A concept for the hardest mode in Granny 1
I have made a concept that practically makes the game almost impossible.The new mode will be named Inferno Mode,and will feature Granny,Grandpa with shotgun,Slendrina and Slendrina’s Baby:
The house is pitch black,you barely see one feet in front of you.Alarms,CCTV cameras,bells,lasers and bear traps are placed everywhere around the house.Almost all floors creak,and you can only hide under tables.All doors are locked and you need to open them with a lock pick,but Granny can close them back and she alongside Grandpa can open them instantly.The only weapon you have is the crossbow which only kills the grandparents for 2 seconds and Grandpa’s shotgun which kills for 7.5 seconds.The tunnels from the basement,the one from the attic and one from the sewers are locked,alongside the grate from the garden.You can only escape on the main door,the car and sewer are disabled.More extra locks have been added to the main door,being a door handle,iron bars,electricity and a screw(so basically all locks from the door in Granny 2).However,after you unlock the main door the game is not over,as you will also have to lower a bridge with a crank,then find a cable for a generator and a fuse to place at the gate to open it.The shed will also require a key to enter inside.Oh yeah,I almost forgot,enemies almost teleport when running,and can hear you if you don’t move on crouch when near them.
Do you think that it can be beaten?What would your strategy be?