LET ME OUT!

Modeled in Blender 5.2 - Rendered in Cycles - Video made by me squishing my face on a pie dish. Originally was going to have audio but I decided against it (also didn't want to scare anyone, or my cat, by screaming "LET ME OUT!!!" at my house lol)

Edit #1: Reddit does not allow pictures and videos added together so proof of creation screenshot in the comments.

Edit #2: Skin shader was keept simple with the Principle BSDF and noise texture for pores. Texture paining the inner canthus with pink, also plugged into the roughness for that teary look. The video was added as a shader to the back of the pupil instead of the compositor. All animation was with shape keys.

u/LovelyRavenBelly — 5 days ago

Recreation of the card "Pit of Despair" by "Flesh and Blood" - Created by me.

Blender 5.2 - Eevee. I attempted to capture that old 80s poster/film look (first timer with NPR techniques). Reference being "The Pit Of Despair" by "Flesh and Blood". Architecture was initially created but I really like the open sky look so that those banished to The Pit may gaze up at the heavens.

u/LovelyRavenBelly — 3 months ago

Star Flare

Rendered in 4K resolution so that I may watch and weep at all the compression from social media. Based off of the tutorial by Poly3Blend but with added animations! I tried to make a chromatic variation but it did not look very good, so the colors were toned back down.

youtu.be
u/LovelyRavenBelly — 3 months ago

FL35H-TR4P: Fan Art By Myself (LovelyRavenBelly) - Blender 5.1 Cycles

Made by myself - No AI - Blender 5.1 cycles - Big tree assets from MegaScans. It is a little bit dark in the environment shot, but I referenced the Carnivora entrance! I originally planned to do a quirky animation, as the entire robot is rigged (the gnarly teeth pop out like a snake lol), but I need more practice with the fundamentals before attempting this.

u/LovelyRavenBelly — 3 months ago

Blender Texture Painting: Gnarly Teeth

NomNomNom

Reference in the bottom right corner. I do not have a ton of texture paint experience so I still need to practice but they are turning out pretty well so far! Definitely needs more mottling though.

I am stuck on how to make the bumpy plaque right along the gumline though - Will be part of an animation so I am wanting to keep the them relatively lower poly.

reddit.com
u/LovelyRavenBelly — 5 months ago

Texturing and rigging is finally finished! On to the environment!

Eye made with the "Tiny Eye" addon. Arm and fingers from a free cadaver 3d scan.

u/LovelyRavenBelly — 5 months ago