u/Live_Refrigerator_58

Sex positions when bottoming for someone shorter?

Mine and my bfs anniversary is coming up, and I want to try bottoming for him. Normally I'm the top but he's recently expressed some interest in it so I thought it'd be a good opportunity. I'm about 10 inches taller then him, at about 6'6. Sex can be a bit awkard logistics wise when I'm topping, and I'm not 100% sure on this but I can see it being the same in a different way when he's topping. I really want do missionary, and any others that'd be intimate and not to difficult, so I'm wondering if any of you guys with more experience than us could offer some advice!

To be honest, I'm pretty nervous about it for more then one reason, so any advice about this and in general would be appreciated, thanks :)

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I love the idea of neow's bones, and it is a really fun idea, but I feel like it should exclude some curses, namely eternal curses as well as debt.

Gaining a permanent curse into your deck feels like to harsh of a punishment for something that's completly random, and has a decent chance of coming along with other curses. I haven't personally gotten one as I've only taken neows bones a handful of times as most times I've found it isn't worth it, but getting "bad luck" from it would just be an insta run ender, and I do think it's possible to do so. And I know, part of being a game like this is low-rolling and being unlucky and suffering for it, but this just feels purely bad with no way for you to counter it if you roll it, which has made this option almost a permanent skip for me.

And I include debt because I have actually gotten a run with this as my neow's bones curse. It made it impossible to remove as I was getting about 8 coins on average per fight and losing at least 10, oftentimes 20 and sometimes 30 gold per fight early.This meant I was never able to build up any money to take advantage of shops even outside of removing it, and it was practically eternal as I never got an event or relic to remove it. It just felt so awful to play it. Normally debt is fine since you get to pick if you get it or not, and can avoid it if there are no shops coming up and you're planning to spend more money, but here that doesn't apply.

And yes you can just reset, but I really don't like resetting if I get particularly unlucky. At least with hefty tablet, even if what you get isn't immediately useful, it can give you some direction and be good later, and you can remove the injury in the first shop garunteed.

What're your thoughts on this? I haven't seen it discussed before so I'm curious.

u/Live_Refrigerator_58 — 23 days ago
▲ 2 r/polls

You fall asleep, tired, and begin to dream. In your dream, you come across a strange man. He produces a sack containing five items and says "this is a dream, but the one you pick here becomes real." This whole thing feels a bit weird, but you decide to humor him and check the items out.

A small, gray, slightly transparent cube. If you take this, you'll get an "inventory" you can hold things in. It has unlimited space, and you can bring see a list of what's inside, as well as a search bar to find things inside. To bring things into your inventory, you need to be able to pick it up and carry it without any sort of assistance for 3 seconds, at which point you can store it. You can summon things from your inventory within a 2 foot radius around yourself, and it must be in your line of sight. You cannot store living creatures inside. Time inside your inventory is frozen, so if you store a cold drink, it'll be cold when you pull it out 10 hours later.

A small, round earring made of different, melded together metals. This earring will allow you to "store" attributes of yourself within yourself, which can be called upon later to increase said attribute beyond normal limits. The storable attributes are strength, speed, weight, warmth, wakefulness and health. To store attributes, you must weaken yourself in said attribute, which you can do on command. For example, if you want to store strength, say you make yourself 50% weaker for four hours. Now you have some strength stored, and at any time you can make yourself stronger. Say 50% stronger for 4 hours, or 100% stronger for 2 hours. There is no limit to how much stronger you can make yourself, given enough stores, but the more you call upon it, the faster it drains. So to store weight you must be light, to store health you must be sick, to store speed you must be slow, etc.

The next item is a Jar of ectoplasm. If you pour this over yourself, you'll gain the ability to become intangible. While you are intangible, you can freely phase through any solid physical material. While you are phasing through a material, you can essentially "fly" as long as you are touching some solid physical material, so you can't fly in the air, or rain for example. While phasing, you can see through the thing you're phasing through in a 15 foot radius around you. So if phasing through the ground, you could see the sky above as long as you're 15 feet or closer to the surface, but if you go lower it gets pitch dark. Your max speed is your sprinting speed. One layer of clothing can come with you. You can still speak and make noise while intangible, and are slightly see-through while intangible.

The item you see next is a small ring with a snake-like design, and a large red gem on it. This ring gives you the power to "mark" living humans of your choice within a 15 foot radius of yourself. After application, the mark remains on the human until death, reguardless of range  While there is a living human that is marked, you feel as if you've been weakened by half, any negative emotions are very much amplified, and you have trouble thinking straight. If a human dies after you've marked them, you get one "point" which you can spend in various ways to strengthen yourself. (Also by choosing this ring, you get one point for free) The different ways you can strengthen yourself is flight, speed, endurance, luck, and intelligence.

