Are the LGA1700 cpus still any good?

Looking at Intel 12th, 13th, and 14th gen for their DDR4 support, but I've heard mixed things about them due having what looks like a pretty storied history of being faulty.

Are they worth picking up at all in 2026 or no?

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u/Kykioviolet — 4 days ago

Any DirectX 12 experts here willing to help?

Me and a friend of mine are working on a D3D12 renderer, and although it mostly works, it's complete spaghetti, and has a pretty major issue that we've been going nuts over trying to figure out...
So I'm wondering if there'd be anyone here who's familiar enough with D3D12 that is willing to take a peek at it and maybe spot something we're missing.

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u/Kykioviolet — 2 months ago

How good are modern PC components at not frying themselves?

I think i had a PSU fail on me in real time. I went to plug in a new RTX 3080 I had picked up, swapping out my old and dusty RX 480, and when I got nothing from the 3080, I went back to the original only to find it began artifacting like crazy before shortly becoming unresponsive.

No other test GPUs seem too have worked either (either fried by it too or just insufficient power).

All those other cards I didn't really care about but I am a bit concerned that the new 3080 was fried too, but supposedly that GPU is built to handle big power spikes like that, so idk.

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u/Kykioviolet — 4 months ago
▲ 30 r/opengl

Using OpenGL 4.6 as a modern(ish) API

I've looked around and it seems that resources for 4.6 are fewer and far between especially compared to something like 3.3, and it looks like basically no major games really used 4.6 either.
I'm curious on how viable it actually is for like games, engines, etc. or if there's some astute reason as to why no one seems to use this version, because supposedly it's better optimized for modern hardware (albeit not on the same level as something like Vulkan)

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u/Kykioviolet — 5 months ago