u/Ill-Brick224

Image 1 — Which UI style fits my low poly game more? 🎨
Image 2 — Which UI style fits my low poly game more? 🎨
Image 3 — Which UI style fits my low poly game more? 🎨

Which UI style fits my low poly game more? 🎨

I’m currently experimenting with the UI style for my game and now I honestly can’t decide anymore 😅

  • The 1st image is the UI style I’ve been using so far — it’s literally created in Blender from the game’s own low poly models, so it matches the world 1:1.
  • The 2nd image is a newer style I tried recently.
  • The 3rd image shows how the actual game looks.

At first I was convinced the first style fit perfectly, but after trying the second one I became really unsure.

Which one do you think fits the game better?

You can check out the game if you're interested.

u/Ill-Brick224 — 1 day ago
▲ 10 r/gamemarketing+1 crossposts

Is 260+ wishlists in 3 weeks good for a game that’s barely 10% complete?

Hey!👋

I’m working on my first indie game and I’m still very early (around ~10% done). I launched the Steam page about 3 weeks ago, posted a devlog on YouTube that got ~20K views, and I’ve reached 260+ wishlists so far.

The capsule art will still change, and there’s a lot of content that’s not visible on the Steam page yet.

My goal is a relatively successful launch later on, but I’m not sure how to interpret these early numbers.

Steam page:
https://store.steampowered.com/app/4639140/Dough_it_Yourself/

u/Ill-Brick224 — 4 days ago

I reached 130+ wishlists after uploading my first devlog 🎉

I just hit 130 wishlists 2 days after uploading my latest devlog… and it feels incredible.

Seeing people actually interested in something I’ve been building is a huge motivation boost.

If you’re curious, here’s the devlog:
https://youtu.be/oJaO7p3mYO0?si=kUCpw3B5iVxPMF3C

u/Ill-Brick224 — 17 days ago
▲ 7 r/IndieGameWishlist+2 crossposts

Hey! I just published my new game's Steam page and I'd really appreciate some honest first impressions.

u/Ill-Brick224 — 22 days ago