Are you a member of any DC channel with less than 100 members?

If so how does it work? What are you using the discord for? I use it for artwork feedback and viewing software release notes updates, alternatively for some questions in server support but it mostly works for me like reddit with some limitations. Am I doing something wrong?

reddit.com
u/Just-A2games — 2 days ago

Controversial take on OSM contributions. Privacy.

Ive been contributing to OSM for some time and recently a question crossed my mind.

Its a bit less relevant to cities, but whats your opinion about all the local semi-private data that you upload about your hiking routes and other not so trackable stuff that people might not really know about in general public?

Not necessarily tracking you by your own contributions and clues from the changelog but
If google or some other bad agent were to track you they would instantly gain the knowledge of all the little tiny routes that someone else had put down through the forest that possibly few people know about.

Taken person not even knowing about the existence of OSM would get tracked going through his usual hiking routes.(Average person isn't assuming that every nook and cranny would be mapped, I was surprised when I first heard about OSM)

How do you feel that it might be possibly used to track you and other people down when they possibly go out of the zone that they could have been trackable in, for example by your phone scanning local wifi routers.

idk where all the big corporations are going with this.

Your contributions might be used for mass surveillance because there are many routes that wouldnt be known otherwise.

I dont live in US but imagine walking past the flock camera. They might not know where the path leads to but they can potentially limit the search to the paths that some person added to OSM for more accurate results.

But on the other hand it could help emergency rescuers guess your location, so idk.

well after all it feels like a gray area where you might want people to not go your route just because you want it your own, you are hiding something or someone's being chased by police(then it would be useful to be mapped). it goes all over the place.

reddit.com
u/Just-A2games — 5 days ago

Did anyone ever attempted to make a game based on live computed CAD parametric geometry?

I wonder if there are any games or protorypes that use something similar to OpenSCAD for computing anything on the runtime.

Do you know about any projects like that? it would surely be Interesting to hear about them.

Iam not talking about meshes or SDFs or mesh booleans but about the engineering industry standard approaches to generating geometry out of sketches, lofts, booleans, fillets that might change in more less real time.

There are few games attempting to just integrate basic 9 point nurbs surfaces but well that's nothing like OpenSCAD.

It doesn't have to be used for view rendering but for collisions or other raycasting collider's instead.

Iam not sure if its a correct subreddit for questions like that.

reddit.com
u/Just-A2games — 22 days ago

Prevent sinking down if under conduit effect

I can't stand this constant player sinking while moving items between chests underwater.

I would love to have my character not auto sink deeper and deeper while having conduit effect

Imagine what kind of underwater bases you could have if this bit of friction was removed.

Underwater bases could even become a new meta for ultra lategame or anarchy.

reddit.com
u/Just-A2games — 1 month ago