r/Anbennar

Image 1 — How to win this start? I want to try new content. I would prefer not to cheat
Image 2 — How to win this start? I want to try new content. I would prefer not to cheat

How to win this start? I want to try new content. I would prefer not to cheat

I am already over my force limit. I about to be declared on by Irrliam and its vassals in few months. I don't have allies because i am in the middle of the independence war. nobody would support my independence since nobody has land connection to me or my overlord. To make matters worse my overlord has mage general at the start. I managed to stack wipe 12k stack, when it attacked my smaller stack on the mountain, but it already recovered and now i can't maneuver with all enemies sitting on my lands.

u/DullBlackberry9980 — 1 day ago

Is there a tag that replicates the Jurchen -> Manchu -> Qing experience in Anbennar?

The Jurchen -> Manchu -> Qing experience is probably my favorite path in basegame Eu4. Off the top of my head, Nuugdan Tsarai, Gnollakaz -> Konolhatep, and Zongji -> Lianzhao are probably the closest that Anbennar gets to this experience, but I want to know if I've missed anything.

reddit.com
u/Any_Leg_4492 — 1 day ago

Where is Karakhanbar MT?

Hello fellow Anbennarics (Anbennar enjoyers?)!

A small question here - I've heard that Karakhanbar mission tree was removed for some reasons. I am just wondering if it's going to be reworked or something else?

reddit.com
u/Torterrion — 1 day ago
▲ 127 r/Anbennar

"Sure, she's an immortal *itch queen, who dedicated herself to unifying the world militarily, but she's cool."

u/GreyGanks — 1 day ago

Morally Good Mage-Focused Countries?

From what I've seen so far, both in the subreddit and in game, 99% of mage-centric organizations/countries tend to be deeply autocratic, self-serving, and corrupt. Are there any countries out there that buck that trend (and preferably lets me incinerate the smug faces of artificers and Ravelians)?

Edit: Guess I should say morally good-ish, obviously any country is gonna have at least a few flaws to it.

reddit.com
u/Mysterious_Gas4500 — 1 day ago
▲ 164 r/Anbennar

The event for artifact of enthrallment is...interesting.

Finished second stage of artifact of enthrallment and thought the event was funny.

u/Kindly-Document3036 — 1 day ago

Highlight MTs of the Insyaa update?

Now that the latest update has been out for a few weeks, what are everyone's favourite new or updated MTs?

I quite enjoyed Flying Hound (loved the writing, it was a cute take on the goblins) and the new Reveria (a nicely polished version of a classic MT).

I liked the idea of Overclan, the religiously tolerant Jadd tag, but the dev requirements for the Voltoj academies feels excessive. Also I tend to dislike artficery+magic 'cus it feels like worst of both worlds, so being forced to go combined was frustrating. The narrative delivery of being bureaucratic reports from the Voltoj was exceptional though. A+ on the vision

Iochand seemed promising but I dropped it after succeeding at taking the Small Countries. It felt like a punishment rather than a reward, 'cus you lose a bunch of your most profitable land and also have a fairly large vassal that's immediately very disloyal. I'll give it another go at some point now that I know I need to expand elsewhere way more before I even try to take the Small Countries.

I also tried Olenvalyam but I did it as Ameion and realised that the optimal way to play it RP wise is to play a Taychendi 'cus it's supposed to be a slave revolt and stopped before actually experiencing the MT, so I'm interested to hear what people think of it before I give it another go.

reddit.com
u/ZiggyB — 1 day ago

Tags like Redscale

My favorite tag not just in Anbennar but in EU4 is Redscale. I love how these little guys are forced to get creative to take on the dangerous powers that surround them. Seeing the kobolds go from helpless to genetically engineered freaks gives me a great deal of satisfaction. It gets a little tiresome towards the end when it just says “take 10 provinces on the other side of the world” but otherwise it’s peak. I’m looking to find other tags that bring this vibe.

reddit.com
u/Ashtatedu — 1 day ago

I do like that conjuration has a fallback clause for if the unit types don't exist for your military, like cavalry for harpies.

u/GreyGanks — 1 day ago

Through Fire and Flames (Cangji MT)

Cangji is one of the few tags in Gozengun (Northern Haless) that has a mission tree. They are the only Harimari and have a piece of the undying flam from Jiantsang. Their whole thing is creating a second Raj, you accept the other faiths and cultures of Gozengun (Hobgoblins, Harpies, Humans, Ogres, Trolls, Centaurs) and even get the option to flip to human mil. You also get Cinder Monasteries, which let you recruit special infantry with quite good boosts (see picture 2), the monasteries themself are also very helpful and get som really nice modifers and special province interactions (see picture 3)

u/TakeMeToThatOcean — 2 days ago
▲ 106 r/Anbennar

Average Wex call to arms

I know its the religious wars but goddamn, seeing this popup was like being flashbanged.

u/bingbongboob — 2 days ago

Is Conjuration too powerful?