Spending a point on flight gives you the ability to fly at a speed of 1 foot per second. Each point spent on flight afterwards increases the max speed by 1 foot per second.

Spending a point on speed increases your starting running speed by 30%. This is additive, so it'll go from say 100 to 130, then 130 to 160 not 130 to 169. You will be able to precieve faster as your speed increases.

Spending a point on endurance does nothing, until you get to intervals of 5. 5 points will make your skin as tough as wood, 10 = dense plastic, 15 = stone, 20 = iron, 25 = steel, 40 = titanium and 60 = titanium. You get no boosts outside of the numbers listed here. You also don't lose any mobility, it's only as hard to damage as that stuff, not actually made of it.

Spending a point on luck increases the chance to get the best result on pure luck based things by 10%. For example, if you flip a coin and have 1 luck, the chance to flip lands on the desired side is 55%. Or you want a 10 rolling a 10 sided dice, with 1 luck it goes from a 10% chance to a 11% chance. 2 luck becomes 12%, 5 becomes 15%, etc. It doesn't actually give you a flat number, like chance of winning the lottery doesn't go from .00000001% to 10.00000001% it goes from .00000001% to .000000011%.

Spending a point on intelligence increases your IQ by one point.

Additionally, you can spend 5 points to decrease your physical age by one year.

Moving on to the last item, it looks to be a similey face pin. This item, by picking it, garuntees you and everyone you love will lead happy, fulfilling and love filled lives. All your loved ones, including friends, family, even pets. They'll find good significant others, assuming they want one, get good jobs, face little struggle and the struggle they do face is made easier by good relationships with loved ones. This updates as you find new loved ones, they'll be added to the list of people who live a good life. When you or anyone you love dies, they'll know they lived a good life filled with happiness and that they left a positive impact on the world. It doesn't feel like you're being controlled or influenced in any way, things feel natural. You and them will still need to work and everything, but will have pleasant and fulfilling jobs.

You can only pick one, what do you choose?

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u/Live_Refrigerator_58 — 24 days ago
▲ 4 r/polls

It's late at night, and you're walking home. As you're going down the sidewalk, a figure speeds up to you, and quickly opens a briefcase. You're a bit spooked, but he says in a raspy voice "pick one" inside the briefcase, you see five strange items inside, and you take a closer look

A black key that seems to be dripping with ink. This key has the ability to open any lock, given it has a keyhole. However, when you do, a sort of mirror version of the interior will open. Inside will be the same as normal, except it's sort of an alternate dimension, where nobody but you exists. So if you open say a safe, you can take the riches out, and in reality they'll still exist. However using the key again won't make the riches again, since you already took them in the alternate version. If you use it to unlock a building, you'll gain access to it and all it's utilities (things like plumbing, power, wifi, etc. will still work) but anyone who would normally be there isn't in this mirror version. You could use it to live in a mansion that people live in for example, but they're not in the mirror version. Only thing is other people cannot enter the mirror version, and if they try they'll just go into the normal version.

A flat milky white disc with fog swirling around inside. This disc will allow you to essentially see anywhere you want. When you look inside and focus on a certian spot, you'll basically get a view of that spot in the disc. For example, if you are curious what's going on at your friend's house, just think and the disc will show you a view of the house. You can control this view by thinking, changing where it is to get different looks. It's basically like you can control a invisible, intangible camera drone with your mind that can teleport, go at any speed and phase through walls. It can go anywhere, including outer space.

Next is a small orb, and you can see golden stars twinkling inside. Picking this up will absorb it into you, andyou will be favored by the universe. While going through everyday life, things will be extremley convenient, some more naturally and some supernaturally. Forget your wallet and buying the groceries? A kind stranger will offer to pay. Couldn't finish household chores before you left for work? When you get back, somehow, they'll be done. Going in for a job interview? Turns out the interviewer is in a good mood and you're very likely to be hired. This isn't really luck, you can't buy a scratch ticket and become a millionaire, but many aspects of your life will be very convenient and "lucky" in a way. You can't intentionally trigger this, for example in the case of forgetting your wallet while at the store, if you intentionally leave your wallet to try to trigger this it won't work, it'll just happen as you go about life normally.

A small deck of cards. The back of the cards look like playing card backs, but the fronts have art symbolizing classic superhero powers. The list of cards is as follows. Super strength, super speed, super intelligence, super sped up self healing, shape shifting, invisibility, invincibility, flight, and teleportaion. There are 3 copies of each card, except for one rare card, which will give you all the powers at the same time. At 12am, the deck will self shuffle and you can pick one card from the top. Whatever type of card you get you'll get the corresponding powers until midnight the following night. You can't pick more than one card or shuffle/influence the deck yourself.

