

Sneak Peak of the new mobile app version
Will likely ask for some testers for iPhone and Android in the coming week :)


Will likely ask for some testers for iPhone and Android in the coming week :)
Hi all,
Just a quick update to say I'm working on some MAJOR architectural changes to the game. The updates will (hopefully) allow for a native mobile app for iOS and Android + still keep the web version.
I am altering the architecture so that the core system is shared across all devices.
Keep your feedback coming in, and I will hopefully be in a position to share the release soon!
If so, how did you find out about the game?! :)
Becoming more and more likely Tsolov is being positioned for a shot next year with Liam on the out.
Really bad luck and situation for the Kiwi. Hoping somehow we can stay, but every month the picture gets worse despite his performances.
Race a 5-round mini-season on Hard with Papaya Racing, finishing at the Hungarian Grand Prix.
Your score is every point the team scores across those rounds, sprints included.
Post it here!
Race a fresh Hard career with Gene Motorsport up to the Belgian Grand Prix. Your score is every point the team has scored by the end of that race, sprints included.
Post your highest score in this thread.
Winner will get a spot in a newly created leaderboard in the game.!
Hi all,
Finally joined the Discord that the community has set up!
The link is: https://discord.gg/w3R97uTBW
I have released F1 Dynasty 3.0 on there now. Note this is a TESTING/staging version. If you are keen to have a sneak peak then please join and give me feedback there.
I hope to be able to fix any major issues then share and upload to the live site tomorrow!
Kyle
Hi all,
Apologies for the lack of updates the last couple of weeks. I've been overhauling everything about the game, so hoping to be able to be in a position to release it in the next 24 hours. Everytime I go to release it, I find a few bugs.
Will leave this here for you as a teaser..
In the middle of a marathon plan, and had a 5KM time trial last week where I managed a new PB (sub 20 yay!).
However, when I go to my plan and estimated race times, this hasn’t been updated. I understand Runna will review after the next interval session, but it seems odd to obtain a new PB but then see “current” 5k time to be nearly two mins slower than what I just ran.
>Racing Bulls team principal Alan Permane has stated that Liam Lawson must “eliminate” minor mistakes from his performances.
>Lawson has enjoyed a positive start to the new F1 campaign, scoring points in two of the opening four rounds.
>It marks a much smoother start for the New Zealander compared to 12 months ago, when he was demoted by Red Bull after the opening two events of the season.
>Permane stated that the additional time Lawson spent with Racing Bulls during pre-season has undoubtedly contributed to his strong start.
>“I think it’s helped just be part of the team from the start, because obviously you can’t compare it to last year,” Permane told media including RacingNews365.
>“You can't compare doing one and a half days of testing, starting from the pit lane for two races and then having to change teams. It can't be any worse than that.
>“I said it many times, and I say again with Liam, I see immense talent there. Some of his performances last year were outstanding.”
>However, Permane has identified one area in Lawson's etiquette that needs modifying.
>“What he needs to do, and what he is doing so far, is eliminate mistakes,” he said.
>“We can’t be qualifying third on the grid one weekend and then out in Q1 the following weekend, that sort of thing.
>He knows that. And he’s working hard to ensure that doesn’t happen.
>“And if he doesn’t improve his top level, if he just eliminates the bad level and lifts everything up to what we know he’s capable of, that will already be a fantastic step. And that’s the next thing to build.
>“But I’d much rather he works on… not worked on the absolute pace, because I think that’s there – it’s working on the consistency, which he’s doing.”
Looking forward to seeing how Liam performs. He's had a good start, but Alan is bang on. Liam is very inconsistent, but manages to string some performances together to show what he is capable of. Out qualifying Arvind hopefully is taking some pressure off, but he really has a great opportunity to try and change his "reputation" and hopefully a move to another team, given he is unlikely to progress with RB in the long term.
Personally I think it's pretty damn cool seeing how the elite F1 drivers compete in other classes/cars.
Max is great for the sport, and the fact is is actually just a nice guys is the bonus on top. If only we could get him to come down under!
For the last 6months to a year I’ve had to keep changing the URL numerous times.
This gets frustrating when I also need to sort it out for family and friends.
I’ve also read about getting a panel and adding friends/family to this and you can setup a custom domain and therefore server address.
My questions are:
Hi all
4 weeks ago I posted my free F1 manager game on here, and got a lot of great feedback! Since then I have updated the game every day, that's over 32 days of updates, specifically including the requests from this community and those on r/f1dynasty
For those that don't know, I was inspired by dumbmatter and his r/BasketballGM (BBGM) game, which I have played for 8+ years. I have tried my best to honour a F1 game while keeping it somewhat simple. It's not for diehard purists, but for those who want to have a bit of fun and to pass some time while at work, or "watching" something on TV (hopefully F1 soon!)
https://f1dynasty.com/ is the link
Thanks to this community the game now has:
Right now there's about ~300-450 users a day which I think is genuinely cool.
Now I'm not a coder by any stretch, so have used Claude and codex to help which I think has done a pretty good job. I have been putting a lot of time in (yes not as much as a dev coding everything, but time nevertheless) with 32 days of straight updates based on feedback from users. I will continue to develop and over the next few days and weeks move to "generic" teams to combat the inevitable IP clashes (but I have made an editor where you can create your own drivers and rosters, similar to BBGM).
If you don’t like AI or AI created games, cool, this isn’t for you. For those of you who want to try a nice fun game without too much “thinking”, check it out.
Thanks again