
Breaking the game so much allows for achievement hunting
This is a Duke difficulty run with King of Progress (highest difficulty i unlocked while going for the King ones)
When I tried to end this run, I was afraid that I might NOT get experience after a 6 hour session so I tried to lose the game on purpose by destroying all my troops (Because I didn't know I could just "End Run" after pressign Quit...).
However, game doesn't allow me to destroy my own base so I somehow realized I am unable to lose at this point because my base is just AoE oneshot nuking everything in sight.
After these I noticed that there are some cards that I never tested before (like the Amplifier) and I tried to overbuff a single building with utmost efficiency. I even tried using AI for the calculations but it never really worked.
I just wanted to share it incase it helps someone because I didn't expect the game to be this breakable. It made achievement hunting and unlocking things so much easier and fun.
P.S. I assume Amplifiers are less useful than actually just spamming Chaos Over-Invest (+%99 base stats for 999 gold) but my math is not good enough to calculate that.
My total achievement count and play time (incase anyone is wondering)