r/cozygames

▲ 139 r/cozygames+47 crossposts

We just released a new trailer for our retro shop sim!

Hi friends! What do you think?

Shop Crush is a mysterious shop simulator with psychological horror elements, set in the early 2000s.

In this hybrid visual novel, you run a small thrift shop, get to know your customers, figure out what they really want, and decide what to put in front of them. Every customer has their own personality, preferences, and hidden motives - and it’s up to you to figure them out.

Behind each customer is a small psychological mystery waiting to be uncovered. Read their behavior, make the right calls, and balance profit against customer trust as you try to keep the shop running for one more day.

u/badfantasyrx — 4 days ago
▲ 70 r/cozygames+1 crossposts

My wife and I just added irrigation to the demo of our 🌾 Ancient Egyptian-inspired farming life sim. Fields of Aaru's Next Fest demo update is out!

Hi everyone,

The updated demo is free to play on Steam, and if you're interested in trying out the latest features like digging and irrigation, feel free to check it out and give us feedback! We've just launched a major update in preparation for Next Fest.
https://store.steampowered.com/app/4665870/Fields_of_Aaru_Demo/

Note: Old demo saves won't work with this update. You'll need to start a new game!

Here's what's changed since June:

Updated visuals

We've added fluffier foliage, more flowers to the meadows, and adjusted the colors across different areas. Enhanced mode also adds water reflections, improved lighting, and softer shadows!

You can choose Classic or Enhanced in the Graphics settings.

Digging and irrigation

You can now dig channels and reshape the land around your farm. Once you repair the water wheel, Pentu will also ask you to repair the shaduf by your dock so you can use it to water your fields.

Gifts and friendship

You can now give gifts to villagers, each with their own likes and dislikes. By popular request, you can also sit and listen to the music in the village square in the evening!

Six new languages

You can now play in French, German, Spanish (Spain), Brazilian Portuguese, Simplified Chinese and Japanese!

End-of-day summary

When you go to bed, you'll see a summary of what you did and earned that day.

We've been hard at work on the Fields of Aaru demo for Next Fest (many long nights over the past few weeks), and we're to hear what you think of the new features and visuals. If you have any questions, I'll be around to answer them below!

Marcel

u/ZymartuGames — 3 days ago
▲ 7 r/cozygames+1 crossposts

I'm making an incremental game about grinding spices with a mortar and pestle

Hey everyone!

For the past 3 months I've been working on Spice Pound, small cozy incremental game about grinding spices with a mortar and pestle.

You run the seasoning station in a busy restaurant kitchen. Hold to pound, the spice slowly cracks and turns to powder, it goes into the soup, and a fresh bowl comes in. That's the whole core loop, and I wanted it to stay that simple. What grows is everything around it:

- 16 spices to unlock, from salt and pepper all the way up to saffron and nutmeg

- 35 pestles across 10 families: olive wood, marble, cast iron, jade, even a meteorite one

- Mortars, soup bowls and mats to collect, and each one actually helps you grind

- A little clockwork grinder that fills sacks of spice while you're busy at the mortar

There's no fail state, no timers, nothing to lose. It's meant to be the kind of game you put on next to a podcast and just enjoy the crunch.

The idea started in my own kitchen while I was pounding pepper for a soup. I made a tiny prototype with just one mortar and a hold-to-pound button, ended up playing it way longer than I expected, and it slowly grew from there. I'm a solo dev, and this is my second game.

Also, all the illustrations are hand-drawn and carefully researched.

The Steam page just went live, and I'm planning to put out a free demo very soon. If it looks like your kind of thing, a wishlist would honestly mean a lot. I'd also love to hear what you think, especially about the pounding. Does it feel satisfying to watch?

Steam: https://store.steampowered.com/app/5191230/Spice_Pound/

u/RoltDev — 3 days ago

What's your current favorite (non-farming) Cozy game?

I enjoy the first hours on cozy farming games, but get distracted/bored with the whole process soon after.

What's your current fav, that is non-farming?

I've been playing the 3DS Fantasy Life game, since it has so many options on what job to play each time.

Edit: AutoModerator mentioned Platform. I'm open to anything, but mostly PC, 3DS, PS4.

Edit 2: Thanks for all the recommendations! 💖

The most mentioned & upvoted were:

  • Dress Maker
  • Tiny Bookshop
  • Coffee Talk
  • My Time at Sandrock
  • Graveyard Keeper
  • Librarian: Tidy Up the Arcane Library!
  • House Flipper
  • Town to City
  • Sticky Business
  • Planet Zoo
  • Dredge
  • Unpacking
reddit.com
u/austernotus — 4 days ago

Love, Ghostie

This was SUCH a cute game. It's a simple, spoopy matchmaking game that I want to play again. You can definitely do a complete play through in one day if you are glued to it. But it's made so that you can play through it multiple times with different endings for the characters.

