








The Professionals are ready for their first contract.
I'm playing my first game on Tuesday, four or five of these guys pro. Any advice for someone who has no idea what they're doing?









I'm playing my first game on Tuesday, four or five of these guys pro. Any advice for someone who has no idea what they're doing?
He's not a ghost himself, so I have to assume.
Midnight Sons are coming together.
The Big Green Machine for my budding Midnight Sons affiliation. The highlights don't show up that well on my camera, but I'm happy with him.
Anyone who's not read Immortal Hulk, may I suggest that you drop everything and do so at once?
The Orks were in pursuit of an isolated Hiveship, on some kind of whaling mission; but the Tyranids sprang an ambush. After crippling a Hiveship and blowing through some escorts, the Orks were forced to disengage.
Victory to the Tyranids.
Also, check out my mate Andrew's Orks, they're sick.
Highlights include:
A absolute banger, I love this game.
Quick rules question.
Massive Claws and Feeder Tendrils both have a forward fire arc, but the rules for them just specify that they're used when the ship moves into base contact, no mention of arcs.
Does the Tyranid vessel have to make contact with their forward arc specifically, or will any base contact do?
Rules as written are a bit vague, since firing arcs only mention shooting, and claws/tendrils don't target anything.
Any suggestions?
Hi all,
I'm starting to work on some terrain and I'm looking to buy some transfers, stencils, little posters, you know assorted stuff.
Looking for graffiti, adverts, in universe Marvel related stuff and otherwise.
Do people have a favoured source for those kinds of thing?
It's probably worth mentioning that I don't really have access to a decent printer for posters.
My Spider Foes vs a friends Uncanny X-men.
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A much needed refresher on the game, and a good game in of itself.
The painted part of my Tau fleet for Battlefleet Gothic.
There's more where they came from, but they're sitting at the undercoated and washed stage.
Hi all, I had a couple of rules questions, and hoped y'all could help.
Apologies if these have been answered, I had a search and couldn't see, or if I'm missing something obvious.
The instinctive behaviour chart doesn't seem to cover what a ship does if an enemy is in it's side arc. If a ship is next to an enemy, and needs to turn in order to fire or board, it won't, it just drifts forward. That seems counter intuitive. If the enemy were ahead, it would try to board; and if it were behind, it would try to turn. Side by side? Nothing. This came up in my last Tyranid game and it seemed weird.
How does a Tyranid ship go about ramming? Do they make a Ld test to hit the enemy like a regular ship? Do they use the leadership of the closest hive ship within 45cm or Ld7 if there isn't one, the same as they do for going on Brace for Impact? Do they use the same Ld10 that they do for navigating celestial phenomenon, being big ol' space sea-monsters that can maneuver around? Can they not do it at all?
Apologies again if this stuff is asked and answered all the time.
My semi painted Tau fleet vs my buddy's gorgeous scratch-built Orks.