u/Jarrett8897

What to replace this puzzle with? (Delian Tomb)

Spoilers for the Delian Tomb.

So I generally don’t do puzzles or riddles in my games. I just think they take you out of the game, and I don’t like challenges that *can’t* be solved by the tools on a party’s’ character sheets.

The statue/armor/weapon puzzle on level 2 of the tomb (Hall of Triumph) is one I definitely want to remove. I just don’t know what to replace it with. Is there a way to turn the puzzle into a montage test, and keep the spirit of the puzzle while adding mechanics the players can use? I can’t think of a way to create enough challenges to justify it as a montage. Recalling lore works as one challenge, but I can’t think of more than that. Maybe just seeing what armor pieces/weapons fit in which statue?

Should I just pick a difficulty and run it as a normal combat encounter? That option seems a bit lame to me.

Any ideas for how to turn that puzzle into a montage, or something to replace the puzzle with?

reddit.com
u/Jarrett8897 — 2 days ago

What to replace this puzzle with? (Delian Tomb)

Spoilers for the Delian Tomb.

So I generally don’t do puzzles or riddles in my games. I just think they take you out of the game, and I don’t like challenges that *can’t* be solved by the tools on a party’s’ character sheets.

The statue/armor/weapon puzzle on level 2 of the tomb (Hall of Triumph) is one I definitely want to remove. I just don’t know what to replace it with. Is there a way to turn the puzzle into a montage test, and keep the spirit of the puzzle while adding mechanics the players can use? I can’t think of a way to create enough challenges to justify it as a montage. Recalling lore works as one challenge, but I can’t think of more than that. Maybe just seeing what armor pieces/weapons fit in which statue?

Should I just pick a difficulty and run it as a normal combat encounter? That option seems a bit lame to me.

Any ideas for how to turn that puzzle into a montage, or something to replace the puzzle with?

reddit.com
u/Jarrett8897 — 2 days ago

Lawn patchiness; what to prioritize?

Hello lawn care people, I’ve got Bermuda tif419 in the San Antonio, TX area at a new construction home. The soil is very compacted, and has (what I assume) heavy clay presence, and very compacted soil. Home was bought 2 years ago.

I did my first core aeration a month ago without topdressing at all. Turns out, compost is very, very expensive for a whole lawn, even buying from local bulk providers. I recently got just a few bags of compost and put a very light layer on some of the most bare/patchy areas, just to see how much it might affect progress in closing some of the patchiness.

Just from aeration, I see some progress into some “perpetually gray” areas, but not very much. I’m wondering; should I continue to aerate twice per year, and put off topdressing with some compost, or should I hold off entirely until I can afford to topdress after aeration? Is there a benefit in renting an aerator for ~$100 twice a year, and not topdressing, or am I wasting effort and money, and I should wait?

u/Jarrett8897 — 10 days ago

Saw a post about this in the Seattle company subreddit, and wanted to share it here!

BobWorldBuilder is doing a poll to see how popular various ttrpgs are, and I think it’d be awesome if Draw Steel fans could give some representation! It’s a 1-question poll asking what your favorite ttrpg is, with an optional question about whether you’ve played it recently.

The poll: https://docs.google.com/forms/d/e/1FAIpQLSdEkeKPSKPWSKrFNtMSZcUjXwRF-S\_MCZWP3-LkgbicKJcFvg/viewform?fbzx=-4007852844111479044

The accompanying video: https://youtu.be/iQ-8\_dwoglU?si=d5NTy6\_UQ\_dfqsAX

reddit.com
u/Jarrett8897 — 16 days ago