▲ 1 r/EDH

Ponza Deck Help

Decklist: https://moxfield.com/decks/y5WeAegW3Hy9DtvlcViRIA

Okay, now that you're here, hear me out.

Basically, the game plan is to run all of (or a lot of) the land destruction that replaces them with a basic, as well as removal that allows opponents to get basics, then punish them for shuffling/searching/having more than 1 land enter. I also play tuck removal to punish shuffling. Coincidentally, I can also use some of the land destruction stuff on my own lands to ramp if they are earthbent or indestructible. Yes, that is the only reason why I chose Kyodai as my commander.

The main problem I'm having as I'm building the deck is that it's not super coherent yet. There's not enough glue that ties it all together. There are not many draw engines, basically no finishers, and not enough land destruction for my liking. I am also struggling with the manabase. The deck is basically Jeskai + splash, but I'm not sure how to do that while still including lots of basics.

I would appreciate any suggestions.

u/MapleSyrupMachineGun — 1 month ago