Very carefree, stress-free.

u/SunshineRayRay — 3 days ago
▲ 36 r/cozygames+1 crossposts

Ovis Mollis - my desktop sheep companion farm. I'd like to show you its trailer. I'm aiming to release the demo as soon as possible.

In Ovis Mollis, you play as yourself after deciding to leave the city bustle behind and move to the countryside, where you buy a sheep farm to raise sheep and shear their wool.

Steam: https://store.steampowered.com/app/4509620/Ovis_Mollis/

u/Old_Extension8852 — 4 days ago

Games that feel alive

Any games that feel alive, as in characters living lives or interacting with each other. Stuck on Sims 2 for this reason. Any genre, on Steam for PC

reddit.com
u/GBAplayer — 4 days ago

Houses of Witches

Hi everyone!

While developing a larger, story-driven adventure, I felt like creating something a little different and cozier for a change.

And that's how Houses of Witches came about!

It's a cozy, straightforward hidden-object game set in a whimsical witch village, with hundreds of little familiars hiding in all sorts of places. No complicated puzzles or time limits, just a little world to explore at your own pace.
I've had so much fun drawing this world and filling it with tiny, silly details. It's been a lovely change of pace, and I'm excited to finally share it with you.

There's more to come in the future, but for now, I hope you'll enjoy this little magical world!

Houses of Witches is coming soon! Wishlist on Steam

u/PotionPixel — 4 days ago
▲ 102 r/cozygames+6 crossposts

Hi everyone, I'm developing a roguelike deck-builder in the style of Balatro but about Sushi, the core loop of the game is collecting ingredients, tools and sauces to create the highest scoring sushi you can and reach day 25 to complete the run and unlock more stuff :)

I mentioned the ingredient synergies in the title and an example would be like:
- Rice: x2 Flavour to every Topping if the sushi contains a Nori
- Shrimp: +30 Flavour for every ingredient currently in your hand
I found that with those kind of synergies you can find a lot of cool combinations, for instancy my brother is obsessed with a full shrimp build + a sauce which let's you draw 5 more ingredients to the hand :D

You can play the DEMO right now on Steam:
https://store.steampowered.com/app/4555040/Sushiamo
If you like it feel free to wishlist it, it helps a lot!

Happy to answer any question or curiosity about the game or the development of it :)

u/Sushiamo — 8 days ago
▲ 251 r/cozygames

We’re making a tidy up game set in a pop-up book with 5,648 papercraft treasures and 500+ unique hand-drawn items. No Gen AI

We are making Folded Fables: Tidy Up The Dragon Hoard... a tidy up game set in a pop-up storybook. It is like Paper Mario meets Librarian.

Your fable begins when a dragon challenges you to organize 5,648 papercraft treasures and tally every last item. Level up and unlock new skills along the way in this Tidy Up game. Play solo or tidy up together with friends.

Our game contains no generative AI content. Some people may specifically wonder about the art used for the items because tidy-up games need a lot of unique items. We are using art from two of our games: Crusaders of the Lost Idols and Bush Whacker 2. Each and every one of the 500+ unique items in Folded Fables was drawn by one of our artists over the past 14 years.

Many of the in-game pieces, such as the pop-up book sequence, started as physical paper models before being recreated digitally. Even the Folded Fables logo was physically hand-folded with paper before being photographed for use in-game. If you want to know more, there are a bunch of behind-the-scenes pictures and videos on our Discord.

Speaking personally, Folded Fables combines two of my personal joys: papercraft and tidy up games. I really enjoyed playing Librarian (who didn't?). I've finished it a half dozen times (including a non-magic run that took me 24 hours) before moving on to other games in the genre. And I've been drawn to paper ephemera and papercraft for as long as I can remember. Paper objects transport me to other times and places, both real and imaginary. And the feel of different types of paper is so wonderful that I've built up a bit of a collection at home. Every time I make something, I go to great lengths to find just the right paper. But I wasn't sure anyone else would enjoy our idea of combining these two concepts. Was it too weird? Would anyone else be intrigued by a world made of paper, inspired by pop-up books? I really couldn't say... all I knew was that I would love it, and so off we went on this journey that has resulted in Folded Fables.

For the past 3 months, I've had the great pleasure of watching our game come together. I'm so happy with the results, and I'm glad (plus a little relieved) that others share my enthusiasm. I can't wait for everyone to get a chance to try it out!

We are releasing on Oct 15th. Less than two weeks until release! Eeeek! Gotta go! So much to do!

u/EricCNE — 12 days ago
▲ 13 r/cozygames+3 crossposts

MarchMallows - A new trailer for my Lemmings-like co-op game with Party games. Does it seem like fun? How can I merge the two trailers together?

