r/CozyGamers

▲ 440 r/CozyGamers+1 crossposts

Wish Upon A Llama - my cozy life sim where you raise animals (with genetics), build friendships & romances is coming to all platforms this winter!

Hi! I’m the developer of Wish Upon A Llama, it’s a cozy life sim where you care for generations of animals, helping them find homes to restore a connection between animals and townsfolk! It's coming to Switch, PlayStation, Xbox, and PC this winter :D

There are: 

- 16 different species of animals! Animals inherit colors, patterns, and personalities from their parents through a genetics system

- 41 townsfolk, each with unique storylines to uncover 

- 21 dateable characters you can start families with! 

Steam: https://store.steampowered.com/app/2262630/Wish_Upon_A_Llama/ 

We also just started a Discord community and are running a second round of beta testing soon if anyone's interested or want to say hi! discord.gg/vvpAhGRcfV

Thanks so much for letting me share <3 wishing everyone a wonderful Wednesday!

u/moonybirds — 1 day ago
▲ 924 r/CozyGamers+1 crossposts

We’re building Roller Coaster Tycoon but for National Parks

My husband (former EA game designer/development lead) and I (former Disney web producer/dev) have been building our passion project, National Park Tycoon, for 8 months now and we just released our trailer and published our Steam page!

It’s a 2D, isometric game very similar in style and gameplay to classic Roller Coaster Tycoon, but:

  • instead of building rides, you build hiking trails, campsites, scenic viewpoints, and activities like kayaking and rock climbing.
  • instead of hiring handymen to clean guest vomit and mechanics to fix broken rides, you hire park rangers to clear fallen logs from blocked trails and rescue lost visitors.
  • instead of walking around with balloons and umbrellas, visitors take out binoculars to watch wildlife and don hiking backpacks they've purchased at the gift shop.

Some similarities our game does have to Roller Coaster Tycoon are:

  • you can manage your finances, including revenue from park entrance fees, activity fees, and gift shop sales, as well as expenses from construction, park ranger wages and building maintenance.
  • all visitors have attributes like Mood, Hunger, and Excitement, and their scores change depending what things you build in your park, and where you build them.
  • there are 3 objectives you need to meet in each park in order to unlock the next park, but you can also just play for fun without ever trying to beat the objectives in Sandbox mode.

The game is loaded with cause-and effect mechanics. For example:

&gt; If you build a fishing activity for your visitors, you can choose whether they can keep the fish they catch, or release them.
&gt; If visitors get to keep their catch, their “Excitement” score will rise as they fish.
&gt; BUT, they will start to deplete the fish from the lakes, and the bears in your park will get hungry.
&gt; If your bears get hungry, they will start invading your trails and stealing food from visitors, which will decrease your park’s “Safety” score.

There are countless scenarios like this. It can be a fun and challenging balancing act to keep everything in check!

If you miss the thrill of roller coaster tycoon and love national parks, we would love if you could wishlist the game on Steam or share the link with someone you know who might enjoy a game like this!

Wishlist on Steam: https://store.steampowered.com/app/4520000/National_Park_Tycoon/

Our social links are on the Steam page if you’d like to follow our progress. We’re hoping to release a demo in about a month and launch by the end of the year.

I'm happy to answer any questions or listen to any suggestions anyone might have about the game :)

We pledge to donate a percentage of profits to the National Park Foundation to aid in the protection and preservation of America's beautiful national parks.

Generative AI Disclosure: AI was used in the initial generation of some assets, but we edited them in Photoshop to adjust proportions and remove any obvious AI Slop.

As this is primarily a management game, we focused heavily on the game mechanics, ensuring the game is bug-free, fun to play, and, dare we say, addicting!

That said, we would love for the art to be more authentic and beautiful. We have an artist under contract who can replace all of the art in the game if the game gets enough traction/wishlists.

u/reynoldsmkatie — 1 day ago

I've been working on a game with my husband for the last 5 years and it's finally out! I want to share some of the concept art from the journey.

Hi, it's Mrs. Sploot, the artist of the husband-and-wife team behind Nimbit Frontier! Our game launched into Early Access on Steam this Monday. The journey to get here was long, and the game changed many-many times along the way, but it finally happened!

Nimbit Frontier is a creature collector where you raise creatures (Nimbits) and release them into the wild instead of battling them. It also has a town life and a light touch of action roguelike combat (with a no-fainting option if you want a more relaxed experience). Think Chao Garden meets Stardew Valley.

I wanted to share some of the exploration and concept art that went into figuring out the characters, creatures, and town before they became part of the game. A lot of this exploration work is very rough and fast, some are just simple sketches, while for others I made simple 3D blockouts as a base, especially for creatures that needed many angles for animation. All of the artwork for Nimbit Frontier was made by me, without using AI, over a period of 5 years (so some older stuff might look more wobbly in comparison to newer art). It feels really special to look back at these early ideas now that the game is finally out, and I hope you enjoy looking through them as much as I enjoyed revisiting them.

