Hulk (2003) is a underrated disasterpiece

Hulk (2003) is a underrated disasterpiece

Scrolling through YouTube the other night I stumbled on Ang Lee’s Hulk. I have to stress that this will feel contradictory so bear with me. This is my third time watching it, once in theaters as a kid, second as a young adult in my early 20s, and again in my mid 30s so take of that what you will.

As a kid I loved it. Naturally seeing a giant green man destroy stuff is cool no matter the age, but I remember thoroughly enjoying it in theaters. In my early 20s I got about halfway through before shutting it off. Now, I watched the entire thing and I can’t help but feel how misunderstood this flick is.

Right out the gate, I don’t think this movie is particularly good and I’ll say that objectively speaking any media with Hulk (most notably Ed Nortons and MCU’s take) has been better since. The film is slow (can’t believe I made it through as a kid), sometimes painfully so. It’s a bit melodramatic, the script could use some work , the CGI is downright embarrassing sometimes and yet - this is my favorite Hulk movie.

The one thing Ang Lee got right that no one has come close to capturing is the actual Hulk himself and what it means to Bruce. Watching Bruce struggle with this destructive force is so interesting to watch, and having him like it is a great way to showcase inner conflict. Eric Bana is amazing as Bruce Banner and he sells the quiet rage really well.
The pacing is slow and you feel it, yet when he turns into the green guy all that emotional buildup has some sort of pay off. You’ve spent (more than enough) time with these characters so watching him lose control makes you sympathize with the destruction as opposed to it feeling like an open playground.

As I recall, please correct me otherwise, this is the only Hulk movie we really see him destroying out of anger as opposed to being a superhero. And even then, there are moments when the Hulk is a hero in this. These moments are so small in his destruction that it overshadows that aspect, which again, makes this version of Hulk more involved. He’s like a child with infinite power let loose, and yet there are moments he sits down and smells the roses. There’s a quiet contemplation in it that hasn’t been touched on since.

The CGI can be pretty bad at moments and so can the weird negative screen effects, but this is still my favorite rendition of Hulk himself with the bright green and the prospect of getting larger as he gets angrier.

Danny Elfmans score is the cherry on top. Sucks the movie is dragged by its own ambition and I would love to see someone tackle Hulk this way again but with a bit less of a heavy hand. Ang Lee was an interesting choice and I will forever respect him for trying something new.

Anyway, rant over. It’s free on YT if you want to witness a bizarre, boring, crazy rendition of Hulks mythos.

Edit: few typos

u/MasterSalamander666 — 12 hours ago

AC Mirage is the change I want the series to evolve back into, with a few caveats

As a casual AC fan I’ve always managed to squeeze the next game in, whether at release or down the line, and I’ve usually come away pretty satisfied. It’s a series I rarely beat but happily invest 30 to 200 hours in.

The RPG series has been okay (love Origins) but I always felt they lacked focus. Valhalla was the first time I actively disliked an AC game despite its cool time period, so when Mirage was announced I didn’t care to play it. Recently I decided to give it a go and man, am I beating myself up for not picking it up sooner.

I want to be clear that I don’t think AC: Mirage is the best of the series. It falls in a few departments but it was the first time in a while I actually felt like an assassin. For everything I enjoyed though it kept making me feel how badly I want a true next evolution of the series and just want to breakdown a couple:

- The game felt too easy because of enemy AI. It leaned into a power fantasy but I’d like the evolution to have smarter enemies that question, truly investigate, and don’t forget you when you turn the next corner.

- The level design was headed in the right direction because they felt interesting. I just wish there were more entry points and ways to infiltrate.

Honestly that’s it. One thing they excelled in was keeping the map small, it felt viable and was a ton of fun to explore. The mission design was also fun with the bullet style investigation board instead of a list of stuff to do. The contracts, while amounting to just infiltrating or escorting, always felt exciting.

I hope the next place the series goes will focus on density rather than sprawl. A overhaul of the ai and level design, and just overall polish. I’m just blabbing at this point but it’s because I yearn for a heavily stealth focused game like Dishonored or Deus Ex. Not because I necessarily want AC to be those games but because they focus on true planning and infiltration.

Any love for Mirage? Or a more hardcore focused AC?

Edit: I have not played Shadows yet

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u/MasterSalamander666 — 12 days ago
▲ 3 r/PMCareers+1 crossposts

[3 YoE, Project Director, Project Coordinator, United States]

Good morning, everyone!

I’m currently on the market for a new job as I’ve been bumped down to part-time. My story and way I got into the industry is a bit twisted so bear with me.

