
Teutogen Guard discussion
Recently there was much discussion regarding the combat stats of Teutogen so Id like to put my two cents in.
First of all, Teutogen Guard are recruited from the Tier 3 landmark building in Middenheim, as shown below. For anyone other than Todbringer, however, you have to wait until Tier 4 of the Shrine of Ulric building chain before you can even access them.
At first glance, their combat stats certainly look impressive. The problem is that once you look more closely at their actual damage profile, they are much less impressive than the stat card suggests.
Teutogen Guard have only 28 armor-piercing weapon damage, which is the lowest among elite hammer infantry. For reference, Dwarf Hammerers have 41 AP damage, Marauder Champions with great weapons have 35, and even Empire Greatswords have 25. That difference becomes even more significant once you remember that Greatswords also receive an anti-infantry bonus.
As a result, Teutogen Guard actually hit considerably less hard against heavily armored infantry than you might expect. In fact, against infantry, Greatswords will hit signicantly harder with 46 melee attack, 35 armor piercing weapon damage and 14 base damage.
Their second major weakness is mass. Teutogen Guard have only 120 mass, which is exceptionally low for elite infantry. By comparison, Hammerers have 170, Chosen have 160, and both Swordmasters and Tzar Guard have 150.
This is particularly important because Charge Defence Against All does not suddenly make them immune to the physical impact of large units. With only 120 mass, Teutogen Guard can still be knocked around and displaced heavily by cavalry, monsters, and other large units. Charge defence against all look impressive on paper, but comination of low mass and no charge reflection limits what it can do in actual combat.