Hi all,

So last Friday I announced my game on Steam with a trailer. The old trailer really describes the game's aspects and gameplay and brings up features like a level editor well, in my opinion. Co-op aspects could be better, but I think it's "ok". However, it doesn't really send the message that it's fun, which is what it should do.

That is why I made this trailer. It's not so much about what the game is about, the co-op aspects and all that, but rather why it is fun. It also shows the minigames, which aren't in the old one. I don't think I can do it all in one trailer, so I think I'll use both.

  • I made this trailer in kid-safe mode. There is also a blood and gore mode. Is there a reason to have both? Does gore add something to it? (both versions on the website).
  • What do you think, looking at this trailer and the old one?
  • Which one is best, should I use both, or do you have an idea on how to bring them together in a format short enough for a trailer?
  • Most important: Does the game look like fun?

I'm going to launch a playtest soon and I am looking to get as many players as possible, so I really need the trailer to be engaging. If you want to join, fill in the form on my website :).

Steam: https://store.steampowered.com/app/5277220/MarchMallows/
Website: https://marchmallows.perfectexecutiongames.com/

u/ChaoticPromiseTFA — 11 days ago
▲ 64 r/cozygames+3 crossposts

new trailer! honey farm management with bears and bees 🐻

hey all! 🐝

We just release a new trailer showing all the new features and visuals of the game! 💛

Bottled by Bears is a cozy management game about a family of bears running their honey farm. A demo is available if you want to try the game out!

Steam Page: https://store.steampowered.com/app/4390080/

Discord Community: https://discord.gg/M6cwrCZawB

AI Disclosure: All assets are hand-drawn and music composed by the team (humans 🙆‍♂️). We do use AI tools to make custom editor tooling for development and aid on testing/bug fixing.

u/rethe_ — 12 days ago

More games like Harvestella?

I've never been a big farming/life sim game guy, but something about this game is just nailing it for me. Maybe just the right time in my life to be playing it, but idk dude this game gets it. I find animal crossing super boring and stardew stresses me out because I try to do everything and miss events and never feel relaxed or casual with it. Pretty early on in Harvestella so far, but it seems to not punish aimlessness nearly as much with time-based stuff. Also just feels like it leans more into the squenix/jrpg vibes than the farming sim which is way more my wheelhouse. The music is immaculate as well. I have rune factory: guardians of azuma in the backlog which i've heard is similar, but what other games have this flow? Wanna chase this feeling.

Consoles I have:

N64 Ps2 Gamecube Og xbox Xbox 360 Wii u Xbox series x Ps4 Ps5 Switch Switch 2 Ds 3ds Vita Anbernic/retroid devices Mini pc

u/No-Case4764 — 11 days ago

Organizing/tidy up game where you also manage a shop?

I've been playing Cat Mail Co and I love it! I really like that you are organizing a backlog while also still seeing customers and keeping things running. It's like a tidy up game and a shop game in one. Does anyone know any similar games?

The platform doesn't matter that much, but I mostly play on PC.

reddit.com
u/Skinned_Potato_Lady — 11 days ago

I'm making a cozy dragon collecting adventure game! Hatch dragons, travel the world and meet chaotic characters.

https://store.steampowered.com/app/5270070/Dragologue/

Explore the edge of the world, discover and hatch dragon species, care of your companions, and befriend peculiar characters who decided to settle here!

The art of dragon hatching has long been lost to time, it’s up to you to discover it anew. After years of traveling, you finally settle down, hoping to achieve just that. Conditions are harsh near the world's borders, but the magic is strong, and that’s exactly what you need…

Although the place might not be as secluded as you hoped it would be.

Any support and wishlist helps ^^

u/Elion_Time001 — 12 days ago
▲ 11 r/cozygames+1 crossposts

CottageCore: build a cozy village with cottages, animals and floating houses

Hey everyone! I’m the developer of CottageCore, and here’s the announcement trailer :)

It’s a freeform village-building game where you can shape cottages and towers, customize their colors and materials, and attach floating houses to your towers. Villagers, animals and changing seasons bring the village to life, and there’s a Creative Mode for building at your own pace.

The public demo is planned for early November 2026, with the full release on April 14, 2027.

All art and music are human-made.

Trailer: https://youtu.be/f35t1kngUao
Steam: https://store.steampowered.com/app/4941950/CottageCore/

u/Deltakosh — 11 days ago

My first restaurant in Nivalis Nights! (Modded)

I loved their first game, Cloudpunk, and have been eagerly waiting for Nivalis. When I first tried it at release, the pace felt a bit too fast and not as cozy as I’d hoped. There were quite a few features I wished were part of the base game. But just days after launch, the community already started making mods and I couldn’t be happier. The mods I’m using now make the experience calmer and more enjoyable, taking away the hectic feel of the vanilla version.

u/disguisedtoastie — 12 days ago