Breaking the game so much allows for achievement hunting
▲ 6 r/9Kings

Breaking the game so much allows for achievement hunting

This is a Duke difficulty run with King of Progress (highest difficulty i unlocked while going for the King ones)

This was my initial army with lots of troops. They all had absurd amount of damages. I did every weird (Crossboar, Mountception, etc) achievement I could before i tried to end the run.

When I tried to end this run, I was afraid that I might NOT get experience after a 6 hour session so I tried to lose the game on purpose by destroying all my troops (Because I didn't know I could just "End Run" after pressign Quit...).

However, game doesn't allow me to destroy my own base so I somehow realized I am unable to lose at this point because my base is just AoE oneshot nuking everything in sight.

This is when I realized now I can do boring achievements like Wall Street, King of Nothing Left to Do, Global Warmer, The Spire Slays and Double Double Double Dragon, etc (achievements which require using the same buldings 9+ times)

After these I noticed that there are some cards that I never tested before (like the Amplifier) and I tried to overbuff a single building with utmost efficiency. I even tried using AI for the calculations but it never really worked.

This is the current and the final state of my run at 400~ish total years. I even tried rolling back the time to a negative year (For Time Bender achievement) but it is just not possible and worth doing it here.

I just wanted to share it incase it helps someone because I didn't expect the game to be this breakable. It made achievement hunting and unlocking things so much easier and fun.

P.S. I assume Amplifiers are less useful than actually just spamming Chaos Over-Invest (+%99 base stats for 999 gold) but my math is not good enough to calculate that.

My total achievement count and play time (incase anyone is wondering)

reddit.com
u/Laranthir — 3 days ago

Mann on Hard Mode | No Tachy Mode, No active skills (Beta or Burst)

I've been watching ONGBAL a long time. He inspired me to try some fun challenges (I'm not truly into or excited by no-hit ones but not using any active abilities seemed very fun because they allow for infinite stagger chains and allow me to pummel bosses to death without risking any hits taken).

This was one of my most fun fights in my entire Stellar Blade session along with Scarlet. I thought you might also enjoy watching it :)

u/Laranthir — 13 days ago

Stellar Blade - Mann on Hard Mode | No active skills, No Tachy Mode

ONGBAL's videos inspired me to make a little no active skills challenge in Stellar Blade since active abilities allow for infinite staggering of bosses. I don't have the drive for no hit runs, It feels like a chore to me but this was more fun than I anticipated.

Hope you enjoy it too

youtu.be
u/Laranthir — 13 days ago
▲ 1.4k r/Sekiro

Universe is sending my wife a signal

But will she become the one-armed wolf?

u/Laranthir — 28 days ago