Was Prague really worth it?
I am playing Mankind Divided for the first time, after playing DX 1 for the first time a few weeks ago + replaying Human Revolution (Yes, HR - DX 1 - MD is a weird way in the series, but oh well), and while playing MD it dawned on me a bit.
Sure, Prague is very detailed, one of the best cities made in a video game, it is most likely where a good chunk of dev time was spent, but... was it really worth it?
On like 10th apartment I burglarized I just thought to myself "Wouldn't be dev time spent on detailing a room of random NPC better spent on making proper level?".
There is fun in jumping around and breaking into apartments and garages. But in both DX1 and HR it was a very small part of the game, a fraction of things for you to do. You can basically clear all of Detroit's side content in couple of hours. And that is okay.
I personally would have sacrificed a few bits of city detalization for the sake of level encounter propers, like ARC section of Ulutek Complex.
Yes, in perfect world Eidos would have been able to put the same about of leg work into Prague hub AND traditional levels, but reality is different. I just don't think Eidos at the time had enough ability to fulfill the ambition, so to speak.
Although not trying to pursue ambition and playing itself can be damning on itself. Not sure about it.