timers. Last time the reset lasted 5+ hours.
  • This morning, server was offline for no reason (few hours before the scheduled reset timer)
  • Today, we wanted to kill siphoning mages since there's no walls on the terries after the reset day. Guess what, it will be impossible since the only time some terries are attackable will also be the time when the server is offline.

All of this is not single accident, this doesn't happen "every now and then". This became a regular thing on the EU server and the response from the S.B.I. did not make any of us feel like the issues are about to finish.

I hate to make this argument, but a game which I pay for ever month (to keep up the premium) and I also pay for vanity items every now and then shouldn't have as many problems as it currently has. The game was released ~9 years ago and problems like this should be left in the beta.

If you're employee of the company and all you want to reply is "We hear you, sorry for the inconvenience", please leave it to yourself. It's only more and more frustrating at this point.

Posted 1h 45 mins after reset:

https://preview.redd.it/g7r8lbvxstuh1.png?width=1252&format=png&auto=webp&s=ea20597295a961e935c73d109c7f2532fe17c169

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u/Haunting_Bad_8987 — 4 days ago

How to impress your guildies with your Albion map knowledge

I built a game called Albionguessr to help practice map locations. My guild leader actually just announced a huge tournament on it for this weekend, so I'm hoping others find it useful too!

I also added custom seeds so everyone can play on the exact same set of maps, making it much more competitive and less luck-based.

You can check it out on albionguessr.com

u/Haunting_Bad_8987 — 1 month ago

Being able to hear other players before they see your name is bad game design as there's no counterplay to it

Three scenarios

  1. I'm gathering in the roads or mists. I'm dismounted and the sound of my pickaxe can be heard all around me. Suddenly, a player appears on top of me and deals damage. I lose my mount and 80% of my HP instantly. I try to run away, but I get purged. I'm dead. The only ways I could do to prevent this situation is:
    • To not gather at all
    • To keep mounting up and dismounting to see if my skills go on cooldown. That method doesn't work if you're gathering a t8 resource as it takes too much time between mount-up and dismount.
  2. You're clearing a solo camp. Same situation, except this time you don't even have part of your skills available and your hp is less than ideal.
    • No counterplay here, nobody's gonna mount up and dismount during mob clear because this will deaggro the mobs
  3. You're just traveling through a bridge, tunnel or any other choke. Or you're just coming back to blackzone portal area
    • No counterplay here either, the assassin jacket guy heard you coming before you were able to see their nameplate.

I don't mind dying to a good ganker or when I make mistakes. I know that risk is always there when I enter the blackzones. At the same time, I believe that Albion is about skill expression. If the only way to avoid death is to not do content - what does it say about game mechanics design?

The sheep should be able to outsmart the wolf! Right now, all the wolf has to do is be patient and not be stupid.

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u/Haunting_Bad_8987 — 1 month ago

What's your actual "end" goal in Albion?

New destiny board got me thinking: everything I do feels like a step toward something else.

Better weapon spec → so I can PvP/PvE better
PvP/PvE → so I can get spec or silver
Gathering/crafting/economy → so I can get silver

But silver isn't the goal either. It's fuel. Fuel for what? Doing things with other people, I guess - guilds.. guild season?

My guild hit rank 2 this season. Winning one feels like the first thing I've wanted that isn't a stepping stone to something bigger. But then what? Do I "complete" Albion and uninstall?

