
CIG, introduce planets that can only support ground vehicles
I've heard plenty and all sorts of complaints about ground vehicles in SC. I have my own. And I'm not referring to physics but purpose. The current planets don't offer much reasons to need to use ground vehicles when you can fly anywhere you want.
So why doesn't CIG introduce planets that are rich in resources (offering a motive) but the atmospheric surface pressure is too high to fly, or consumes too much fuel for lift. And I'm just talking about atmospheric surface pressure, not composition. In our own solar system we have planets that are impossible to land without crashing due to the atmospheric pressure. For example, Earth is 1.01 bars but Venus is 92 crushing bars. Perhaps not that strong but enough to allow ground vehicles to move around.
The image is from an old game called Deserts of Kharak from the Homeworld series. In the game their technology was limited so they used ground vehicles, but just modifying the concept for SC, imagine large carrier size ships with salvage, resource collecting, mining, scouting ground vehicles inside. This would introduce all sorts of industrial and defense vehicles and more purpose for ground vehicles in SC.
To get to the planet surface you would need some sort of specialized industrial transport that connects to a station above the atmosphere. This transportation service could be provided by companies such as Genesis Terraforming, Tadmor Terraforming Concern (TTC), NemoCo or ARGO that can ascend/descend cargo and ground vehicles.
The Transport vehicles have to be large enough to transport large carrier size ships, maybe like the size of a XL hangar platform. Perhaps there could be multiple size Transports providing services at different aUEC prices. So if I only have a small research/scouting ground vehicle I don't get an XL size transport. Maybe a small one and pay a small transport service fee.
I was thinking that after you load your vehicle(s) onto the transport you would indicate in a terminal on said Transport what sector of the planet you'd want to be dropped at. Once it reaches the sector and lands it releases your vehicles and returns back to the station. You can call a Transport for pickup whenever you decide to return.
As for players they can't walk freely outside but would need ATLS style walkers that would have a sealed cabin encapsulating the player and regulating the atmospheric pressure like submersibles do.
So this is me throwing ideas. Your turn.