I do not have a college degree (the college is set down under education but I never graduated) but I was fortunate enough to know people to get into small project management gigs which eventually grew into more robust opportunities.

That being said, I’m in the process of getting my PMP and Notion certs but I’m getting absolutely no calls/emails back from anyone I’ve applied to. I’m aware that I may be on the bottom end of candidates so the certs are my way to try and gain some upper hand in addition to applying to smaller businesses.

I believe I’m going to remove my “college” education but is there anything else I can do to stand out a bit more? Would love feedback on the current resume and if anyone is in the PM/Coordination let me know if there are other places to look other than Indeed or LinkedIn.

Thank you so much in advance and look forward to your feedback!

u/MasterSalamander666 — 14 days ago

Catwoman (2004) Holy Hell

The early 2000s is one of my favorite eras of film and a big part of that reason are the countless strange, sometimes successful, comic book adaptions. For every Spider-Man you had Ghost Rider. For every X-Men you had Daredevil.
Even the bad ones hold a special place for me. Sure they were bad, but they were also never boring (I even include X-Men: The Last Stand in this argument!).
A product of their time, leather and heart. They have become nostalgic and I am aware of my rose tinted glasses.

In comes Catwoman. A film I didn’t like then but have grown a new found dislike. “Bad films” tend to receive a reexamining around the 2 decade mark and sometimes we find out they were never really bad. Maybe misunderstood or too far ahead of its time.
Catwoman was bad then and it is very bad now. For a film that focuses hard on sexuality and the beauty business, it ends up saying absolutely nothing at all.
Character motives are childish, the action scenes have no gravity or weight, and the script is a perfect example of “and then this happens” as opposed to “this happens because of xyz.”
Scenes meander with strange and laughable acting. Halle Berry sniffing cat nip and meowing like a cat is as absurd as it sounds.
The passage of time is also nonexistent with things happening either offscreen or via a voiceover giving no complexity to the drama at hand.

In the end, what’s most devastating is the lost opportunity of Halle Berry playing a legitimate Selina Kyle/Catwoman. She’s a great actress and the looks to play a convincing anti-hero.
Selina Kyle (named Patience Phillips in this movie for some strange reason) can be a deeply complex person to follow and it could’ve been an interesting character to dig into; even if they decided to do the beauty storyline this film was trying to critique on.

1/2 star added strictly for Halle. Everything else is truly is as bad they say.

u/MasterSalamander666 — 2 months ago

Films where the ending “makes” the whole movie? (Speed Racer directed by The Wachoski’s)

I recently picked up Speed Racer in 4K (looks amazing btw) and had a pleasant rewatch. The film is a personal favorite of mine but I understand its criticisms and that its style is not for everyone. It’s a bit overlong, a story that can’t really resonate with kids despite the screen saying it’s a kids movie, etc.

But that ending, man, that ending. I know that films need to stick a finale that can wrap the film well, but The Grand Prix is such a wonderful culmination of everything Speed went through and the Wachoski’s style really works in its favor. The quick cuts of people cheering and screaming, monologues, music, Speed crashing his last two opponents to jump into a kaleidoscope finish line with his car finally burning out - it’s amazing stuff.

And I have to admit, the movie wouldn’t be nearly as memorable if it wasn’t for the triumphant and kinetic ending. It truly “makes” the movie.

Any other flicks you guys can think of that gives that same feeling?

u/MasterSalamander666 — 3 months ago

Resident Evil (2002) - An appreciation on Paul W.S. Anderson’s rendition

Man, this movie is so much fun. As an avid fan of the series I can’t explain how much this captures the spirit of it. This is CAMP to the fullest and unapologetically degree. The opening scene alone with Manson’s thumping soundtrack got me so hype and it delivered from there on.
Sure it loses a bit of steam in the third act but I miss this weird experimental era of video game film adaptions. Incredibly stylish, weird, and fun. Seeing Milla go from doe eyed “idk who I am” to calculated killer, kicking dogs in the face, going against the licker. Just so much fun. Can’t say much about the sequels but this will always have a special place in my heart.

u/MasterSalamander666 — 3 months ago

Hello,

Completely new pilot and love learning the ropes except… for the life of me I can’t figure this out! I feel like the tutorials don’t go as deeply into the instruments as they should. Correct me if I’m wrong but I believe it’s the main reason I can’t make smooth landings.

If anyone can explain it I’d be grateful. Currently playing on base PS5 with controller.

Cheers!

Edit: thank you everyone for the responses I’ll be sure to comb through some YT channels and practice. Incredibly helpful community you guys are appreciated!

u/MasterSalamander666 — 4 months ago