Steam: https://store.steampowered.com/app/2477710/Nimbit_Frontier/

u/Megasploot — 1 day ago
▲ 793 r/CozyGamers+3 crossposts

Hello! Last time we asked you all for a short interview about otome games, and this time we want to share an update on our progress! Our otome game is called 'Mark Complete' it's a productivity app that helps you focus and rewards you with an eye-candy virtual companion you can romance.

Hello!

We're two people working on Mark Complete, a productivity app that helps you focus and rewards you with an eye-candy virtual companion you can romance. We're aiming to release the demo this autumn!

Mark Complete's inspiration came from a personal struggle we've always had: actually sitting down and focusing on the task in front of us. With so many distractions around us and everything moving so fast, it's only gotten worse in recent years. Not to mention our personal obsession with charming 2D men and the good love stories that come with them. That's what made us start Mark Complete.🥺

We're just beginning our development journey, and we hope you'll follow along with us through the real chaos of two people trying to make this thing happen!

Thank you for all your support and this community! We hope to create a cozy little space where you can focus on studying or working, mark your tasks complete, and let him complete you.💘

u/tunyapz — 1 day ago
▲ 301 r/CozyGamers+3 crossposts

Everlife 2 is coming to iOS + Android on September 9th!

Hey everyone! I’m the developer behind the original Everlife, which has been downloaded more than one million times. I’ve spent the past few years rebuilding and massively expanding it into Everlife 2.

It’s a choice-driven, generational life simulator with more than one million words of handwritten content. You can navigate school, careers, relationships, marriage, children, homes, pets, money, crime, fame, health, and plenty of unexpected situations.

Everlife 2 launches on iOS and Android on September 9th. I know many people here enjoy trying different life sims, so I wanted to share it with you. I’d love to hear what features you care about most in a life simulator!

u/blackwell94 — 1 day ago

Strangers finished this together in my multiplayer paint-by-numbers - share a link, color the same picture live, no account

Edit: Wow did not expect that much feedback from you. It seems you really enjoy it. So my plans going forward:

  • New Update tomorrow that will include some kind of social interaction, i dont know if its a full blown chat or not but I will think of something + More and bigger paintings
  • More Updates in the next couple of days (including, your own image -> Pixel Painting together)
  • If you want to be informed of all, join the discord: https://discord.gg/27Y632SP4K (its pretty barebones right now but I will set it up properly tomorrow).

Solo dev here, this launched this week and this is the first picture that got finished by people who'd never met 4 of them, in about 1 and a half hour. Watching the little cursors fill in the last corners together was the coziest thing I've seen on a screen in a while.

What it is: paint by numbers (coloring pixels), but everyone in the room colors the same picture and you see each other's cursors. A wrong color simply doesn't paint, so nobody can ruin it. You can only help. Pictures stay for days, so you can drift back in with a tea and finish slowly. No account, no download, phone works.

🔗 https://fillgood.fly.dev - "Paint with strangers" on the front page drops you into whatever picture is being done right now, or make a room and send the link to friends.

Honest bit: the pictures are placeholders I'll replace with real art (I code, I don't draw, if you illustrate and want yours in, please tell me). And I'd really love to hear what feels un-cozy: sounds too loud? too fast? too lonely when nobody's there?

I also have a discord if your prefer that for feedback. https://discord.gg/27Y632SP4K

Thank you very much for trying out my game, I have so much more stuff planned, this is just the beginning!

u/hello_krittie — 1 day ago
▲ 86 r/CozyGamers+2 crossposts

A new organizing game is coming out next week! 🧸🧹 (Not Slop, No AI)

You might have seen a few 'tidy up' games recently due to 'Librarian: Tidy Up the Arcane Library!' and we're here for it with our take on this genre!

Too Many Toys! takes place at a big toy store with 5,599 toys to sort out. There is different sections for plushies, toy cars, skateboards, board games and some more that you need to get familiar with to put the toys in the right place.

Our game has some features you haven't seen before like robots that help you organize this mess, or a train you can ride around the store with more toys to carry over across. There is quite a few abilities to unlock as you progress and speed up the process of cleaning up the store.

No time limit, no different modes, no co-op, no ai, no slop. Just some chill time following in the footsteps of the game everyone fell in love with, providing you a similar experience.

We also have a cute cat that sits at front desk (Yes, you can absolutely pet the cat! ❤🐈🖐)

Help us out and give it a wishlist, and we hope to see you on launch!
https://store.steampowered.com/app/5028390/Too_Many_Toys/

u/Inceas — 1 day ago
▲ 107 r/CozyGamers+1 crossposts

You start with this abandoned cabin and slowly turn it into your own cozy home in Pinewater

This is the cabin you start with in Pinewater, my cozy fishing game. When you first arrive it's dirty, damaged and abandoned, but as you play you can slowly clean it up, repair it and make the place feel like home.

