▲ 247 r/manhwa

[Reincarnation of the veteran soldier] Hottest manhwa character design?

u/Jaskand — 2 days ago

A guide to Belerick Mid

Here to spread the word about one of the most underrated mid lane picks in the game. I honestly find it very surprising that I haven’t seen a single other player abuse this.

When to pick?

  1. When facing a team that likes to dive or fight up close.
  2. When playing with a carry that requires peel.

When not to pick?

  1. Against tank counter mages like Valir, Gord, or Lunox. You can work around some bad matchups but you have to play a lot more carefully.

Build

Spell: revitalize

Emblem:
Tank emblem
Agility
Wilderness blessing
Concussive blast.

Items:
Boots: Anything other than mana regen and attack speed can work. I always build magic pen but the other options are fine as well.

  1. Thunderbelt: Always rush thunderbelt. The extra mv spd and slow is extremely helpful for guaranteeing your other skills after landing s2. The stacking is a bonus.
    2.1 Antiheal*: when facing against high sustain comps. Both dom ice and glowing wand are good so choose based on the game. If they don’t have a lot of sustain and your roam is building anti heal you can skip.
    2.2 Clock of Destiny: very well rounded item that increases all of the stats Belerick likes. The healing is a very nice bonus.
  2. Oracle: increases healing
  3. Chastise Pauldron: necessary item against late game adcs. Really good stats and passive.
  4. Situational. Itemize against a specific threat if you’re dying too easily. I also often go concentrated energy if they don’t have a hero that can melt me.

Gameplay
One of your biggest strengths is early game waveclear. S1 + concussive blast one shots very wave until cannon minions spawn. This means you will almost always have mid prio against mages who usually require two skills to clear. You can also block projectile skillshots to further delay their rotation. With a strong early game roamer, you can also look for invades

Once you enter the mid game, teamfight positioning is key. Your ult is a powerful zoning tool that can make it an absolute nightmare for the enemy backline to provide support for their frontline. Stay around your teammates and wait till the fight breaks out. When it does, you can either lock down the enemy frontline or run at their backline to zone them away. Your job is to disrupt fights as much as possible.

Late game has two playstyles. If your gold lane requires peel, stay between them and the main threats. If the enemy wants to play front to back, position at a flank angle and take away space. If you can herd them into uncomfortable positions, they’ll very often make a mistake. Make sure you’re still in a position where your team can punish if they decide to engage on you.

Tips and tricks
Revitalize increases the heals that you receive. If you have cod, oracle, and chastise, save your revitalize for when they proc. It’s a ridiculous amount of healing and you essentially get an extra hp bar.

Use s2 very proactively. It’s an incredibly useful skill that lets you roam faster, engage or disengage, and heal off poke damage. The essential combo is s2 + tbelt slow into s1 or ult. It’s unavoidable for targets lacking a dash.

Play around your roamer’s strengths. There are five main types of roamers. Setters, pickoff, healers, and stat checkers, and assassins.

  1. With setters and pickoff, you want to play from flank angles more. Let them engage first and control the follow up from the enemy team.
  2. With healers, play more passively. Take shots for your teams and let your teammates win by out sustaining damage. Taking more aggressive angles can lead to your teammates getting collapsed on.
  3. A stat checker is a term I use for tanks that rely on high base damage and defensive ability to directly fight the enemy. Think Hylos, Hilda, Gatot, and Belerick himself. With these picks, you want to move as a pair and charge in together to single out a target. You can cover for them with your ult and these heroes usually benefit a lot from revitalize so splash it onto them as well if you can.
  4. For Assassin roamers, play like 3. in the early game and 2. In the late game.

Thanks for reading this long post and I wish you the best of luck.

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u/Jaskand — 12 days ago
▲ 123 r/manhwa

[TBATE] Tbate is just vegan Mushoku Tensei

Some similarities between vegan meat/tbate and real meat/MT

There are people who prefer the former for moral reasons.

The former attempts to replicate the taste of the latter but doesn't quite hit as hard.

Some people deny point 2 because their moral reprehension conflicts with their better judgement

Some people deny point 2 because they just have bad taste.

Consumers of the former are occasionally spotted virtue signaling against the consumers of the latter

Consumers of the latter are occasionally spotted with much larger genitalia than consumers of the former.

This is a shitpost in case it wasn't obvious. Vegans, please spare me. This is just for shits and giggles and I respect the idea of veganism. Tbate fans, yall can do whatever you want lmfao. Come at me 1v100 and I'll show you something the gorilla could never do.

reddit.com
u/Jaskand — 17 days ago

Prologue, title yet to be decided [high fantasy, 1284 words]

Absolute novice writer here if it wasn't evident by my garbage prose. A major concern of mine is how to organically introduce a magic system without making it feel like an exposition dump. I thought I might start light on the magical elements of the story but I want to give just enough to arouse interest in the magic system because it will be a very prominent feature in the story. I don't want it to feel jarring once the story begins to take off but I want the introduction to be more about the characters rather than a list of concepts you have to memorize.

To give a bit of context about the magical side of my world, it's a setting where dreams can become real. Nightmares are one of the major threats but certain humans have gained the ability to control the dreams that have become real at the cost of being unable to dream themselves.

The feedback I wish to receive is on how I can feed this information to a reader without stating it directly or have it conflict with the introduction of the characters, but also provide enough to avoid confusion later on. Criticisms of prose, structure, or other writing elements are also welcome. Thanks in advance.

u/Jaskand — 1 month ago
▲ 527 r/manhwa

[Reincarnation of the veteran soldier] Every translation I see ruins one of my favorite jokes

It's honestly a pretty minor thing and I'm sure a lot of people caught on to the author's intent despite the awkward translation, but it still annoys me. For those who haven't read this, the joke is that she's incredibly racist and her name is Ray, so everybody calls her Ray sister instead of sister Ray. Yet every translation I've seen replaces the R with an L for some reason.

u/Jaskand — 2 months ago
▲ 21 r/manhwa

[What happens inside the dungeon] For those of you who've read this one, the creator is working on a new high school romcom and has allegedly started the first episode.

youtube.com
u/Jaskand — 2 months ago

I'm interested whether a champion that uses gold as a resource could ever be balanced. My take on it is an adc with the following kit.

P - When gaining gold from any source, gain an additional amount equal to 50% and store it in your "money bag." Up to 500 gold can be stored.

Q - While Q is active, each attack gains bonus attack range, deals bonus damage, and consumes 10 gold from your money bag.

W - Throw a damaging projectile at the target enemy that marks them. Empowered auto attacks against the marked target will have their cost reduced by half. Killing a target with this skill doubles the gold gained by your passive.

E - dash a short distance and leave behind a small pouch containing fifty gold from your money bag. The pouch lasts 5 seconds and can be picked up, reducing the cooldown of the skill and refunding its cost. Enemies can step on the pouch to destroy it and gain half of its gold.

R - Consume half of the gold in your money bag to deal damage and stun the target enemy and any adjacent targets. The damage and stun duration scales with the amount of gold consumed.

This champion has a special interface in the shop menu that can add to or collect gold from the bag.

Figuring out the exact numbers and balancing a champ like this would be a nightmare I imagine, but conceptually would something like this ever be able to exist?

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u/Jaskand — 3 months ago