

Public playtest for our FPS roguelite with a reworked progression system
Hey,
We’ve opened a public playtest for our FPS roguelite Holy Shoot:
https://store.steampowered.com/app/2881660/Holy_Shoot/
This update focuses on a full rework of the progression systems. We rebuilt both meta progression and in-run upgrades to make choices more impactful and builds more flexible.
Skills are no longer tied to characters, so you can mix and match freely. We also added full controller support in this update.
We’re mainly looking for feedback on how the progression feels in actual play.