
How I have improved in my task of making Traveller planets and systems
I thought - given the current AI debate - it would be interesting to show how a human improved his skill in using Universe Sandbox.
Back in October 2024 I started my first Traveller campaign since I had lasted played back in the early 1980s. I had purchased Universe Sandbox, so I decided to create each of my players' Traveller's home planet for their character sheets.
Back then I wasn't bothering to create the whole solar system. It was only later that I started the project of detailing hundreds of Traveller planets and Solar Systems.
As they say practice and 1,941 hours makes you better.
Edited to add ... I should say that this is Cipango with its barely visible ring and its habitable moon Tsuki-Shivva.