So what's at the end of your chain?

reddit.com
u/Haunting_Bad_8987 — 1 month ago

Usability is NOT the biggest issue about New Destiny Board

https://preview.redd.it/x4yrx1vw1rmh1.png?width=1830&format=png&auto=webp&s=fea418a95c191a70710e7f53c33cd35b0a075eff

Before the update I was proud of my board. Every plate armor at 101+, Royal Armor at 120. That blue-and-yellow border costed me a lot, but it was cool. Visible proof, at a glance, that I dedicated my time to something.

https://preview.redd.it/s1uf6wsl2rmh1.png?width=501&format=png&auto=webp&s=164278e8dc821e4be52e48861f18f958d36a5e0d

New tree: 25 million fame and 11 million silver, and what I get is a small blue star. Open details and the border is gone too - generic blue outline around the icon... why.

https://preview.redd.it/8pmenbma9rmh1.png?width=212&format=png&auto=webp&s=f39d608c6dc5f69d061947cc989114884f036904

There are usability issues, yes. Navigation will take time to relearn. Those get fixed, and I'm not worried about them. The REAL PROBLEM IS:

Old board made me want to show it off. New one makes 120/120 feel like wasted time for a star.

reddit.com
u/Haunting_Bad_8987 — 1 month ago

Open World camps and Avalonian Road Chests could be improved - here's how

Hey! I've been playing Albion since 2019 and I have two proposals to make when it comes to camps design! First part is about open world, second part is about ava chests.

1. Open World Camps should never despawn / go dormant!

Picture of a sad player who can't believe that mobs aren't there

What's wrong? ❌

  • We - the players - go out into the open world, and after looking at the map we can see familiar structures that are recognized as solo camps / group camps. After traveling there, we might find out that the camp is despawned, the mobs aren't there. It's just... disappointing. 😞

My proposal 💡

  • I think that most of the PVE content shouldn't be locked behind RNG. To me, camps are the backbone of open world PVE. Either never despawn solo camps (or add timer to the camps - just like in faction warfare!)
  • Getting uncommon/rare/legendary chest should be the RNG part, not the PVE opportunity itself.
  • Camps in the Mists never despawn and nobody's complaining about that, so why is open world different?
  • The camps giving no fame after finishing them already force us to move through the map. The camps despawning only makes us travel 2/3 times as far to reach another PVE opportunity. Traveling in Albion isn't fun.
  • The biggest risk while clearing PVE camps is already invis gankers, not the traveling itself. So cutting down travel time by never despawning the camps wouldn't disturb the ganker-gankee balance.

2. Avalonian chests clearing is weird

https://preview.redd.it/r03g2tfyk3mh1.png?width=1720&format=png&auto=webp&s=a2ce732ac83214f962a769604acd78a35e6cebed

What's wrong? ❌

  • To open chests in the Open World and Mists camps, we need to fill the "fame gained" bar
  • To open chests in the Knightfall Abbey, Depths, Hellgates, Avalonian Green Chests and Small Gold Chests, we need to kill all the mobs surrounding that chest
  • To open Blue and Golden chests in Avalonian Roads, we need to... uhh... kill some specific mobs? Whaat? Why? 😕
  • I know every blue and gold chest in ava roads layout by heart and I know precisely which mobs I need to kill, to open the chest. How did I learn that? By someone showing me. I felt like I wasted so much time clearing the unncessary chest mobs..

My proposal💡

  • Just.. fix it. It feels like a bug. Either force the players to clear all the blue/gold chest mobs, or make the players fill the "fame gained" bar. Just don't continue with the confusing clear patterns.

Bonus - most controversial proposal:

https://preview.redd.it/vkpjlslvo3mh1.png?width=1248&format=png&auto=webp&s=973725ed188bbf2cde15dd4b7edec858b03f9c2c

Sometimes, on blue & gold chests, people only clear the boss (for fame or for the chest to reset) and move on. It's like someone ate the best part of a meal and you're left to "enjoy the potatoes" - the regular mobs. It's not very fulfilling. Also, narrative-wise, it's weird that most people decide to clear those camps / castles occupied by avalonians.. by starting from the inside. Shouldn't "boss" be.. you know, cleared last? Like in every other video game?

That's why I propose to introduce some form of restriction from entering the inside of camp/castle before the outside mobs are cleared - see picture above. On gold chests the barriers could be also placed above stairs, so there would be level 1 & level 2 to each blue and gold chest.

