u/MaleficentConstant65

i'm stuck in a dungeon :(

theres a quest in a dungeon in morgyn coven in daggerfall. the quest needs you to save a girl named carolyrrya wicksley

theres a portion of this dungeon with these weird cogs that dont really seem to do anything when i activate them

has anyone done this dungeon? what should be done?

theres two moving plates and theyre activated by the 2 levers and theres a 3rd plate that looks like it should be moving but nothing seems to activate it

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i've been thinking about some builds for a character using high crit chance weapons and using outflank with their companions.

mainly i've been thinking about summoner. using any eidolon that gets weapon proficiencies as a feature. such as the genies for example. or just giving them proficiency through a feat. then getting them a bunch of arms and letting them use a lot of kukris for a lot of crits so the character can make attacks of opportunity with their own high crit weapon. the problem i see with this is that the damage doesnt really scale well as the levels go up, unless theres something i'm missing?

i also remember seeing a good build here, i can't find it anymore but it was something with a bodyguard animal companion for access to combat patrol.

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u/MaleficentConstant65 — 16 days ago

I've heard that the lance is a very good weapon for a mounted summoner. And i get why it's good but are there any synergies here or is it just there for a summoner to have something to do when they don't want to use spells with their action?

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u/MaleficentConstant65 — 17 days ago

I've been having trouble looking for good builds for this feat, because everywhere i look there's something different, theres just so many ways to do it but the discussion usually revolves around class features and theres rarely any mention of feats and magic items or spells.

I would like to hear your recommendations or experiences building this kind of character.

Additionally i want to ask this: since a lance can be wielded in one hand while riding a mount, i assume a large one can be wielded in two hands while riding a mount too. Is that right?

And because of that i thought of making a tiefling with oversized limbs and one level dip into titan fighter to be able to use a huge lance in two hands while riding a mount with no penalty.

Also to be more precise I'm mostly looking for antipaladin focused builds to utilize smite good being multiplied by the spirited charge.

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u/MaleficentConstant65 — 18 days ago

i know its rare to come across large PCs and i assume most GMs don't allow those in their game. but in the campaign I'm playing in there is no limit on races and stuff like that. and i was thinking of making a character using the Ogre race.

i know that being large is desirable for pretty much any strength focused melee build. but i wonder which ones would benefit the most from being an Ogre or just any large race.

fyi the Ogre traits are this:

+4 STR +2 CON -2 INT -2 CHA. Large (+2 str, -2 dex, -1 to attacks, +1 to CMB and CMD, -4 to stealth). Reach. natural armor +3. Darkvision 60ft and low light vision.

i would also like to hear from people who actually played large characters in pf1. what did you play and how did it go?

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u/MaleficentConstant65 — 22 days ago