What is the truth behind each arcanum?

As you all know, the "magic system" of the Dragon Prince is based on 6 elements, these are sky, moon, sun, ocean, earth, and star.

At first we are told that no human can learn magic, only extract it from living creatures... But then Callum shows us that humans can use magic of one of these elements, once they understand the Arcanum of that element. An arcanum is like a deep truth, a reality of the world. Callum learns 2 of these truths, and the moon elf tries to explain a third one...

Sky: everything is connected, we all breathe the same air and we all live under the same sky. Everything influences everything else, it's an ecosystem.

Ocean: the ocean arcanum is understanding that there are things that go beyond your control, and accepting it. It's learning to go with the flow instead of fighting the current.

Moon: we don't know what is real and what is not. The outside world is filtered through our senses, therefore we don't have a direct contact with what we call reality, we cannot truly see the real world as it is. There are colours and wavelengths of light we cannot see, frequencies of sounds we can't hear, all we have is what little our senses can perceive, and the illusion of reality that our brain can scramble with it.

What about sun, earth and star? Are their arcanums ever explained in the show, or elsewhere?

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u/Jazzlike_Tap8303 — 11 days ago

These team ups can boost the damage of your teammates better than Mantis

If you have a Hood in your team (and you can survive without the Luna team up), playing Cloak and Dagger with the Hood team up makes your veil grant damage boost to the teammates you hit, 15% damage boost. On top of that, the dark veil applies the usual 28% vulnerability effect on enemies, so enemies hit by the veil will take about 47% more damage from your buffed teammates. That's more than a Rocket ult! Granted, you won't always be able to hit lots of teammates/ enemies with the dark veils, but it's a very strong buff regardless.

With the Peni Parker team up, Ultron can apply drones to all his teammates, anywhere on the map, for 3 seconds. If Peni Parker is in the team, and Ultron uses the firewall ability within that 3 seconds window where all your teammates have a drone, it will grant a 10% damage boost. To the entire team. No matter where they are on the map. You will boost the Spiderman diving their backline, the flanking dps, the tank in the frontline and your other healer(s) at the same time. Everyone, everywhere.

If you have a Storm in your team, Adam's soul bond now grants a 12% damage boost, as well as a 30% speed boost and the normal damage reduction and healing over time.

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u/Jazzlike_Tap8303 — 2 months ago

I'm writing a self-healing tier list, and I would like to have your opinion.

As the title says, I'm writing a self healing tier list, ranking strategists by their ability to heal themselves. I take into account many factors, including How quickly they can bring themselves from 1 HP to full, how practical it is for them to use their self-healing abilities in a real game, how many options they have to self-heal, burst heal vs healing over time...

After pondering for a while, I've decided that Luna is the second best strategist in this category, immediately after Gambit. Here is what I wrote:

2 Luna Snow: Everything she does heals her. Clap? Self heal. Throw a snowball? Self heal. Miss the snowball? No problem, still self heals, and gets some extra HP while she's at it. She can also apply the snowflake on herself and self heal by healing a teammate. On top of all of that, both her team ups heal her (or give her life steal, we said that counts for Jubilee right?), and one of them also cleanses any CC. She is considered Guang Guang's favourite for a reason.

Do you agree? Do you think she has better self healing than Gambit and should be 1st place? Or do you think I'm overestimating her, while underestimating other strategists?

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u/Jazzlike_Tap8303 — 3 months ago

I'm writing a self-healing tier list and I would like to have your opinion

As the title says, I'm writing a self healing tier list, ranking strategists by their ability to heal themselves. I take into account many factors, including How quickly they can bring themselves from 1 HP to full, how practical it is for them to use their self-healing abilities in a real game, how many options they have to self-heal, burst heal vs healing over time...

After pondering for a while, I've decided that Gambit is actually THE best strategist in this category. Here is what I wrote about him:

1 Gambit: The crown however goes to the king of Thieves. Heart card, slam, Queen's Bridge, a team up that feels like a domain expansion, and... a team up that lets him rotate his baton like a majorette? Ok, sure why not? He still has better burst heal (just double tap hearts) and more consistent healing over time than Luna. Gambit is king, full stop.

Do you guys agree? Or do you think I'm overestimating him, or underestimating other strategists? Who do you think has the best self healing abilities?

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u/Jazzlike_Tap8303 — 3 months ago

What's the "best" strategist duo?

"best" between quotation marks because the answer might vary wildly depending on your own team comp and the enemy team comp, the rank, etc.

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u/Jazzlike_Tap8303 — 3 months ago

I hope this isn't against the community rules

Found this musical video on YouTube and just had to share it. Feels like it sums up the healer experience in Marvel Rivals, super funny too

youtu.be
u/Jazzlike_Tap8303 — 4 months ago

Would you take this trade?

You get back ALL the mobility of Prime Rocket

Wall climb speed reverted from 8m/s to 10 m/s

Dash distance reverted from 8 meters to 10

Dash cooldown reverted from 10 seconds to 6

BUT

Resurrection beacon ability removed. You can no longer resurrect teammates. Would you accept?

View Poll

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u/Jazzlike_Tap8303 — 5 months ago

How would you CHANGE Iron Fist?

I'm saying CHANGE all caps because Iron Fist needs more than some buffs, he needs an actual change.

His passive gives him overshield when he gets a kill, meaning he gets rewarded for killing enemies quickly. However, his stats and abilities DO NOT allow him to kill enemies quickly, not since his base damage was nerfed with the introduction of % damage to force him into a tank buster role. His own kit doesn't synergize with itself and it's ridiculous.

At the same time, he does NOT have the survivability to be a tank buster. He can't really brawl with the likes of Thor, Hulk, the Thing or Rogue, not without being pocketed, or even WHILE being pocketed since the enemy team will probably have a Punisher, Hela or Hawkeye aiming at him while he tries to kill a 700 HP target quickly in order to get the overshield (good luck with that).

The way I see it, devs should do either one of these 2 things

1 fully commit to this tank buster thing, and give him some way to get overshield or life steal, some way to increase his survivability. Gaining overshield with the kick would be something already.

2 make him a high damage, low survivability diver. Not sure how that should be done really

Anyway, what do you guys think?

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u/Jazzlike_Tap8303 — 5 months ago