Final words:

  1. Some of you may think that introducing proposal #2 and bonus proposal is limiting "skill expression" from ava roads. I don't think that memorizing which mobs to kills is skill expression. It's just boring min-maxing.
  2. I know that the roads in general require huge overhaul. They are nearly as obsolete as solo dungeons, in my opinion. My proposals are just quick fixes that address some of the issues I noticed while the roads are getting reworked in the future.
  3. I know that clearing from the inside to outside is safer method most of the time and introducing proposals 2&3 is making the roads more dangerous. I think that this could be, in exchange, balanced out by bigger payouts in roads chests.

Also, please remember that you don't have to agree with everything I said. Every proposal is a separate one. You can be like "1 - agree, 2 - disagree, 3 - agree".

Cheers,
Arieswar

reddit.com
u/Haunting_Bad_8987 — 2 months ago

"To nie _________ , to __________"

Może to niszowy problem, ale mam taki rant - jak tylko widzę albo słyszę wypowiedź w konstrukcji jak z tytułu, to już wiem, że pisane było w AI i mam dosyć

Jeszcze pół biedy jak AI slop jest obrazkiem, bo w sekundę wychwycisz, że to nie warte oglądania gówienko. Czytając jakiś tekst nie jesteś w stanie już po pierwszych paru literach wychwycić że to jest do pominięcia i dowiadujesz się w 2 albo 3 akapicie że autor ma na Ciebie wyje*ane.

I jeszcze te posty na LinkedIn, gdzie Wielcy Specjaliści IT komentują i robią zasięgi osobom, które w oczywisty sposób wkleiły tekst z AI, od początku do końca. No ja pier&!#$.

Też szczerze obawiam się, że wcześniej AI uczyło się na contencie wytworzonym przez ludzi, teraz AI czy się na contencie wytworzonym przez AI (Dead internet theory) - to w przyszłości ludzie podświadomie będą się uczyć na bazie AI. Że ta je*ana formułka "To nie X, to Y" przejdzie do potocznej konstrukcji zdań. I z dead internet theory zrobi się jakieś cocojumbo relacji międzyludzkich, jeszcze gorsze niż obecnie.

reddit.com
u/Haunting_Bad_8987 — 2 months ago

Dlaczego mam podejmowac decyzje o napiwku dla kierowcy zanim ten przywiezie jedzenie?

Zamawiam cos przez Glovo, nie ma opcji zeby dac napiwek PO zamowieniu. Musze zdecydowac PRZED - na jakiej podstawie? Mam dac napiwek przed, a jedzenie przyjedzie zimne / wytargane / pozno.. za co wtedy napiwek?

Za to jak ktos przyjedzie szybciutko, cieple jedzenie, jest mily - chetnie dalbym napiwek, ale juz za pozno. WTF?

Dodam ze to NIE jest dyskusja na temat tego czy napiwki powinno sie dawac czy nie.

reddit.com
u/Haunting_Bad_8987 — 2 months ago

Albion started crashing my PC recently? Windows, high end PC

Anyone else has similar thing happen?

  1. Play Albion, get 130-140 FPS as usual
  2. Sudden FPS drop to 15-20 FPS for a few seconds
  3. Returns to normal 130-140 FPS again for 10-15 seconds
  4. Full freeze, I can still talk to people on discord for few seconds
  5. Full PC freeze, need to restart the PC

It never happend before and last week it happend pretty much everyday

PC Spec:
CPU: AMD Ryzen 5 7600
RAM: 32GB
GPU: AMD Radeon RX 6950 XT, 16GB VRAM
Windows 11

reddit.com
u/Haunting_Bad_8987 — 3 months ago

How was I revealed from assassin jacket here?

