u/IllustriousCharge783

Free browser space MMO where losing your ship matters.
▲ 0 r/mmo

Free browser space MMO where losing your ship matters.

I've been building Orbital Blackout, a 2D free-to-play browser space MMO. If anyone remembers DarkOrbit, that's part of the inspiration, but I've been taking it in a much more PvP/extraction direction. It's also designed to be a long grind that most crave.

Core features:

No download. It runs straight in your browser.

Two player nations at war, plus an NPC alien faction that's trying to wipe out both.

Tactical ship combat with momentum, manual positioning, and actual turret firing arcs.

Real loss. Die in dangerous space and your wreck can be salvaged by whoever gets to it first.

Extract and bank your loot or keep risking it for a bigger haul.

Capture sectors and stations, build out ships, research tech, join battlegroups, and push deeper into hostile space.

I'm trying to make progression feel long-term without making the actual game feel like a second job. Keeping it casual and fun.

It's live now at OrbitalBlackout.com

Server is U.S. West for now, so players farther away may have higher ping.

Still building and balancing it, so I'd genuinely rather hear what feels bad than just get compliments. If anyone gives it a shot, let me know what you think.

u/IllustriousCharge783 — 2 days ago

Sorry I made another darkorbit spinoff. :(

It's clear the original addiction of dark orbit was well liked, and many are trying to make their own. So, I did what everyone else did and added my favorite parts of dark orbit mixed with some mechanics I think would complement it.

I know my opinion is biased but I believe I can make this game fun and addicting in a similar way to what the dark orbit grind was like

and also make it fair.

and most importantly have a community of GOOD PEOPLE. (I want to relax and grind heavy PVE with new friends but go hunt some annoying people once in a while.)

Let me know what you guys think!

Here's the link: Orbital Blackout orbitalblackout.com

Here's current important features:

  • Free-to-play browser space MMO with no download required
  • Your ship is actually at risk. Lose the fight, lose the hull and equipment you took out
  • Extraction-based progression. Bring valuable cargo back alive to bank it
  • Open PvP and PvE across increasingly dangerous sectors
  • Two player-controlled human nations competing for power: the Solaris Accord and Umbral Pact
  • A shared alien threat, the Xaruun Devourment, pushing into human space while the two nations continue fighting each other
  • Fit and customize your ships with different weapons, defenses, utilities, and equipment
  • Multiple ship classes and progression tiers, from small scouts to massive endgame warships
  • Mining, combat, loot, trading, and progression all feed into the same persistent economy
  • Risk increases as you move deeper into space, from protected territory to contested PvP zones and hostile alien space
  • Persistent MMO world with faction ranks, skills, research, markets, battlegroups, events, and long-term progression
  • No pay-to-win combat advantages. Monetization is intended around cosmetics and limited convenience/earning boosts rather than buying superior ships or weapons
u/IllustriousCharge783 — 4 days ago