



Heya folks! [[Muddle, the Ever-Changing]] is a weird card, because the floor of its power is fairly understandable; much like [[Duke Ulder Ravengard]], you're able to accrue value by getting additional Enters & Leaves triggers via Myriad, and that's all well and good. But what if we did something...funnier? Muddle asks you to copy a nonlegendary Creature, and that instance of Myriad is a copiable value (thanks to that "except"), so what if instead, our wiggly ottermental was named [[Everquill Phoenix]]?
I wanted to take Muddle in a different direction, and explore how the otter plays as a psuedo-Prowess Commander, closer to [[Balmor, Battlemage Captain]]. By copying a nonlegendary card with Muddle's text, we've reverse-engineered a way to gain an extra instance of Myriad per cast, letting us swing out for some brutal finishes.
What's more, we can fill our interactive suite with [[Stifle]] effects and similar, which can be used defensively to deal with pesky opponents, or to preserve our Myriad copies indefinitely! In short, this version of Muddle makes use of rules quirks and underplayed interaction to be an entirely different beast.
You can read about all the intricacies of the list here, with my coverage, or look at the list itself here!
And if you have any questions, always feel free to ask!
There's been a ton of talk regarding the new Elder Dragons in Secrets of Strixhaven, and it's understandable as to why. They're big, flashy, and core to the identity of EDH as a format, even being the place from which the name arrives. They're also a bit...clunky, a bit too scary for their own good at most tables; cards like [[Primsari, the Inspiration]] exist in a boolean state of either 'winning the game' or 'dead immediately', and that's not a ton of fun to pilot.
This week, however, I'm covering what I believe to be the most fun of the new Dragons, [[Quandrix, the Proof]]. There's of course the obvious route to go, in breaking the Suspend spells and turning cantrips into [[Bribery]]s & [[Ancestral Recall]]s, but I wanted to hone in one one other aspect of Cascade: The fact cards enter and leave the Library. Yes, in my pursuit of a [[Wan Shi Tong, All-Knowing]] deck, somehow he's felt the best as a Secret Commander in Quandrix. Every time you Cascade, or shuffle/put back Suspend spells from your yard, you're getting spirits or counters on things like the owl, [[Dutiful Knowledge Seeker]], or even just [[Murktide Regent]]. It's a stompy deck, by way of spellslinger, and is remarkably difficult to profitably interact with because of how Quandrix works with priority.
I've had an absolute blast with my list, so much so that I've done a full breakdown of it here, on Tabletop Battle (formerly Goonhammer). I publish weekly Commander coverage there, with wacky ideas like this, animating [[The Millennium Calendar]], [[Monk Gyatso]] Eldrazi, and plenty more—all taken to their viable endpoint. How have you enjoyed SOS's Elder Dragons, and are there any cool Quandrix-specific synergies I missed?