u/Kirii_Rika

▲ 5 r/VRchat

Can I use Vive trackers without a headset?

Had to sell my index a while ago, but kept Vive 3.0 FBT (3 trackers) and one index base station.

Is there a reasonably simple way to use fbt as a desktop user?
I also have a webcam and a phone if that's needed.

I don't mind not having a screen in front of my face, I can just look at a monitor while walking around the room. But would that be possible?

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u/Kirii_Rika — 1 day ago

https://preview.redd.it/46hx0iumh0zg1.jpg?width=2160&format=pjpg&auto=webp&s=ce51dfd79003ecec20a1d5156c12667ea64551ac

https://preview.redd.it/bsrncconh0zg1.png?width=390&format=png&auto=webp&s=0996495354fd35b3cf9e57109f37c19c150367e7

I like the upper half, but the legs feel off.

I have an idea for the heels to look like deer hooves, but heels usually don't pair well with leg warmers or socks. And it feels weird to have nothing but exposed leg.

I'm also hesitant to go to add environmental protection like knee pads, as I'm trying to keep the outfit feminine and not bulky.

The metal ankle thing is meant to be a spool of rope, not sure if that's communicated well enough yet.

If you have ideas, attaching reference photos would be super super appreciated!
Thanks for the help!

reddit.com
u/Kirii_Rika — 19 days ago

My mini game relies on detecting players who recently took damage.
That works, but I also need a way to turn it off for invincible players.

A player with max resistance still triggers the "took damage" condition (nbt={HurtTime:9s}) and they take knockback. I need to avoid this, not just the damage.

Putting them in spectator mode won't work, creative mode would be bad too.

Is there a way to disable a player's hurtbox or ability to take damage?

I guess maybe using teams, but that'd disable both player's ability to hurt each other. I need one to be invincible and able to hurt others without risk to themselves.

Java 1.21.1
I'm fine with using fabric mods too btw

Thanks!!!!!!!!!!

reddit.com
u/Kirii_Rika — 21 days ago