Why Murakumo to 51 ?
Seriously, how was Mitsu any kind of relevant with no Haba and only 1 card among Ritual and Prayers ?
Seriously, how was Mitsu any kind of relevant with no Haba and only 1 card among Ritual and Prayers ?
Azamina, Queen of the Sinful Spoils
Level 9 LIGHT Illusion Effect
3000/3000
During your Main Phase: You can discard 1 other "Sinful Spoils" card, and if you do, Special Summon this card from your hand or GY. (Quick Effect): You can target 1 monster on the field; place it in your Spell/Trap Zone as a "Sinful Spoils" Continuous Spell. If this card is sent to the GY: You can add 1 "Azamina" Spell from your Deck or GY to your hand. You can only use each effect of "Azamina, Queen of the Sinful Spoils" once per turn.
Art: literally yoinked from Discord, so source unknown
The idea is to turn monsters into Sinful Spoils, then search Hallowed or Debtors to turn them into an Azamina monster. That's pretty much what Azamina does in lore.
Honestly, there isn't much to spend points on if you want to have a semi consistent turn 0. Arise Heart would be very funny though.
Level 7 WATER Machine Ritual Pendulum Effect
2000/700
Pendulum Effect (Scale 9):
If a monster is Special Summoned: You can target 1 "Ursarctic" or "Drytron" monster in your GY or banishement; Special Summon it. If you would Tribute a monster(s), you can Tribute this card instead. You can only use each effect of "Ursatron Phekab Minorids" once per turn.
Monster Effect:
(This card is always treated as an "Ursarctic" and "Drytron" card.)
You can Ritual Summon this card with "Meteonis Drytron". You can only use each of the following effects of "Ursatron Phekab Minorids" once per turn. If this card is Special Summoned: You can banish up to 2 cards on the field. During your Main Phase: You can increase this card's Level by 1, also it becomes a Tuner. If this card is Tributed: You can place 1 "Ursarctic" or "Drytron" Continuous Trap from your Deck face-up in your Spell/Trap Zone, also place this card in your Pendulum Zone.
Important note: You can Summon this card from the Extra Deck with Ursarctic Quint Charge. You however cannot Summon this turn 0 this way.
Art: Bayukira on DeviantArt (for Tyl), SlackerMagician on DeviantArt (for Abell), montage of Nova + Meteor Shower (for Shooting Star)
Tyl is a star of the Draco constellation. Abell is a galaxy cluster that has been used as a gravitational lens. Black holes can also be used as gravitational lens, hence why Draconids is falling in a black hole.
Source for the astronomical side of things: https://www.constellation-guide.com/constellation-list/draco-constellation/
Art: Dreaming Nemleria (Shoutout to "matteste" on DeviantArt for making a render with no background, which I then put on top of the base artwork)
This is also a generic handtrap that might nuke Toon (they do lots of banishing). If used generically, you can add Sweet Dreams to add another Sleeping Princess on your turn.
These 2 are probably extremely strong, hence why they lock you out of other Charmies entirely. My guess is that Pixy is better than Shroom.
Art: images found on google
The deck doesn't have much in terms of fixing rolls, instead increasing them to be somewhat consistent.
Zillion Thunder
Level 10 WIND Dragon Effect
3000/2500
You can send 1 WIND Dragon monster from your Deck to the GY; Special Summon this card from your hand. You can target 1 Level 4 or lower WIND Dragon monster in your GY; Special Summon it, then return this card to the hand. If this card is sent to the GY to activate the effect of a Dragon monster: You can triple the ATK of 1 WIND Dragon monster you control. You can only use each effect of "Zillion Thunder" once per turn.
Based on the Duel Links main box that brought Armed Dragon Thunders to the game.
Mirror Launcher Dragon
Level 8 LIGHT Dragon Fusion Effect
3000/1400
Must be Special Summoned with "The Fang of Critias", using "Mirror Force Launcher". Unaffected by your opponent's activated effects, unless they target this card. You can only use 1 of the following effects of "Mirror Launcher Dragon" per turn, and only once that turn. (Quick Effect): You can discard 1 card; Special Summon 1 "Mirror Force Dragon" from your Extra Deck or GY, ignoring its Summoning conditions. If this card leaves the field because of your opponent's card: You can Special Summon this card and 1 "Mirror Force Dragon" from your Extra Deck or GY, ignoring their Summoning conditions.
