
I have figured out how to modify the game's actual shaders in Fable 3
Made the sky a rainbow :)
Part of an ongoing side project I have where I'm experimenting with adding in modern shaders (an unserious project for fun), as I love Fable 3 and want to give the game some love.
This modify's the game's actual shader files, so it does not require injecting into any graphical api. I'm using DXVK myself, as d3d9 has some issues on my pc. The tooling I made runs on hopes and dreams, and I'm decompiling the shaders with HlslDecompiler (which is far from perfect), recompiling with x86 fxc.exe.. but it works!