u/MarionberryIcy9383

One of the most Unnecessary releases of all time

One of the most Unnecessary releases of all time

https://preview.redd.it/xcsamjp4zekh1.png?width=4096&format=png&auto=webp&s=c1598f02e26d358488de61b62c6aa59441a1b8de

This is my single most hated Ultra of all time. Why? He dropped and add 3 gallons of kerosene onto and already untouchable fire. Him and the Namek Ultras actually ruined my 2025 and I don't think he deserves an Ultra (maybe he is and I'm larping, but I stand by this).

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u/MarionberryIcy9383 — 1 day ago

Pilaf Gang Supporter Concept

https://preview.redd.it/bxopszxk11kh1.png?width=494&format=png&auto=webp&s=78c58b7c5b2ed3630d9a11c0bc09c05b4ce40bbc

World Dominating Hunger

▼Target
Enemies

▼Activation Conditions
If all the following are met after enemy attack ends (some attacks excluded) after 100 (I), 80 (II), 60 (III), 40 (IV) timer counts have elapsed from battle start (1 time):
・Received 1 or more damage

・An enemy battle member is Saiyan

▼Effects
・Steal 1 Dragon Ball

Also, if an enemy battle member is Son Family:
・Steal 1 Dragon Ball (I)

・Steal 1 Dragon Ball & Protect Dragon Balls (15 counts) (II)

・Steal 1 Dragon Ball & Protect Dragon Balls (20 counts) (III)

・Steal 1 Dragon Ball & Protect Dragon Balls (25 counts) (IV)

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u/MarionberryIcy9383 — 3 days ago

How to Fix LF Demon King Piccolo

LF Demon King Piccolo

We all know that LF DKP is one of the worst LF characters of all time. He serves no purpose, only existing for an ability with a 25% chance to succeed. Losing the RR wager makes this unit fodder, as he contribute nothing to the team. Therefore, it has come to US to decide how to fix him. Take a look:

  1. Disrupt

This unit has almost no disrupt, so he should have FSG's disrupt that resets when he has 7 DBs.

  1. Green Card

Based on Card use:

  • 1st
    • Dragon Balls +3 (once)
  • 2nd and on
    • Dragon Balls +1

*activation count resets when 7 DBs are gained

  1. Rising Rush

▼On Rising Rush Activation
・Destroy entire hand, then draw 1 each of Strike/Blast/Special/Special Move Arts
・Health +20%
・Rising Rush damage +40% (uncancellable)
・Dragon Balls +3
・Ally sub counts -10
・Enemy Dragon Balls -3

When own Rising Rush hits but wager is lost, avoid counterattack and deal supreme damage

Also, if 2 other ally battle members are "Tag: DB" or "Tag: Regeneration", based on Rising Rush activation:

  • 1st (once)

・KO Prevention Nullification (3 counts)(uncancellable)

・Nullify Element Disadvantages (3 counts)(uncancellable)

  • 2nd and on

・Nullify Endurance (3 counts)(uncancellable)

・Nullify Element Disadvantages (3 counts)(uncancellable)

Also, if 2 other enemy battle members are "Character: Goku:

  • Prevent enemy switching (3 counts)

I believe with this, DKP will be a generational character. But that's just me. what do u think?

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u/MarionberryIcy9383 — 15 days ago

Release Type Characters

Since some of these characters need another gauge to fill up to the Release state, is it safe to assume that while they technically have two Unique Gauges, they only actually use one? LF RED MZ, for example, can actually use two unique gauges because when each gauge fills up, it actually fills up and doesn't transform. But what are your thoughts?

u/MarionberryIcy9383 — 19 days ago