![HLE Zeka: "I'm actually not as muscular as you might think — I'm actually quite squishy. [...] I think my goal is not to terrify my opponents with my body, but to terrify my opponents with my gameplay." | NAmen](https://external-preview.redd.it/Gkpt2Wl-9HiJbr8uPmEwQkv04KZAWZZQRh0AuNdmmzA.jpeg?width=960&crop=smart&auto=webp&s=d0f3ef189baad656e68c5b06027eb2477e93d9cb)
HLE Zeka: "I'm actually not as muscular as you might think — I'm actually quite squishy. [...] I think my goal is not to terrify my opponents with my body, but to terrify my opponents with my gameplay." | NAmen
Q: My first several questions are all going to be about Minecraft. How long have you been playing Minecraft? How many hours do you have in the game?
Zeka: Yeah, I think the actual hours that I played Minecraft might be 10 hours, maybe up to 20–30 hours. But I have always watched it, I think — I grew up watching a lot of YouTubers and streamers playing Minecraft. So I think it's been over 10 years since I have actually been familiar with Minecraft.
Q: Are there any Korean Minecraft creators you'd recommend?
Zeka: There's a Korean creator, a streamer named Alligator.
Q: If you were to pick any MSI players to play Minecraft with, who would you choose?
Zeka: I'm not sure how familiar everyone is and how good at Minecraft everyone is. Lately, I have played with Zeus and we talked about how we want to beat Hardcore mode. I think I want to pick Zeus for now.
Q: Is your goal to get huge and look like this guy? Are you hoping to terrify your opponents on-stage?
Zeka: First of all, I'm actually not as muscular as you might think — I'm actually quite squishy. I'm actually more fat than muscle. You know, I do agree that that's a great body, but I think my goal is not to terrify my opponents with my body, but to terrify my opponents with my gameplay
So, looking back at the picture, it is a great body. I'm sure it would feel amazing to have that kind of body, for sure.
Full interview by Arsh Goyal, NAmenCentral
Note: This is an excerpt from the full interview. We did actually talk about more serious topics, it's just not out yet.