Learning Blender as a Maya User
Hey guys, I am learning Blender and already use Maya. I am rigging an object in Blender, but I am facing difficulty regarding the apply transforms function. Usually in Maya , I use freeze transformations and delete the history of rigs and objects. I thought apply transforms function is the same but whenever i apply transforms the object or the rig moves to the center of the pivot. Why is that? Am I doing something wrong?