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Hi, it's Mrs. Sploot, the artist of the husband-and-wife team behind Nimbit Frontier! Our game launched into Early Access on Steam this Monday. The journey to get here was long, and the game changed many-many times along the way, but it finally happened!
Nimbit Frontier is a creature collector where you raise creatures (Nimbits) and release them into the wild instead of battling them. It also has a town life and a light touch of action roguelike combat (with a no-fainting option if you want a more relaxed experience). Think Chao Garden meets Stardew Valley.
I wanted to share some of the exploration and concept art that went into figuring out the characters, creatures, and town before they became part of the game. A lot of this exploration work is very rough and fast, some are just simple sketches, while for others I made simple 3D blockouts as a base, especially for creatures that needed many angles for animation. All of the artwork for Nimbit Frontier was made by me, without using AI, over a period of 5 years (so some older stuff might look more wobbly in comparison to newer art). It feels really special to look back at these early ideas now that the game is finally out, and I hope you enjoy looking through them as much as I enjoyed revisiting them.
Steam: https://store.steampowered.com/app/2477710/Nimbit_Frontier/