Assassin jacket AFAIK is not revealed after receiving damage (opposite to invis pot), so how the hell was I revealed here?

youtu.be
u/Haunting_Bad_8987 — 3 months ago

[Suggestion] Ability hints should display real damage numbers (including bonuses from armors and user buffs) instead of flat numbers which we have to calculate manually

I'm naked, my ability "does 321" damage:

https://preview.redd.it/f90onhzu01bh1.png?width=961&format=png&auto=webp&s=40bc244dd1e6c9ee28f76332eace7104837e9c51

Now I equip a cloth armor that increases my physical damage by 53%. The hint still says "321 damage"

https://preview.redd.it/c54q6uq411bh1.png?width=969&format=png&auto=webp&s=081ebf6bafa1d4e3ea222374d25f9d5b0e6913e4

Displayed damage amount is wrong!!!

Because of this, damage numbers tell you NOTHING about actual damage you're about to do. You have to test it out manually, rely on your intuition, it's really stupid. The calculation should also take into account buffs that are currently affecting you (like royal robe).

================

Suggestion number 2: Resistance / Armor numbers make no sense!

https://preview.redd.it/1vjhy6rq11bh1.png?width=714&format=png&auto=webp&s=fdb2ec72332b2abdee173e2cfe3a406f6b135e3e

I'm sorry but what the hell does "+138 armor" mean? It will reduce damage by 138? Is it +13,8% defence?

https://preview.redd.it/1mp714jy11bh1.png?width=360&format=png&auto=webp&s=797ecbff1cf16e0ecfcb46cca5408dee97d4f802

LOL NOPE, it's going to reduce physical damage by.. 58% XD

What does 138 armor have to do with 58%? NOTHING. I mean, there's probably uber-complex algorithm you can find on wiki but who plays like that?

At this point you could also say "Armor: a little bit" and it would mean as much.

======

Suggestion number 3

The game should EXPLAIN how the statistics work because currently people have to rely on 3rd party websites to find out. This is BAD GAME DESIGN.

For example, recently carving swords had damage escalation added. What does it mean? I had to ask guildies. How "much" of damage escalation is "good"? Nobody knows.

Also, what the hell is "Item value? (See screenshot of cleric robe above). It's not estimate market value, it's not salvage value either (do people even salvage items anymore?). What is item value??

Alright cheers enough of my schizo ranting disguised as suggestions

it's friday, folks

u/Haunting_Bad_8987 — 3 months ago

How do I stop sucking at this game?

My EU character. With the US included, I have 0.5b fame total

800 spec swords, decent fame, and I'm still everyone's free loot. Posting this half to ask for help, half to find people who feel the same.

Disclaimer before anyone starts: I know fame ≠ skill. When I say fame I mean time played. I always figured that by the time I hit serious hours I'd be at least average. I'm below average, and I get farmed by players who started way after me.

My solo black zone experience (Mists, Roads, open world) every single time:

  1. Do PvE in my 1400 IP set.
  2. Can't kill the lower-IP players, because they won't fight me. Only ones who engage are the ones who can cheese me, or they jump in once I'm already low.
  3. Get deleted by 8.2–8.3 players, or by a group if it's open world.

I don't think I've ever killed a 1350+ IP player solo. Not once.

The core problem: I can't read what the enemy is doing. Too many weapons, too many unique E's, too many set combos. I recognize the loud, popular stuff - infernal shield, hunter hood - but there's always something I've never seen or forgot existed. Found out 1h arcane has 25m range mid-fight. What? And I have no idea if the guy is solo or baiting me into a third party. So much can happen that every fight just feels random. 5v5 hellgates are even worse - I can't track what's going on.

I've tried a pile of builds and content types and I feel like I should be better by now. I'm not. And the "just watch 40 hours of streamers" answer doesn't work when I don't have 40 hours.

So is it me, or does anyone else live permanently as the prey and never the hunter?

reddit.com
u/Haunting_Bad_8987 — 4 months ago

Mildly infuriating - every time I want to buy a t3 horse, these skins come up first. Then I have to either scroll or filter further...

It's not game breaking, it doesn't cost too much effort or time, but I had this exact scenario play out hundreds of times by now

u/Haunting_Bad_8987 — 4 months ago