I’m really enjoying the new magic update. Magic can be very powerful, and it should be. But after trying all of them, Conjuration summons stand out as incredibly powerful, and not in an interesting way, in my opinion.

First, conjuration summons don’t take forcelimit. This is fine by itself, but it can become a problem with the other two issues. It also allows small nations to double or triple their army size.

Second, conjuration summons are incredibly cheap. They don’t incur force limit costs and also don’t cost much money to hire, maintain or reinforce. The animals and elementals do have a mana upkeep, but even base regen can outpace it.

Third, they have massive reserve manpower pools. This allows you to ignore attrition and take very lopsided casualties without issue. As a Dwarf, I was able to colonize the serpentspine extremely aggressively with conjuration summons. The uprisings normally destroy your manpower at low techs, but the summons have a nearly infinite stockpile.

I think conjuration summons should allow smaller countries to punch above their weight class, but currently it feels trivial. Other spells are powerful, but they feel powerful in line with the game mechanics. The next game I start, I’m going to avoid conjuration, at least for the beginning of the game, so I can have a challenge.

There are several changes you could make to resolve this, but here are my ideas:

Feral Animals don’t reinforce. I imagine this as the regiment having 0 reserve manpower. They would still be cheap and not cost forcelimit. This would give the caster a quick shot of manpower and allow them to match a larger opponent in a few key battles, but would not be a long term solution anymore. I think it is also thematically fitting for feral animals to be a short term deal

Elementals would be expensive to summon and reinforce. They would still not cost forcelimit and have a large manpower reserve. This would allow the caster to convert money and mana into military strength, much like regular mercenaries. This thematically fits because mass summoning should require expensive material components, and reinforcing is basically summoning more.

Extraplanars should require forcelimit and cost as much as regular soldiers. TBH extraplanars feel a bit out of place to me. But since the regiment is a fixed size and gets powerful buffs, I think it should need to be supported in a standard way. Extraplanars are a long term unit, so they would behave like one.

Another idea I had was to have all the summoned units have low manpower pools, and change one of the other conjuration spells to replenish their manpower, but I don’t know if thats possible programmatically or if it would be annoying to play.

reddit.com
u/meonpeon — 2 days ago

Which cities are split into multiple provinces?

I was just considering which cities are split into multiple provinces in game. I did come up with Viswall, Castonath, Amldihr (if holds count), and Sarisung. Maybe also Qasr but I don't know any lore about that area? Did I miss any other ones?

reddit.com
u/Grabs_Diaz — 2 days ago

Finally did it

On my 6th try I finally beat the Hytiranyalen start in ironman. Their war wizard is just crazy op.

u/aderaderlol — 1 day ago

Wiki Wednesdays #140: The Arsa Expedition

Hello, I am back for another Wiki Wednesday! Perhaps you might have seen a lore teaser yesterday? If not, I gave you a link for a reason. If so, you will find that week's entry is not that (but Soon^(tm)). What? Bread takes to bake and so too those lore. Luckily we have something fresh out the oven - The Arsa Expedition!

Click Here -> https://anbennar.fandom.com/wiki/Asra_Expedition

More specifically this is the second expedition launched (the first being where Gerind Orcrend of Ovdal Lodhum fame was lost). This is the one you can play as in 1444! Yes, friends, fabled post-1444 lore. It does happen.

So take a gander, ask some questions, and I'll catch you next Wiki Wednesday!

-Armon

u/SeulJeVais — 2 days ago

Would appreciate recommendations for South Sarhal tags to play🙏

I'd love to try out a tag in South Sarhal, since I never played there before. I basically have no idea what usually goes on down there though🤷

I was thinking on playing either a halfling or lizard tag, but maybe there are also interesting human tags?

Anyways, would appreciate any recommendations 🙌

reddit.com
u/Peermeneer_exe — 2 days ago