Help With a Paladin/Warlock Class Split
I'm playing in a Greek-style campaign soon, and since we'll be traveling a lot through different islands, I've wanted to make a pirate-like character. The DM has confirmed to us that we're going to be reaching level 20 in this campaign, even if there's the occasional level/time skips.
The build I got going currently is a Mark of Storm Half-Elf, who's an Open Seas Paladin to our Poseidon equivalent, and a Fathomless Warlock. I'm very much going for a Watery/Cold spell-blade deal here.
Main problem is, IDK if I should go more Warlock or Paladin levels. I'm mainly going for the extra spell slots for Smite, and the Pact of the Blade feature. I also like some of the features Fathomless gives in its spells, and the oceanic shit like free swim speed and water breathing.
I'd also like to be able to be able to possibly be able to summon Elementals - from either Warlock or my race - as extra hands can always help on the battlefield, though that's not a major necessity. I just have a love for elementals, lol.
For extra tidbits that may help;
- We're starting at level 3, my current split is Paladin 1 / Fathomless Warlock 2.
- I've started as a Paladin for the Heavy Armor proficiency.
- Feat/ASI losses aren't a problem, as we have a homebrew rule. Every even level we get a +1 ASI increase, and the normal level-up levels (4, 8, etc.) we gets feats only, half-feats included. We also get a free 1st level feat.
- My current stat-line up is as follows
- STR: 18
- DEX: 11
- CON: 16
- INT: 13
- WIS: 14
- CHA: 19
- Free Feat: Tavern Brawler (likely, not the most optimal, but I enjoy it + feels pirate-y)
Any suggestions for the level split would be appreciated! Mainly looking for optimization, as I am currently taking into consideration the story/RP aspects, on my own.