








MtG card designs - Mytherea!
Figured i'd bring this over here as well as i think it fits, interpreting how a character translates to game pieces!
Well, with my custom MtG set based on my OCs and their verse being ready, I figure i should share some of the card designs, and how they reflect the lore, personality, and abilities of the characters! And what better place to start than the protagonist and character who appears on the most cards, Mytherea!
There are two cards depicting Mytherea herself: Inferno's Heir (main set) and One With Fire (bonus cards).
Mytherea, Inferno's Heir - The main set depiction is the full "Mardu" colours - red, white, and black - delving deeper into the character than the other one. Red is the colour of passion, emotion, fury, fire, and action. It's Mytherea's primary colour, as she is a person of action, easy to anger, and of course, elementally very closely tied to fire. White is the colour of honour, glory, peace, order, justice, and vengeance - which a knightly figure leading a fight for freedom must posses! And vengefulness is one of Mytherea's main flaws too! Finally black, the colour of power, ambition, persistence, relentlessness, ruthlessness, and corruption. The least prevalent of Mytherea's three, it manifests here in her determination to slay the enemy occupying her home, being willing to turn to just about any means necessary to do so.
Mechanically, each of the card's three abilities represents a point in her story, and conveniently lines up with the three colours.
- The first, creating a Devil Wizard token creature represents the start of the freedom fight, recruiting all adventurers, mercenaries, and more to her cause.
- The second, what we in Magic lingo call a "Trumpet Blast" is a boost to power of one's creatures, representing leading the assembled forces into glorious battle.
- And lastly, destroying a creature is here to represent the climax of the war story, taking out the Foundry Empire's governor who had been leading the occupation of the Infernal Isles.
Mechanically, this plays as an extension of the set's black-red theme of casting multiple spells!
Mytherea, One With Fire - Bonus depiction, this one focusing on Mytherea's role as cleric of Fire. This card boils her down to a single-colour, being the red that is her core. The ability is a representation of her mastery over fire, being able to summon fire in forms of living beings (represented here with temporary copies of creatures).
Mytherea's Plea, Liberator's Blade, and Regime's End - Not much to say here, as these three cards are individual examples of the story depicted on Inferno's Heir, assembling forces, leading them into battle (though here as an ability on the gleaming blade wielded by the hero), and the imperial governor's demise.
Divine Flames & Fiery Dance - Two cards depicting mastery of Fire, the first as the boon of Pyrognis. The card's flashback ability lets one do the fire a second time, provided they have a cleric to channel the deity's power! (main set Mytherea sadly had to trade out her Cleric type for Knight, but the bonus one works as a flavour win! Or you can use one of the many other clerics in the set) Fiery Dance on the other hand depicts one of the ways of showing devotion to Pyrognis. The more devoted one is (by spending more mana on the X part of the cost), the more that devotion is rewarded with the ability to pick more options, all of which are various ways fire-based cards had been depicted in the game's past.
Mountain - The Basic Land cards are a cornerstone of playing the game. The set's basics each depict one or more characters, this particular one being Mytherea and Jerralth, high priest of the Temple of Fire in a ritual dance of Fire.
Soulfire Eruption - A card included in the bonus selection, this one depicts Mytherea's death in a blaze of glory, which you can read about here. At an immensely high cost with a huge effect, this card felt like a great pick for the massive torrent of fire she unleashes in doing so. Also, the original card's flavour text, "Forsake flesh. Choose fire." was so perfect, I in fact kept it as Mytherea's canon last words.