I really love games where you can see a place gradually change because of the things you've done, so I wanted that to be part of the progression in my game too, without making it feel like a bunch of chores.

There's still a lot I want to add, but this is pretty close to the feeling I want the game to have. :)

Pinewater is currently in development and is on Steam if you'd like to check it out: https://store.steampowered.com/app/3464790

If you have any feedback or suggestions, I'd be really grateful to hear them! :)

u/zoltiecodes — 1 day ago

Grandma Left Me A Building: Demo's live, give it a try!

Hi everyone.

The game is called Grandma Left Me a Building.

A cozy apartment management sim where you restore the ruined building your grandma left you. Pick your tenants, manage neighbor dynamics, upgrade the building, hire staff, and handle the chaos that follows.

This is our first game. We ran a playtest a few weeks back, demand was way more than we expected, so a lot of you missed out. The demo is live now though, open to everyone, no waitlist this time.

The demo is playable right now.

-> Try the demo here. <-

Core Gameplay

  • Review the lease contracts your broker brings and set the terms.
  • Place tenants in apartments with their future neighbors in mind.
  • Handle tenant requests and complaints before they pile up.
  • Fix what's broken, open new apartments, and raise the building's value.
  • Collect daily rent, pay salaries and bills on time.
  • Hire staff: doormen, security, cleaners, and more.
  • Handle unexpected events when they hit, live with the consequences.

Features & Systems

(this is the full game, the demo includes a slice of it)

  • 30+ unique tenants across 4 social tiers.
  • 300+ distinct character interactions.
  • 100+ unexpected events.
  • 20+ building upgrades.
  • 6 different staff types.
  • Trait-based tenant interaction system.
  • Different tenants based on your building's reputation.
  • Drag-and-drop tenant placement system.
  • Happiness-driven dynamic income system.
  • Multi-level upgrade system.
  • No time pressure, plan at your own pace.
  • Hand-drawn cartoon art.

Your feedback genuinely means a lot to us as a small team.

Thanks for reading. <3

Got feedback? Come tell us on our Discord <3

We make our friends; we make our enemies; but God makes our next-door neighbour.
- G.K. Chesterton

u/x1Developer — 1 day ago

My game where you help a small rotund elephant build sandcastle won an educational game award last month! 🎉🐘

Elfie: A Sand Plan is a cozy puzzle game where you help your new friend Elfie, a small rotund elephant, build out her sandcastles with geometrical sand blocks. The solutions to most puzzles are open-ended, meaning that as long as your build fits within Elfie's plans she'll be happy!

You'll also unlock a bunch of swimsuits for Elfie, as well as additional music tracks, as you play through the game. I encourage you to take your time with it, Elfie's in no rush!

The game won in the indie game category of the Gee! Learning Game Awards and is 100% positive on Steam! I'm very proud of how far Elfie has gotten since the launch of the game in May.

Also, the game is currently on sale on Steam!
https://store.steampowered.com/app/3784760

u/SolsAtelier — 1 day ago

I’ve been working on a story-heavy occult shop game with crafting, strange customers, and a frog in a hat

Hey all!

I wanted to share my game The Totemist.

You run a tiny occult workshop in a strange mountain town, crafting totems, talismans, and other odd little items for locals who bring you increasingly personal and unsettling problems.

A lot of the game is built around reading what customers tell you, figuring out what they actually need, gathering materials, making the item, and slowly uncovering more about the town itself. It’s very story-heavy and very text-heavy on purpose, because I wanted the shop to feel like a place where people bring their worries, not just a place to buy objects.

A few bits of it that are in these screenshots:

  • customer dialogue and requests
  • daily omen choices
  • gathering materials
  • a frog who wears hats

One thing I’ve always loved in games is when reading actually feels like part of the experience instead of something between the gameplay, so that’s something I’ve been trying hard to build.

I’d love to know what kinds of story or character moments make you feel especially attached to a game’s world, because that’s the part I care most about getting right in this one.

Game Name: The Totemist

Platform: PC (Steam/ Windows)

Release: November 12, 2026 (Demo out Now!)

u/Shutin-Studios — 1 day ago

We're making Mimi's Pet Rescue, an animal sanctuary and pet adoption sim!

Mimi's Pet Rescue is a cozy job simulator where Mimi has handed you the keys to your own animal sanctuary. The building is a little... run down, so it's your job to patch the place up and find the pets their new forever homes.

First you get notifications of abandoned pets and decide whether you can take them in. When they arrive they may have ailments or injuries that need treating via medicine, bandages and a little TLC. The animals need food, water, play, grooming and a little love to keep them satisfied, before your customers arrive looking for the perfect pet to adopt.

