u/Infinity315

YouTubers you suspect that are autistic or are autistic (as confirmed by themselves) or present information in an autistic-friendly way.

YouTubers you suspect that are autistic or are autistic (as confirmed by themselves) or present information in an autistic-friendly way.

If possible, please categorize it and give a short description on why you think an autistic person may enjoy it. Thanks.

I'll start.

Fashion:

  • Ash Callaghan - Very Aspie vibes, has a very 'clinical' approach and is quite articulate. Definitions matter - a lot - and she is also quite data-driven - relative to 'typical' fashion-tubers.

Technology:

  • Technology Connections - Does hour-long expository videos on technology, usually old. Really focuses on the why and how of engineering gone into making a product.

  • Dave Plummer - Former Windows programmer. Diagnosed autistic, as admitted by himself. Does the occasional video on his experiences living with autism.

Food:

  • Canned fish files - Guy just really loves canned fish.

  • Ethan Cheblowski - He takes a very scientific approach to cooking, he tells you how to reproduce something exactly and explains why he is doing a step. Useful for knowing how to synthesize or adapt recipes, he tells you the why and b/c you know the why you can substitute things for other ingredients. Resourceful!

Science:

  • Nile Red - He's pretty process-oriented, he recounts his steps and you should be able to reasonably follow along, provided it doesn't create something quite dangerous or would violate YT ToS.

  • Cody's Lab - Similar reasons to Nile Red, also seems like his life would mirror someone who decided to become self-sufficient in order to avoid society.

u/Infinity315 — 14 hours ago

DAE commit genocide because the bureaucracy and management is too much? The construction queue should be improved.

Conquering AI planets is not fun because the AI doesn't make sensible ones. For example, often colonizing too many small planets and just poor development in general. This means that the player has to micromanage the planets or overbuild and just tank the upkeep. To further add annoyances you can't queue greater than one upgrade for a building, meaning you have to return the planet again. Managing this would be easier if we could have a construction queue which begins construction only if the planet falls below a certain empty job threshold. The construction queue should also be aware of the current construction sequence, for example, queuing multiple upgrades on the same building.

After a certain point in the game, I begin to simply start cracking planets because I'd rather not deal with the economic crisis the AI is in.

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u/Infinity315 — 2 months ago