I made a Gemini monster with the following effect: "(Quick Effect): You can return 1 card your opponent controls to the hand, also this card becomes a Normal monster."
Can the effect be activated if the monster is equipped with Supervise ? My guess is no since the effect can't fully resolve.
Art source: the anime
Is this broken ? Maybe. But it's only good in a grind game.
Ethereal Spell
Normal Spell
This card's activation and effect cannot be negated. Reveal 1 Normal or Quick-Play Spell from your Deck, then your opponent can send 1 card they control to the GY to make you reveal 1 more Normal or Quick-Play Spell with a different name than cards already revealed by this effect from your Deck, then they can repeat that process any number of times. After that, your opponent chooses one of the revealed cards for you to apply its effect when it is activated, also shuffle all revealed cards into the Deck. You can only activate 1 "Ethereal Spell" per turn, and only if your opponent controls more cards than you do.
"Oh, you don't like this board breaker ? How about this one ?"
Nemleria Dream Defender - Nounours
Rank 10 LIGHT Beast Xyz Pendulum Effect
3000/2500 Scale 11
Pendulum Effect:
Target up to 3 "Nemleria" cards in your GY; shuffle them into the Deck, then banish that many cards on the field, face-down, including this card.
Monster Effect:
2+ Level 10 Beast monsters
You can also Xyz Summon this card by using 1 "Dreaming Nemleria" you control as material. If you can Pendulum Summon Level 10, you can Pendulum Summon this card. Your "Nemleria" Spell/Traps cannot be targeted by card effects, also they cannot be destroyed by card effects. You can detach any number of materials from this card; Set that many "Nemleria" Spell/Traps from your Deck or GY, then you can add 1 "Dreaming Nemleria" from your GY to your Extra Deck face-up. If this card leaves the Monster Zone: You can place it in your Pendulum Zone.
With the existing cards, this just makes the board more tanky unless you open Dreaming Nemleria + a Level 10 Beast (opening Sweet Dreams doesn't work, you search Sweet Dreams with Nounours, then add Réveil, which leads you to having both Traps). The alternate summoning condition is just a convenient way to get Dreaming back in the Extra Deck while pend locked.
Art source: official Yu-Gi-Oh! cards, except for Thousand Dragon (couldn't find the og art for some reason) and Panther Predator (it's an anime exclusive card)
Scapegoat doesn't have an evolution, so I put the closest thing. Time Wizard also doesn't have an evolution, but figured I could use Dark Sage.
Note: the Xyzs' pend effect is mostly filler, but could be made relevant with more support.
This deck can probably make some stupid boards.
Art source: For Ankylos, it's from someone who goes by "thefirstshadowhunter" on DeviantArt. For the other 3, idk, was given these on discord and the sources weren't disclosed. Apparently, one of them is something called "Metalgreymon". (I hope it's the fusion because it's the ugliest one.)
Number i17: Baten the Space Dragon
Rank 2 LIGHT Dragon Xyz Effect
2000/1200
2+ Level 2 monsters
Once per turn, you can also Xyz Summon "Number i17: Baten the Space Dragon" by using 1 Rank 1 monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; Ritual Summon 1 Ritual Monster from your hand or GY, by Tributing monsters from your hand or field and/or detaching monsters from this card whose total ATK equal or exceed its ATK.
It's meant for a Drytron deck. It's number i17 because 17 is already taken and there are 17 named stars in the Draco constellation. It's named after Batentaban, a pair of stars in the Draco constallation, which makes me think it should be a Rank 2 actually.
Art source: Me, myself and I (no art for the fusion yet)
When trying to make it so that "Every turn is our turn", the issue is that your opponent might not be able to play on your turn. The simple solution is to just remove your turn from the equation. I should probably add a way to make a fusion in this deck, as currently you need Faimena.
Don't ask about the mirror match, it(s likely terrible.