Made a browser missile-dodge game with React Three Fiber + Rapier — homing missiles, near-miss slow-mo, all in WebGL
Solo project, runs entirely in the browser. Stack: React Three Fiber + drei + Rapier physics + Zustand.
Play free: dodgefight.com
Happy to answer anything about the homing/seeker cone logic, the near-miss slow-mo system, or perf tuning for mobile.
Feedback welcome!
u/Independent_Set8025 — 10 hours ago