Battle mages and other new player questions
So I’m in my first real game as EA Pangea and was doing well, won my first war with the centaur cavalry which would just obliterate enemy backlines when set to attack rear.
Then once the enemies had large enough armies I started sending in a suicide army ahead of the cavalry which has swamp drakes and vine ogres and was commanded by a worm mage with a shield that entangled everyone and the snake pouch weapon + poison resistance so basically just would not die for a long time and kill all the enemy frontline.
Now enemies are stronger and have resist and whatnot so I went to making a better army with higher tech units but I have run into trouble.
My pans seem to do nothing but cast enlargement and personal barkskin on nothing all combat, I give them gems, and items to reduce fatigue cost but they just refuse to cast the higher level spells PARTICULARLY any spells with a range. I can’t seem to script them because unless they spawn in range they just ignore the script entirely. I have them on advance and cast spells but they just seem to cast useless spells and retreat. Sometimes I see them use a blood slave to remove fatigue and then seemingly do nothing.
Also I don’t understand why they “prepare spell” and then cast something completely different sometimes.
My glamour gem gate got instantly dispelled and the mage that cast it got killed by evil spirits (how?) but no notification for the dispel it was just gone?
Also is there a way to automate having commanders go to multiple tiles and pick up troops?
Any other tips also appreciated, cheers