Should the scoring system be made stricter?
(Flair says JD2026 but I have played JD2019-2022)
In the newer games, on most songs if it isn’t broken, the scoring system is quite relaxed. I play on Nintendo Switch by the way. You can honestly often make major mistakes and still reach Megastar on most normal songs, and perhaps some Extremes too. (Looking at you Temperature Extreme)
Many very top players reach 13330+ on plenty of songs. I’m not sure if there’s enough separation there for world leaderboard or (sometimes) dancer of the week. So unpopular opinion, and this may be a terrible idea (please let me know your thoughts), but the scoring system should be made stricter so that 12.5K-12.8K right now on most songs is right around the 12K mark.
And this may be the even more controversial part: if I could design the scoring system, I would personally make 13333 completely unrealistic for any human to achieve on any song. It should just be a theoretical max, with the top players scoring between 13220-13260 on easier songs (and occasionally a bit more, but with diminishing returns). This way, people can get closer and closer to max, rather than getting very close to max or a max score, and there aren’t as many ties. To make it less annoying and unpredictable, optionally there could be one or two Checkpoints throughout the song to check for a split’s score (and you can record your best splits down somewhere), as early moves aren’t necessarily always very accurate or precise at high levels of play.
Of course, broken songs should be fixed too to make it fair for everyone playing.
What do you think?