r/YGO_Genesys

Anyone feel like Phantom Knights were hit a bit too heavy on the point list?

Without Cherubini and Bardiche their ability to get material in gy and generate advantage is pretty hampered. Their combos now are very interruptable, especially in a format where Skull Meister and DD Crow are everywhere.

I would've liked to see this deck be playable, but now I'm really doubting it. I think basically all of the maindeck engine should be free so that you can play some valuable non engine, plus extra deck staples like UDF and Zeus.

Some people are saying that a rank 3 pile deck involving Goblin Bikers has the potential to be crazy good, but as for Pure Phantom Knights, I think they're in a very rough spot.

Anyone have any experience playing or testing this deck so far? What have you noticed? Is there anything I'm not seeing or you would recommend?

u/RedLantern28 — 3 days ago

Are any of my older format decks usable in Genesys?

I don't mean the literal deck lists. But I'm wondering if with support cards, these decks are playable in this format. I'm an old player and I would prefer to jump into Genesys with something I'm familiar with.

Additionally, if you could point me to any deck lists, I'd appreciate it!

Here is what I play in Edison, Tengu and HAT:

- Gladiator Beast

- Anti Meta

- X Saber

- Frog Monarch or pure Frogs

- Gishki

- Worms

- Zombie World

- Anti Meta

- Scrap

- Pure Karakuri

reddit.com
u/ClenTaken — 5 days ago

Gem-Knights Counter?

Hey, Genesys hivemind. I have a friend who plays Gem-Knights at locals. I can beat it with my Despia Darklords, but I want to beat him with other decks too. Got second place over the weekend and lost only to him. I was playing Ninjas. Any ideas on what I could add to my Ninja deck to counter Gem-Knights? My brain isn’t working right now and I could use some advice.

reddit.com
u/OrganizationHuge7668 — 5 days ago

Deck to start with for beginners and those who don't like too many combos?

I have been an edison and goat player for a while, but in locals genesys seems to be the most common format. I'd like to try GENESYS but I'm scared about the cognitive overload (too longs effects, too many combos) that usually make it difficult to take pleasure from a match for a begginer. I used to play modern format until 2020, then things went downhill with some decks monopolyzing the meta. I feel genesys is not that different from modern. But is there a deck that is enough competitive and easy to start with?

reddit.com
u/Decent-Ad-5329 — 6 days ago

I tried to make Odion Ra but I need help trying to make it happen is their a way to get it working?

Any suggestions on extra deck, and side deck?

u/Yonko-Reddit — 9 days ago

Genesys will never be good as long as it's a coin toss format

Hi guys, a first post here, but I am by no means new to the game. I started playing way back in late synchro/early XYZ format.

I recently picked up Genesys just because it's a more diverse format. I want to highlight I had no expectations of it being "yesterday's gameplay" (even thought I'd love it to be), I knew what kind of format I am getting into.

I've played hundreds of games online for the past couple of weeks and my conclusion I'd like to share is that the main issue I see with the format is basically that it doesn't differ from Advanced in any way in what the decks try to accomplish - only in power.

Most decks try to build a board that you can't break as a going second player. This is just about it, really. It's just advanced with this difference that the opp going 1st will probably not have hand traps behind his three on board negates. But they will still have three negates.

I am pretty sure that the vast majority of games I lost was non-games. They go first, they try to make me not able to play the game, they are successful, concede. Sometimes they are not successful, because I drew good enough to crack the board - they scoop.

I saw many people online claiming that maybe it's not "yesterday's gameplay" (which as I said is fine), but it's "back and forth". I do not share this feeling. Some games are, but the majority of them isn't. Most of them lasts for two turns.

Now how to solve it - of course by assigning points more aggressively. The best example I can give is Tellar (because it's a fresh example). It's a new stuff, so people naturally picked it up and because of that I played dozens of games against it recently. So Tellar got pointed in the last update - that's amazing it got points, I was worried it wouldn't. But the problem is sole fact they can't play the best non-engine and have to play some "budget options" for some slots, does not mean the deck doesn't almost auto-win when going 1st and doing the full combo. Of course there are many, many more examples of decks like Tellar doing the same thing.

In my opinion and to summarize, because it's a long post, the philosophy should change from:

  1. If you are on a deck that creates non-games you get points so that you have to play Skull Meister instead of Super Poly

to:

  1. If you are on a deck that creates non-games you get points so that you cannot create those non-games consistently

If this doesn't change I really do not see anything in Genesys that makes it more attractive to play than Advanced. Okay, there's diversity - but what comes out of diversity, when the gameplay is the same no matter if it's against Tellar or Predap. You are still staring at a board of interactions with different pictures on them than the previous game.

reddit.com
u/Lok1__ — 11 days ago

Could it be plausible/ playable if I made a blue eyes/ galaxy eyes hybrid deck?

I want to get into genesys and have a few decks, I wanted to make a galaxy eyes deck but I cant find any pure that arent over 200 points and thought maybe micmxing it with blue eyes would work since theyre both level eight light dragons with the same attack. I am a beginner in terms of blue eyes deck, so I dont how much it uses "light dragon" text versus "blue-eyes monsters" or how meshible they'd actually be since Ive only practiced with the pure blue eyes deck a minimal few times

reddit.com
u/Narrow-Drummer-5837 — 8 days ago

Chess deck combo's

Hey guys, with the new archetype on the horizon, how will you be building the deck?

I've seen snake eyes, elfnote a'd punk going around.

What is a budget Version we could play in the format?

u/CauliflowerAgitated — 13 days ago

Newbie to Yu-Gi-Oh, any tips for decks?

Hi! My friends and I recently decided to start playing tabletop Yu-Gi-Oh together. We all grew up during the Synchro and Xyz eras. Since some of us aren't big fans of Pendulum or Link monsters (I don't mind Links, but Pendulums baffle me), we decided to look into the Edison and Genesys formats.

​Edison is fun, but we found the card pool a bit too restrictive since it cuts off in 2010. That drew us toward Genesys. We plan to stick to a single point list for simplicity, as we're just playing for fun and don't want to constantly rebuild our decks whenever the points are updated.

​Based purely on aesthetics, I'm considering the following decks. However, I have no idea how they actually play or if they're even viable in Genesys. Could you give me some advice or insight on them? I'd really appreciate it!

Raidraptor

Blue Eyes White Dragon

Exosisters

Millennium

Black Rose Dragon

Red Dragon Archdemon

Timelord

Numeron

Labrynth

Cyber Dragon

Ancient Gear

Dogmatika

Dark World

Hope this is the right place to ask, I wouldn't want to impose. Thank you!

reddit.com
u/AchievementPoint — 12 days ago

So, I wanted to combine some archetypes for Genesys any suggestions I can combine that are cheap under 100 points?

That means main, side and extra deck but I’m also a returning player trying to play yu gi oh again and if their is any combos you would wanna show me the DMs are open

reddit.com
u/Yonko-Reddit — 11 days ago

Would a Miro-style visual board be helpful for tracking combo lines?

I’ve been experimenting with different ways to map out and visualize complex combo lines for my own testing. A lot of the current tools and layouts out there feel a bit too busy or cluttered from a UX standpoint.

I like the clean branching visual style of a Miro board, but I wanted a tool that was purpose-built for Yu-Gi-Oh and offers clean image exports tailored for the game. It has a "Replay Import" feature that auto-generates branching steps based on replay turns, though it usually needs manual tweaking since real matches involve interruptions.

Do you think a dedicated visual board layout would be useful for the community, or do we have enough of those?

reddit.com
u/KevlarBoxers — 13 days ago