And lastly a pixelated looking cookie. If you eat this, when looking at anyone, even on a screen, you'll be able to bring up a sort of information page about them. It'll tell you videogame-like stats like strength, wisdom, intelligence, endurance, etc. but will also give you much more info with a search feature. Things like world philosophy / worldview, general summary of that day's thoughts, friends, family, fears, likes, dislikes, thoughts about x topic, illnesses, etc. This is only knowledge, so this power doesn't do anything physically but you'll be able to find out practically everything about someone just by looking at them and spending time reading.

What do you choose?

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u/Live_Refrigerator_58 — 25 days ago
▲ 47 r/polls

You walk into the local pawn shop, just to browse, as you've done a hundred times before. As you're walking around the store, you notice something different. A small table in the back corner, with 6 items, placed randomly on it. A small paper sign on the table says "pick one" in black marker. As you look at the items more closely, you somehow know what they do, and you can tell there's something powerful about them.

A golden ring with the metal twisted into a braid pattern. If you put this ring on, you will have the ability to summon any amount of money to your hand that you need for any situation. It will be in whatever form and currency type you need, and will not have any inflationary effect, and the government also won't come after you for this. Buying a 5 dollar coffee? A 5 dollar bill appears in your hand. Buying something expensive? A card will appear in your hand with the exact amount you need. The ring cannot be stolen, lost, or used by others.

A small deck of cards. The back of the cards look like playing card backs, but the fronts have art symbolizing classic superhero powers. The list of cards is as follows. Super strength, super speed, super intelligence, super sped up self healing, shape shifting, invisibility, invincibility, flight, and teleportaion. There are 3 copies of each card, except for one rare card, which will give you all the powers at the same time. At 12am, you lose the previous day's power(s) the deck will self shuffle and you can pick one card from the top. Whatever type of card you get you'll get the corresponding powers until midnight the following night. You can't pick more than one card or shuffle/influence the deck yourself. This also can't be stolen from you, used by others or lost

A vial of blue, faintly glowing liquid. You can tell that, if you drink this, you will become much stronger, both physically and mentally. First, you will be transformed into the bodytype that you desire (human limitations apply, so you can't grow wings or a tail). You'll also be at the pinnacle of human strength, speed, endurance, etc. even if your desired body doesn't look like it. You will not need to work to maintain this body. You will never get sick, and any illnesses you currently have will be permanently cured. This also includes any mental illnesses, so no depression, anxiety, etc. Though this also doesn't take away from any natural emotional depth. The government will also not experiment on you and nobody will question these changes. You'll still need sleep, to use the restroom, etc. and will not become at the peak of human intellect

A device with a small touchscreen, and one button labeled "Save" and another labeled "Load" this is a device that has 3 empty Save files. When you press "Save" the current moment in time will be saved to the device, and you can press the "Load" button, and doing so will transport you back (or forwards) to the exact moment you pressed save. You can save 3 different moments, and can always load to them, unless you save over them with a new moment. If you override a moment, you can't get it back. This also can't be stolen from you, used by others or lost

A silver box chain necklace, with a subtle iridescent sheen across it. If you put this on, you gain a variety of psychic powers. Telekinesis, telepathic communication, mind reading, as well as psychic suggestion (the ability to subtly influence a person's ideas as well as implant thoughts into their head. Not full on mind control.) People will not know if you use your powers on them, or in general, unless it's clear based of what they can see and hear. As long as you're not being malicious, you won't be investigated or get in trouble for using your powers. The necklace can't be stolen, lost, or used by others.

And finally, a small coin made of gray, cracked stone. On the heads side is a shooting star, and on tails, an hourglass. As you look at it, you feel the hairs on the back of your neck raise. If you flip this coin and land heads, you get to make a wish. However, if you land tails twice in a row, you are frozen in time for a month, but still fully conscious the entire time. Each time this triggers, the duration of the next time you're frozen in time is double the previous time. There is nothing you can do to mitigate or remove this downside. You can't rig the coin in any way, or change the amount of time in any way with wishes. You can also not change your perception of time or erase time or anything of the like to avoid it. There is no possible way to avoid the downside. Along with those rules, you also cannot wish for more wishes in any way. You can only generate wishes through the coin, and can't increase the amount you get in any way. This item can't be lost, destroyed or used on others, but people will question the effects of wishes unless you wish for them not to.

So, after weighing your options, what will you pick?

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u/Live_Refrigerator_58 — 25 days ago