u/KorsarONIL

Star Corsairs: Fractured Frontier — the shipyard now shows where each hull can actually shoot before you buy it (solo dev, Early Access)

Star Corsairs: Fractured Frontier — the shipyard now shows where each hull can actually shoot before you buy it (solo dev, Early Access)

Star Corsairs: Fractured Frontier is a single-player top-down 2D space RPG: trading across eight nations' markets, boarding, an escort wing, wormhole pockets, and 46 ships from interceptors to capitals. I'm a solo dev, and it's been in Early Access since August 31. This is the first big update.

Combat in it is about positioning. Guns have firing arcs, enemies turn broadside to fire, and a hull that hits hard off the bow can be nearly toothless off the stern. But the shipyard showed none of that. Worse, a ship's gun count came from the turrets drawn on its sprite, so six cruisers at the same price differed 5.3× in damage, and you only found out in a fight.

https://preview.redd.it/3s3lf3eto3th1.png?width=1920&format=png&auto=webp&s=9c73619fbf8345b0008283b97f37872f0a4fb4b2

Now damage is set by class, and every hull shows its firing arcs and damage by facing (bow, broadside, stern), overlaid on your current ship, before you buy. Upgrades within a class cap at about 2×, so moving up a class is always a real step, and pirate waves scale to your ship.

The other half of the update is a side story expedition, Beyond Contact. A scientist hires you to find a missing research team; I'll leave the rest unspoiled. It's built as proper scenes: the camera frames what matters, every speaker has a portrait, you can turn back at key points, and a failed defense retries from a checkpoint with different lines.

https://preview.redd.it/3ekesxvno3th1.jpg?width=1920&format=pjpg&auto=webp&s=e35845039b58796cdf93c9a0e87d2970e196cb3d

Two things I'd love feedback on:

  1. Do you prefer ships with a strong broadside you have to turn to use, or bow-heavy ships you just point at the target? Right now the roster has both, and I'm not sure which feels better in a top-down game.
  2. From the screenshots: do the story scenes read clearly? Is it obvious who's speaking and what the camera wants you to look at?

Star Corsairs

reddit.com
u/KorsarONIL — 13 days ago

Почти пять месяцев делаю свой 2D космосим — вот что получилось

Почти пять месяцев назад я начал делать игру, которую давно хотел попробовать сделать сам.

Получился Star Corsairs: Fractured Frontier — 2D космосим с торговлей, исследованием, контрактами, сбором собственного флота и боями с пиратами.

Собрал несколько скриншотов того, во что проект превратился к сегодняшнему дню.

До полноценного релиза осталось совсем немного, поэтому сейчас особенно интересно услышать взгляд со стороны — что по скриншотам выглядит хорошо, а что вы бы точно попробовали улучшить?

Steam

u/KorsarONIL — 2 months ago