Customers are looking for different things from pets and not every pet will bond with every customer, so it might take some time to make sure each pet finds their right place. Whilst all this is happening, you can also upgrade your sanctuary via donations to buy new furniture, premium food-types, accessories and more. Eventually you will build your reputation to be able to take in more animals, build extensions to the sanctuary (stables! Chicken coops!) and more!

The aim is to create a cozy, relaxing experience that is relatively stress-free, whilst being really rewarding when you find that perfect new home for your pets. Let us know what you think!

Steam link: https://store.steampowered.com/app/2827640/Mimis_Pet_Rescue

(This game is made by humans)

u/derp-labs — 1 day ago

Two years ago we started working on a game set in a cozy-creepy medieval library and it’s out in two weeks! Here’s the trailer.

Hi, we’re Alastair and Sarah, the bf/gf team behind SquarePlay and we are very excited our latest game Monk Took Book is out on 3 Sept!

It’s a co-op game about organizing, stacking and remembering where you put hundreds of books in a cozy-creepy medieval library.

But in this library the books don’t have titles, just symbols on the cover. There is no correct shelf and no right answer, so it’s totally up to you where you file them. At night there are book orders that you need to deliver.

Getting in your way are occasional hauntings - and since the demo came out we have redesigned the enemies as cute Viking skeletons - and you (and your friends’) ability to remember where you put them! Easy when you have only a few books but more challenging when you have an entire library to manage!

We have taken a lot of inspiration from the fantastic Wilmot’s Warehouse, so it's not a "tidy up" game.

But if you'd rather keep it relaxed, enemies, fires and time pressure can all be reduced or switched off, so you can focus just on organising, expanding and running the library (and occasionally petting Lord Fluffy, the abbey cat).

You can play with up to three fellow monks - and we still enjoy organising our library together (with only a few minor disagreements book classification 😊) after two years, but it’s totally possible and very fun to play solo as well.

We hope you like how it’s turned out and if so you can wishlist now on Steam, check out the demo or even buy it in two weeks!!!

(P.S. We haven’t used any AI to make Monk Took Book. Art by Sarah, music by our very talented friend Gareth and wonderful capsule by Addie Jackson.)

https://store.steampowered.com/app/4022090/Monk_Took_Book/

u/pH_101 — 1 day ago

Anyone else wish more games had pre-decorated rooms as options?

I am absolutely terrible at decorating. From The Sims 1 and Animal Crossing up until now. But that doesn’t mean I don’t like nice looking houses. I’m always really excited when you say, marry someone in a game and they get a whole new pre-decorated room. But it’s surprisingly rare to have this option in games. Let me pay for the materials, whatever and place some pre-fabs!

reddit.com
u/Gravijah — 2 days ago

Games like Cat Mail Co but not first person perspective

I love the mechanics of games like Cat Mail Co (evaluating packages, sorting them, shipping and delivering them) but games in first person where you move around a bunch give me motion sickness. I couldn’t even finish the demo for Cat Mail Co without several long breaks. All the similar games I keep seeing are in first person. Any recs for similar games that are top down, stationary, or in third person perspective?

reddit.com
u/blurryblurry12 — 1 day ago

Can anyone recommend a game for me? Looking for a cozy game to make me feel something. I have a Switch 1.

Im newer to the cozy games concept but realize I 3 played a few of them.

I'd really.pile to play a new one (new for me), that really makes me feel some emotions, not just something relaxing.

It could be the story: something like beacon pines, where the chatacrts made me care about them & what they were going through, and also the overall story with the sense ways wanting to know what was coming next.

It could also be the gameplay: like breath of the wild where I was always feeling a sense one wonder at discovering something new. (I also grew up with Zelda since the 80's). The story, while simple, also had a grand sense, and feeling. A Short Hike and Lil Gator Game also brought out that same feeling.

Outside of sports and RTS games, Ive liked every genre I played. So I'm.open to anything, but really just looking for a relaxing game that makes me feel something.

reddit.com
u/Vjaa — 2 days ago

Hey all I enjoy Pokopia a lot. But didn't get into Animal Crossing. So help with finding other good cozy games please.

Like how is Tomodachi life and Star dew valley? What are some cozy games I may enjoy if I loved Pokopia? I like having a story to follow.

reddit.com
u/printed_ — 1 day ago
▲ 156 r/CozyGamers+4 crossposts

Try my cozy dwarf-digging King in the Mountain

Hey everyone! I’m developing King in the Mountain, a peaceful, combat-free strategy game about digging out a lost kingdom. Think Dungeon Keeper but focused purely on the satisfying rhythm of mining, upgrading your dwarves.

You can play the web demo directly on Itch here: King in the Mountain by Dweomer

No Generative AI was used in the making of this game

u/Pantasd — 2 days ago