10.6 update notes - Changes to voting system, suppression, auto-include ammo crate, non-ftl markers, and more
store.steampowered.comWhen do you think OWI will fix Chinese grenadier role selection locking out other roles?
Really tired of people joining the squad midmatch, picking one or both grenadier kits and forcing the hat/scout off of their kit because they can't respawn due to kit restrictions. The worst part is that they don't even know they're doing it and so when you ask them to swap off, they think you're an asshole. No man, I'm trying to kill a tank next to the hab, I don't want your shitty gren kit.
What do servers define as "exploits"?
Unfortunately no one knows. Upon asking, they won't tell you what an exploit is because they don't want people to do it. But if you do it, how do you know?
I've played on servers where shooting on top of a vehicle is bannable, but they won't tell you that because it's not in their server rules. As a result, you gain points on the community ban list (CBL) for an action you didn't know would be against the rules. So where does the buck stop when defining an exploit? Shooting people T-posing outside of vehicles? Shooting peoples body parts for sticking through walls? Does picking your drone up and placing it down again, giving it a full battery back, count as an exploit? Remember, that the definition of exploit is: >to make use of meanly or unfairly for one's own advantage
All I'm asking for is a little clarity from the servers. I know, it's so difficult defining an exploit. At least it's better than players being banned from half the browser via CBL.
And before you ask, no I was not recently banned; I have been in the past (nearly 2 years ago) for shooting people out of a Humvee. And, in the appeal, their logic was a little flimsy to say the least. In the end, they decided to keep the ban because I performed too well.
This question comes on the back of most servers banning surfing despite not explicitly stating it and throwing it under a catch-all term "exploit". If the game has stayed the way it has for a considerable time, there's no expectation to say whether or not a game mechanic is intended or not; regardless of OWI's development speed. Do remember, Humvee spare tires still have 0mm armor since their release in... V3 (2022).
Raider(?) kit causes squad fire support role to be unavailable
Constantly getting trades like these. Any reason why? Ping is good, but devs removed the packet loss indicator. My internet is fine, but maybe an issue on the server side?
Medic revive/heal icons still bugged.
Thought it should be mentioned that since UE5, revive icons bug out and don't distinguish between downed medics and downed non-medics a majority of the time. Additionally, some people don't have their health indicator shown when they in fact do need heals.
Just another few great features of UE5!
10.4 disables M/KB on first launch of game
Not really seen anyone mention this yet, but most noticeably since 10.4, my mouse and keyboard don't work to skip past the intro video. As a result, I have to force stop the game via steam/task manager and relaunch and only then will m/kb work.
Is it just me?
Suggestions for getting security wiring into door strike.
Hey all, I just want to preface this with I am an electrician and the work's already been done, just wanted some insight from someone who might've done this before since it was our first time doing security as it's usually handled by another company.
Doing some work in a mixed commercial office+warehouse back-office. They wanted door security for some existing doors which were steel framed/doors. No way to access the tops of the doors from the T-bar ceiling as the drywall was run up for about 2-3' above the T-bar and we didn't want to compromise that much drywall to drill. What we ended up doing is drilling from where the strike goes up into the bottom of the header with a 54" HSS bit.
Just curious for those that do security regularly if this is the typical solution or if there are other options we didn't think of. Thanks!